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#ifndef PhysicsList_h
#define PhysicsList_h 1
#include "globals.hh"
#include "G4VModularPhysicsList.hh"
class G4VPhysicsConstructor;
class OpticalPhysics;
class PhysicsList: public G4VModularPhysicsList{
public:
PhysicsList();
virtual ~PhysicsList();
void SetCuts();
void SetCutForGamma(G4double);
void SetCutForElectron(G4double);
void SetCutForPositron(G4double);
void SetStepMax(G4double);
void AddStepMax();
/// Remove specific physics from physics list.
void RemoveFromPhysicsList(const G4String&);
/// Make sure that the physics list is empty.
void ClearPhysics();
virtual void ConstructParticle();
virtual void ConstructProcess();
// Turn on or off the absorption process
void SetAbsorption(G4bool);
void SetNbOfPhotonsCerenkov(G4int);
void SetVerbose(G4int);
private:
G4double fCutForGamma;
G4double fCutForElectron;
G4double fCutForPositron;
OpticalPhysics* fOpticalPhysics;
G4bool fAbsorptionOn;
G4VMPLData::G4PhysConstVectorData* fPhysicsVector;
};
#endif