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Commit 0bdccb63 authored by brendah5's avatar brendah5
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added game rules

parent 1536d3d2
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1 merge request!24done with meshes and level 1 level 2 game completed screen
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......@@ -502,8 +502,29 @@ K2Node_FunctionResult.Graph=True
K2Node_FunctionResult.Inputs=True
K2Node_FunctionResult.Outputs=True
PropertyWrapper.Events=True
BP_smLev3_C.Tick=True
BP_smLev3_C.Replication=True
BP_smLev3_C.Rendering=True
BP_smLev3_C.Collision=True
BP_smLev3_C.Actor=True
BP_smLev3_C.Input=True
BP_smLev3_C.HLOD=True
BP_smLev3_C.Physics=True
BP_smLev3_C.WorldPartition=True
BP_smLev3_C.Events=True
BP_rules_C.TransformCommon=True
BP_rules_C.Rendering=True
BP_rules_C.Replication=True
BP_rules_C.Collision=True
BP_rules_C.HLOD=True
BP_rules_C.Physics=True
BP_rules_C.Networking=True
BP_rules_C.WorldPartition=True
BP_rules_C.Input=True
BP_rules_C.Actor=True
[PlacementMode]
RecentlyPlaced=/Game/BP_Player/Blueprints/BP_rules.BP_rules;
RecentlyPlaced=/Game/BP_Player/Blueprints/BP_smComplete.BP_smComplete;
RecentlyPlaced=/Game/BP_Player/Blueprints/BP_smLev2.BP_smLev2;
RecentlyPlaced=/Game/BP_Player/Blueprints/BP_smLev1.BP_smLev1;
......@@ -523,7 +544,6 @@ RecentlyPlaced=/Game/EuropeanHornbeam/Geometry/PivotPainter/SM_EuropeanHornbeam_
RecentlyPlaced=/Game/EuropeanHornbeam/Geometry/PivotPainter/SM_EuropeanHornbeam_Forest_03_PP.SM_EuropeanHornbeam_Forest_03_PP;
RecentlyPlaced=/Game/EuropeanHornbeam/Geometry/PivotPainter/SM_EuropeanHornbeam_Forest_02_PP.SM_EuropeanHornbeam_Forest_02_PP;
RecentlyPlaced=/Game/EuropeanHornbeam/Geometry/PivotPainter/SM_EuropeanHornbeam_Seedling_03_PP.SM_EuropeanHornbeam_Seedling_03_PP;
RecentlyPlaced=/Game/EuropeanHornbeam/Geometry/PivotPainter/SM_EuropeanHornbeam_Forest_09_PP.SM_EuropeanHornbeam_Forest_09_PP;
[ContentBrowser]
AssetDialog.ThumbnailSize=2
......@@ -562,7 +582,7 @@ ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
ContentBrowserDrawer.SelectedPaths=/Game/BP_Player
ContentBrowserDrawer.SelectedPaths=/Game/BP_Player/Blueprints
ContentBrowserDrawer.PluginFilters=
ContentBrowserDrawer.Favorites.SelectedPaths=
ContentBrowserDrawer.SelectedCollections=
......@@ -1624,21 +1644,22 @@ MaterialEditorInstanceConstant=MaterialEditorInstanceConstant.ParameterGroups.Gr
MaterialInstanceConstant=
[ContentBrowserRecent]
MRUItem0=/Game/BP_Player/UI/W_Level3GameComplete1
MRUItem1=/Game/BP_Player/UI/W_GameOver_Restart
MRUItem2=/Game/BP_Player/BP_PlayerCharacter
MRUItem3=/Game/BP_Player/Blueprints/BP_smComplete
MRUItem4=/Game/BP_Player/UI/W_Level2Complete
MRUItem5=/Game/BP_Player/UI/W_Level1Complete
MRUItem6=/Game/BP_Player/Blueprints/BP_smLev2
MRUItem7=/Game/BP_Player/Blueprints/BP_smLev1
MRUItem8=/Game/BP_Player/Blueprints/BP_HealthPack
MRUItem9=/Game/BP_Player/M_HealthPack
MRUItem10=/Game/BPs/BP_mazeRule
MRUItem11=/Game/BPs/BP_welcometext
MRUItem12=/Game/MS_ChoppedWood/3D_Assets/Chopped_Wood_Pile_00/Chopped_Wood_Pile_00_inst
MRUItem13=/Game/PN_OpenWorldFoliage/ColorExamples/Landscape_II
MRUItem14=/Game/PN_OpenWorldFoliage/ColorExamples/Landscape_III
MRUItem0=/Game/BP_Player/Blueprints/BP_smLev3
MRUItem1=/Game/BP_Player/UI/W_Level3GameComplete1
MRUItem2=/Game/BP_Player/UI/W_GameOver_Restart
MRUItem3=/Game/BP_Player/BP_PlayerCharacter
MRUItem4=/Game/BP_Player/Blueprints/BP_smComplete
MRUItem5=/Game/BP_Player/UI/W_Level2Complete
MRUItem6=/Game/BP_Player/UI/W_Level1Complete
MRUItem7=/Game/BP_Player/Blueprints/BP_smLev2
MRUItem8=/Game/BP_Player/Blueprints/BP_smLev1
MRUItem9=/Game/BP_Player/Blueprints/BP_HealthPack
MRUItem10=/Game/BP_Player/M_HealthPack
MRUItem11=/Game/BPs/BP_mazeRule
MRUItem12=/Game/BPs/BP_welcometext
MRUItem13=/Game/MS_ChoppedWood/3D_Assets/Chopped_Wood_Pile_00/Chopped_Wood_Pile_00_inst
MRUItem14=/Game/PN_OpenWorldFoliage/ColorExamples/Landscape_II
MRUItem15=/Game/PN_OpenWorldFoliage/ColorExamples/Landscape_III
[AssetEditorToolkitTabLocation]
/Game/PN_OpenWorldFoliage/ColorExamples/Landscape_III.Landscape_III=1
......@@ -1963,7 +1984,7 @@ TextBlock="\"Object.Appearance.Font\" "
TextLayoutWidget="\"Object.Appearance.Font\" "
Widget="\"Object.Appearance.Font\" "
Visual="\"Object.Appearance.Font\" "
Object="\"Object.Appearance.Font\" "
Object=
Button="\"Object.Appearance.BackgroundColor\" "
ContentWidget="\"Object.Appearance.BackgroundColor\" "
PanelWidget="\"Object.Appearance.BackgroundColor\" "
......
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