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brendah5
gamedev_project
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23a8aee1
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23a8aee1
authored
1 year ago
by
brendah5
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change sun speed to normal
parent
6a01c478
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1 merge request
!25
Brenda sky
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Content/NewMap.umap
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Content/NewMap.umap
Saved/Logs/MyProject4.log
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@@ -12709,3 +12709,22 @@ LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
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@@ -12709,3 +12709,22 @@ LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
[2023.12.02-01.52.02:226][811]LogSlate: Window 'Message Log' being destroyed
[2023.12.02-01.52.02:226][811]LogSlate: Window 'Message Log' being destroyed
[2023.12.02-01.52.20:290][419]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
[2023.12.02-01.52.20:290][419]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
[2023.12.02-01.52.41:506][888]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
[2023.12.02-01.52.41:506][888]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
[2023.12.02-01.53.37:314][996]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.12.02-01.53.37:348][996]Message dialog closed, result: Ok, title: Unable to Check Out From Revision Control!, text: The following assets could not be successfully checked out from revision control:
/Game/__ExternalActors__/NewMap/0/LB/ME54GW1NGOY3WPZ66QC7K9
[2023.12.02-01.53.37:348][996]LogFileHelpers: InternalPromptForCheckoutAndSave started...
[2023.12.02-01.53.37:385][996]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms
[2023.12.02-01.53.37:425][996]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms
[2023.12.02-01.53.37:463][996]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2023.12.02-01.53.37:467][996]LogFileHelpers: InternalPromptForCheckoutAndSave took 118 ms (total: 10.5 sec)
[2023.12.02-01.53.37:468][996]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/NewMap" FILE="../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Content/NewMap.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
[2023.12.02-01.53.37:506][996]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
[2023.12.02-01.53.37:530][996]LogSavePackage: Moving output files for package: /Game/NewMap
[2023.12.02-01.53.37:531][996]LogSavePackage: Moving '../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Saved/NewMap897C657643969978994EF194AAC3775C.tmp' to '../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Content/NewMap.umap'
[2023.12.02-01.53.37:547][996]LogFileHelpers: Saving map 'NewMap' took 0.202
[2023.12.02-01.53.37:553][996]LogFileHelpers: InternalPromptForCheckoutAndSave took 239 ms (total: 10.8 sec)
[2023.12.02-01.53.37:570][996]AssetCheck: New page: Asset Save: NewMap
[2023.12.02-01.53.37:570][996]LogContentValidation: Display: Validating /Script/Engine.World /Game/NewMap.NewMap
[2023.12.02-01.53.39:312][ 63]BlueprintLog: New page: Compile NewMap
[2023.12.02-01.53.39:596][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms
[2023.12.02-01.53.50:705][240]LogD3D12RHI: Display: Temp texture streaming buffer not large enough, needed 8388608 bytes
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