Skip to content
Snippets Groups Projects
Commit 1c8eb539 authored by mkseay2's avatar mkseay2
Browse files

other minor changes made

parent 3ac23ec5
No related branches found
No related tags found
1 merge request!35other minor changes made
Showing
with 183037 additions and 13 deletions
No preview for this file type
No preview for this file type
No preview for this file type
File added
......@@ -124,7 +124,6 @@ LastExecutedLaunchName=Melanies-Mac.local
LastExecutedPIEPreviewDevice=
DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
LastExecutedPlayModeLocation=PlayLocation_CurrentCameraLocation
[/Script/UnrealEd.LevelEditorViewportSettings]
FlightCameraControlExperimentalNavigation=False
......@@ -165,7 +164,7 @@ PropertyWrapper=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.Materi
BP_Sidekick_C=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
K2Node_VariableSet=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
K2Node_VariableGet=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
CapsuleComponent=
CapsuleComponent=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
BP_PlayerCharacter_C=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
EdGraphNode_Comment=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup
NavMeshBoundsVolume=BP_Enemy_C.TransformCommon.Transform,BP_Enemy_C.Materials.MaterialList,BP_Enemy_C.Physics.ConstraintsGroup,SkeletalMeshComponent.Physics.ConstraintsGroup
......@@ -1439,6 +1438,7 @@ WmfMediaSettings=True
[AssetEditorSubsystem]
CleanShutdown=False
OpenAssetsAtExit=/Game/BP_SidekickCharacter/BP_Sidekick.BP_Sidekick
OpenAssetsAtExit=/Game/BP_Player/BP_PlayerCharacter.BP_PlayerCharacter
[ContentBrowser]
AssetDialog.ThumbnailSize=2
......@@ -1511,14 +1511,14 @@ SequenceBrowser.HiddenColumns=CurveNameList
SequenceBrowser.HiddenColumns=Class
[ContentBrowserRecent]
MRUItem0=/Game/BP_SidekickCharacter/BP_Sidekick
MRUItem1=/Game/BP_SidekickCharacter/ABP_Sidekick
MRUItem2=/Game/BP_Player/Blueprints/BP_HealthPack
MRUItem3=/Game/BP_SidekickCharacter/BP_HealthSerum
MRUItem4=/Game/BP_Player/Blueprints/BP_smLev2
MRUItem5=/Game/BP_Player/Blueprints/BP_smLev1
MRUItem6=/Game/BP_Enemy/Teuthisan/BP_Enemy
MRUItem7=/Game/BP_Player/BP_PlayerCharacter
MRUItem0=/Game/BP_Player/BP_PlayerCharacter
MRUItem1=/Game/BP_SidekickCharacter/BP_Sidekick
MRUItem2=/Game/BP_SidekickCharacter/ABP_Sidekick
MRUItem3=/Game/BP_Player/Blueprints/BP_HealthPack
MRUItem4=/Game/BP_SidekickCharacter/BP_HealthSerum
MRUItem5=/Game/BP_Player/Blueprints/BP_smLev2
MRUItem6=/Game/BP_Player/Blueprints/BP_smLev1
MRUItem7=/Game/BP_Enemy/Teuthisan/BP_Enemy
MRUItem8=/Game/BP_Player/UI/W_GameInstructions
MRUItem9=/Game/BP_Player/UI/BPPlayerHealthWidget
MRUItem10=/Game/BP_Player/UI/W_Level3GameComplete1
......@@ -1621,10 +1621,10 @@ RecentlyPlaced=/Game/Characters/Teuthisan/BP_Teuthisan.BP_Teuthisan;
[DetailPropertyExpansion]
BP_Teuthisan_C=
BP_Enemy_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" "
Character="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" "
Pawn="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" "
Character=
Pawn=
BP_Sidekick_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" "
BP_PlayerCharacter_C="\"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" "
BP_PlayerCharacter_C=
NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment