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  1. Aug 04, 2021
  2. Mar 23, 2020
  3. Oct 31, 2019
  4. Mar 26, 2014
  5. Oct 31, 2012
  6. Jul 13, 2012
  7. Oct 25, 2010
  8. Aug 17, 2010
    • Hauke Heibel's avatar
      Fixed Geometry module failures. · 85fdcdf0
      Hauke Heibel authored
      Removed default parameter from Transform.
      Removed the TransformXX typedefs.
      Removed references to TransformXX from unit tests and docs.
      Assigning Transforms to a sub-group is now forbidden at compile time.
      Products should now properly support the Isometry flag.
      Fixed alignment checks in MapBase.
      85fdcdf0
  9. Jul 21, 2010
  10. Jul 03, 2010
  11. Jun 24, 2010
  12. Oct 02, 2009
  13. Sep 27, 2009
  14. Sep 20, 2009
  15. May 22, 2009
  16. Mar 13, 2009
  17. Feb 17, 2009
  18. Dec 02, 2008
  19. Nov 24, 2008
  20. Sep 15, 2008
  21. Sep 11, 2008
  22. Sep 09, 2008
    • Gael Guennebaud's avatar
      opengl demo, now working: · 5e9ee886
      Gael Guennebaud authored
       - quaternion vs euler angles interpolation (though the Euler angle version looks a bit too bad)
       - navigation using either a mapping from 2D screen coordinates to 3D points on a sphere
         or the standard approach mapping mouse displacements as rotations around camera's axes.
      5e9ee886
    • Gael Guennebaud's avatar
      various stuff in opengl demos such as a better model, · 146c9e44
      Gael Guennebaud authored
      stable trackball for the fly navigation mode, and started
      to put some GUI elements...
      146c9e44
  23. Sep 08, 2008
  24. Sep 07, 2008
  25. Sep 03, 2008
  26. Sep 02, 2008
    • Gael Guennebaud's avatar
      Solve a big issue with data alignment and dynamic allocation: · f52d119b
      Gael Guennebaud authored
      * add a WithAlignedOperatorNew class with overloaded operator new
      * make Matrix (and Quaternion, Transform, Hyperplane, etc.) use it
        if needed such that "*(new Vector4) = xpr" does not failed anymore.
      * Please: make sure your classes having fixed size Eigen's vector
        or matrice attributes inherit WithAlignedOperatorNew
      * add a ei_new_allocator STL memory allocator to use with STL containers.
        This allocator really calls operator new on your types (unlike GCC's
        new_allocator). Example:
        std::vector<Vector4f> data(10);
        will segfault if the vectorization is enabled, instead use:
        std::vector<Vector4f,ei_new_allocator<Vector4f> > data(10);
      NOTE: you only have to worry if you deal with fixed-size matrix types
      with "sizeof(matrix_type)%16==0"...
      f52d119b
  27. Aug 19, 2008
  28. Jul 08, 2008
  29. Jul 07, 2008
  30. Jul 01, 2008
  31. Jun 30, 2008
  32. Jun 29, 2008
  33. Jun 28, 2008
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