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Commit fbca256d authored by zy8's avatar zy8
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...@@ -218,7 +218,7 @@ Today we had an emergency. ...@@ -218,7 +218,7 @@ Today we had an emergency.
It turns out that our PCB board is shorted between VDD and GND and nothing can be powered when we turned it on. It turns out that our PCB board is shorted between VDD and GND and nothing can be powered when we turned it on.
![PCB2](./Pictures/PXL_20211103_055900681.jpg) ![PCB2](./Pictures/PXL_20211103_055900681.jpg)
We figured out the reason is because the connector holes penetrated the main power line, which is VDD. One of the connector holes is GND. We figured out the reason is because the connector holes penetrated the main power line, which is VDD. One of the connector holes is GND.
![PCB2](./Pictures/footprint3.jpg) ![PCB2](./Pictures/footprint3.JPG)
We are actively working to fix it and get on with testing. Hope for the best! We are actively working to fix it and get on with testing. Hope for the best!
# 2021-11-6 PCB version 1 debugged and testing # 2021-11-6 PCB version 1 debugged and testing
Today we finished testing the MCU chip on our own PCB board and it works! Today we finished testing the MCU chip on our own PCB board and it works!
...@@ -354,4 +354,4 @@ else { ...@@ -354,4 +354,4 @@ else {
``` ```
Yayti and I also worked on updating the algorithms. We usually got this error that whenever our cursor moves to a direction and when it stops, it will move backwards a bit. These few lines will ensure that our mouse will go in one direction and do not go the opposite direction unless it fully stops. Yayti and I also worked on updating the algorithms. We usually got this error that whenever our cursor moves to a direction and when it stops, it will move backwards a bit. These few lines will ensure that our mouse will go in one direction and do not go the opposite direction unless it fully stops.
We finished off the project by performing various verifications that our design documents dictates. Unsurprisingly, they all passed because our project as a whole works. All the verifications can be checked under demo_videos in the git repo. We finished off the project by performing various verifications that our design documents dictates. Unsurprisingly, they all passed because our project as a whole works. All the verifications can be checked under demo_videos in the git repo.
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