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Log file open, 11/30/23 12:51:15
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: Started CrashReportClient (pid=10432)
LogWindows: Custom abort handler registered for crash reporting.
LogInit: Display: Running engine for game: MyProject4
LogCore: UnrealTraceServer: Trace store launch successful
LogCore: Initializing trace...
LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot'
LogCore: Finished trace initialization.
LogCsvProfiler: Display: Metadata set : platform="Windows"
LogCsvProfiler: Display: Metadata set : config="Development"
LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.2-CL-26001984"
LogCsvProfiler: Display: Metadata set : engineversion="5.2.1-26001984+++UE5+Release-5.2"
LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.2715] "
LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Xeon(R) W-2223 CPU @ 3.60GHz"
LogCsvProfiler: Display: Metadata set : pgoenabled="0"
LogCsvProfiler: Display: Metadata set : asan="0"
LogCsvProfiler: Display: Metadata set : commandline="" "C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -AUTH_LOGIN=unused -AUTH_PASSWORD=14fced0c7b6d4faf9d4dab6e18ba95af -AUTH_TYPE=exchangecode -epicapp=UE_5.2 -epicenv=Prod -EpicPortal -epicusername=brendaaurelie -epicuserid=11d5c19a0c1c491ab40747c065fbe6eb -epiclocale=en -epicsandboxid=ue""
LogCsvProfiler: Display: Metadata set : loginid="092ac13c4a8baf2b18d7e794198104a7"
LogStats: Stats thread started at 0.420341
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -6:00, Platform Override: ''
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-E951180844524EC3ADDB589F28154277
Session CrashGUID >====================================================
LogConfig: Display: Loading HoloLens ini files took 0.02 seconds
LogConfig: Display: Loading Android ini files took 0.03 seconds
LogConfig: Display: Loading Linux ini files took 0.04 seconds
LogConfig: Display: Loading Mac ini files took 0.03 seconds
LogConfig: Display: Loading TVOS ini files took 0.04 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.04 seconds
LogConfig: Display: Loading Unix ini files took 0.03 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin StylusInput
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
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LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin GeometryFlow
LogPluginManager: Mounting Engine plugin MeshLODToolset
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/TraceUtilities/Content/' mounted to '/TraceUtilities/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/BlueprintHeaderView/Content/' mounted to '/BlueprintHeaderView/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GLTFImporter/Content/' mounted to '/GLTFImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioWidgets/Content/' mounted to '/AudioWidgets/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Metasound/Content/' mounted to '/Metasound/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/WaveTable/Content/' mounted to '/WaveTable/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosCaching/Content/' mounted to '/ChaosCaching/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/Dataflow/Content/' mounted to '/Dataflow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/UVEditor/Content/' mounted to '/UVEditor/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaPlate/Content/' mounted to '/MediaPlate/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/VirtualProduction/Takes/Content/' mounted to '/Takes/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/GLTFExporter/Content/' mounted to '/GLTFExporter/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Interchange/Runtime/Content/' mounted to '/Interchange/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/ObjectMixer/Content/' mounted to '/ObjectMixer/'
LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ObjectMixer/LightMixer/Content/' mounted to '/LightMixer/'
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
Launching UnrealBuildTool... [C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/Build.bat -Mode=QueryTargets -Project="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -Output="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TargetInfo.json"]
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: NULL
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL]
LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126)
LogWindows: File 'WinPixGpuCapturer.dll' does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.2-CL-26001984
LogInit: Engine Version: 5.2.1-26001984+++UE5+Release-5.2
LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Net CL: 25360045
LogInit: OS: Windows 11 (22H2) [10.0.22621.2715] (), CPU: Intel(R) Xeon(R) W-2223 CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 3090
LogInit: Compiled (64-bit): Jun 15 2023 04:29:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30151.00
LogInit: Branch Name: ++UE5+Release-5.2
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=14fced0c7b6d4faf9d4dab6e18ba95af -AUTH_TYPE=exchangecode -epicapp=UE_5.2 -epicenv=Prod -EpicPortal -epicusername=brendaaurelie -epicuserid=11d5c19a0c1c491ab40747c065fbe6eb -epiclocale=en -epicsandboxid=ue
LogInit: Base Directory: C:/Program Files/Epic Games/UE_5.2/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
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[2023.11.30-18.51.17:463][ 0]LogConfig: Set CVar [[r.VSync:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.RHICmdBypass:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
[2023.11.30-18.51.17:464][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
[2023.11.30-18.51.17:467][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.AOQuality:2]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
[2023.11.30-18.51.17:467][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.BloomQuality:5]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.DetailMode:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
[2023.11.30-18.51.17:468][ 0]LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
[2023.11.30-18.51.17:468][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
[2023.11.30-18.51.17:468][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
[2023.11.30-18.51.17:471][ 0]LogRHI: Using Default RHI: D3D12
[2023.11.30-18.51.17:471][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.11.30-18.51.17:471][ 0]LogRHI: Loading RHI module D3D12RHI
[2023.11.30-18.51.17:493][ 0]LogD3D12RHI: Aftermath initialized
[2023.11.30-18.51.17:493][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
[2023.11.30-18.51.17:493][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.11.30-18.51.17:690][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3090 (VendorId: 10de, DeviceId: 2204, SubSysId: 38801028, Revision: 00a1
[2023.11.30-18.51.17:690][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
[2023.11.30-18.51.17:690][ 0]LogD3D12RHI: Adapter has 24340MB of dedicated video memory, 0MB of dedicated system memory, and 16226MB of shared system memory, 1 output[s]
[2023.11.30-18.51.17:690][ 0]LogD3D12RHI: Driver Version: 528.24 (internal:31.0.15.2824, unified:528.24)
[2023.11.30-18.51.17:690][ 0]LogD3D12RHI: Driver Date: 1-15-2023
[2023.11.30-18.51.17:722][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
[2023.11.30-18.51.17:722][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
[2023.11.30-18.51.17:722][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16226MB of shared system memory, 0 output[s]
[2023.11.30-18.51.17:722][ 0]LogD3D12RHI: DirectX Agility SDK runtime found.
[2023.11.30-18.51.17:722][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0
[2023.11.30-18.51.17:722][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.11.30-18.51.17:722][ 0]LogInit: Selected Device Profile: [WindowsEditor]
[2023.11.30-18.51.17:722][ 0]LogHAL: Display: Platform has ~ 32 GB [34028560384 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
[2023.11.30-18.51.17:722][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
[2023.11.30-18.51.17:722][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile []
[2023.11.30-18.51.17:722][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
[2023.11.30-18.51.17:723][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
[2023.11.30-18.51.17:723][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
[2023.11.30-18.51.17:723][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
[2023.11.30-18.51.17:723][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
[2023.11.30-18.51.17:723][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Saved/Config/WindowsEditor/Editor.ini]
[2023.11.30-18.51.17:723][ 0]LogInit: Computer: NCSAB-1104-10
[2023.11.30-18.51.17:723][ 0]LogInit: User: brendah5
[2023.11.30-18.51.17:723][ 0]LogInit: CPU Page size=4096, Cores=4
[2023.11.30-18.51.17:723][ 0]LogInit: High frequency timer resolution =10.000000 MHz
[2023.11.30-18.51.17:723][ 0]LogMemory: Memory total: Physical=31.7GB (32GB approx)
[2023.11.30-18.51.17:723][ 0]LogMemory: Platform Memory Stats for WindowsEditor
[2023.11.30-18.51.17:723][ 0]LogMemory: Process Physical Memory: 479.08 MB used, 488.86 MB peak
[2023.11.30-18.51.17:723][ 0]LogMemory: Process Virtual Memory: 448.64 MB used, 448.64 MB peak
[2023.11.30-18.51.17:723][ 0]LogMemory: Physical Memory: 8777.77 MB used, 23674.40 MB free, 32452.16 MB total
[2023.11.30-18.51.17:723][ 0]LogMemory: Virtual Memory: 11629.15 MB used, 25687.01 MB free, 37316.16 MB total
[2023.11.30-18.51.17:723][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0"
[2023.11.30-18.51.17:730][ 0]LogWindows: WindowsPlatformFeatures enabled
[2023.11.30-18.51.17:745][ 0]LogInit: Physics initialised using underlying interface: Chaos
[2023.11.30-18.51.17:745][ 0]LogInit: Using OS detected language (en-US).
[2023.11.30-18.51.17:745][ 0]LogInit: Using OS detected locale (en-US).
[2023.11.30-18.51.17:749][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language.
[2023.11.30-18.51.17:965][ 0]LogInit: Setting process to per monitor DPI aware
[2023.11.30-18.51.17:984][ 0]LogWindowsTextInputMethodSystem: Available input methods:
[2023.11.30-18.51.17:984][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard).
[2023.11.30-18.51.17:984][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard).
[2023.11.30-18.51.18:002][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
[2023.11.30-18.51.18:002][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
[2023.11.30-18.51.18:172][ 0]LogRHI: Using Default RHI: D3D12
[2023.11.30-18.51.18:172][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6
[2023.11.30-18.51.18:173][ 0]LogRHI: Loading RHI module D3D12RHI
[2023.11.30-18.51.18:173][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
[2023.11.30-18.51.18:173][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
[2023.11.30-18.51.18:173][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
[2023.11.30-18.51.18:173][ 0]LogWindows: Attached monitors:
[2023.11.30-18.51.18:173][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY1' [PRIMARY]
[2023.11.30-18.51.18:173][ 0]LogWindows: Found 1 attached monitors.
[2023.11.30-18.51.18:173][ 0]LogWindows: Gathering driver information using Windows Setup API
[2023.11.30-18.51.18:174][ 0]LogRHI: RHI Adapter Info:
[2023.11.30-18.51.18:174][ 0]LogRHI: Name: NVIDIA GeForce RTX 3090
[2023.11.30-18.51.18:174][ 0]LogRHI: Driver Version: 528.24 (internal:31.0.15.2824, unified:528.24)
[2023.11.30-18.51.18:174][ 0]LogRHI: Driver Date: 1-15-2023
[2023.11.30-18.51.18:174][ 0]LogD3D12RHI: GPU DeviceId: 0x2204 (for the marketing name, search the web for "GPU Device Id")
[2023.11.30-18.51.18:174][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
[2023.11.30-18.51.18:183][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled
[2023.11.30-18.51.18:183][ 0]LogD3D12RHI: Emitting draw events for PIX profiling.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device1 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device2 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device3 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device4 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device5 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device6 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device7 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device8 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device9 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: ID3D12Device10 is supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: Bindless resources are supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
[2023.11.30-18.51.18:275][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported
[2023.11.30-18.51.18:331][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
[2023.11.30-18.51.18:332][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
[2023.11.30-18.51.18:332][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
[2023.11.30-18.51.18:346][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
[2023.11.30-18.51.18:346][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
[2023.11.30-18.51.18:347][ 0]LogRHI: Texture pool is 14850 MB (70% of 21214 MB)
[2023.11.30-18.51.18:347][ 0]LogD3D12RHI: Async texture creation enabled
[2023.11.30-18.51.18:347][ 0]LogD3D12RHI: RHI has support for 64 bit atomics
[2023.11.30-18.51.18:384][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyReport_0.log" -log="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyLog_0.log" -project="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -platform=all'
[2023.11.30-18.51.18:385][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyReport_0.log" -log="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyLog_0.log" -project="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -platform=all" ]
[2023.11.30-18.51.18:439][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
[2023.11.30-18.51.18:439][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
[2023.11.30-18.51.18:439][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
[2023.11.30-18.51.18:439][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
[2023.11.30-18.51.18:439][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
[2023.11.30-18.51.18:439][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
[2023.11.30-18.51.18:439][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
[2023.11.30-18.51.18:441][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
[2023.11.30-18.51.18:442][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
[2023.11.30-18.51.18:444][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
[2023.11.30-18.51.18:446][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
[2023.11.30-18.51.18:468][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
[2023.11.30-18.51.18:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens'
[2023.11.30-18.51.18:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient'
[2023.11.30-18.51.18:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
[2023.11.30-18.51.18:508][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
[2023.11.30-18.51.18:513][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
[2023.11.30-18.51.18:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor'
[2023.11.30-18.51.18:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
[2023.11.30-18.51.18:514][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
[2023.11.30-18.51.18:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64'
[2023.11.30-18.51.18:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server'
[2023.11.30-18.51.18:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client'
[2023.11.30-18.51.18:524][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
[2023.11.30-18.51.18:524][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
[2023.11.30-18.51.18:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
[2023.11.30-18.51.18:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor'
[2023.11.30-18.51.18:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
[2023.11.30-18.51.18:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
[2023.11.30-18.51.18:534][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor
[2023.11.30-18.51.18:552][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
[2023.11.30-18.51.18:557][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
[2023.11.30-18.51.18:557][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM
[2023.11.30-18.51.18:557][ 0]LogTargetPlatformManager: ADPCM
[2023.11.30-18.51.18:557][ 0]LogTargetPlatformManager: PCM
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: BINKA
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: OGG
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus
[2023.11.30-18.51.18:562][ 0]LogTargetPlatformManager: OPUS
[2023.11.30-18.51.18:623][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_MRT
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_TVOS
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_SM5
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: PCD3D_SM6
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: PCD3D_SM5
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: PCD3D_ES31
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: GLSL_150_ES31
[2023.11.30-18.51.18:630][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID
[2023.11.30-18.51.18:639][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
[2023.11.30-18.51.18:639][ 0]LogTargetPlatformManager: VVM_1_0
[2023.11.30-18.51.18:639][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat
[2023.11.30-18.51.18:639][ 0]LogTargetPlatformManager: SF_VULKAN_SM5
[2023.11.30-18.51.18:640][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
[2023.11.30-18.51.18:640][ 0]LogTargetPlatformManager: SF_VULKAN_ES31
[2023.11.30-18.51.18:640][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
[2023.11.30-18.51.18:640][ 0]LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
[2023.11.30-18.51.18:643][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2023.11.30-18.51.18:643][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
[2023.11.30-18.51.18:643][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.30-18.51.18:643][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
[2023.11.30-18.51.18:671][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB)
[2023.11.30-18.51.18:671][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2023.11.30-18.51.18:671][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
[2023.11.30-18.51.18:702][ 0]LogDerivedDataCache: Speed tests for C:/Users/brendah5/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.03 seconds
[2023.11.30-18.51.18:702][ 0]LogDerivedDataCache: Display: Performance to C:/Users/brendah5/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=630.55MBs, RandomWriteSpeed=32.30MBs. Assigned SpeedClass 'Local'
[2023.11.30-18.51.18:703][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/brendah5/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2023.11.30-18.51.18:704][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
[2023.11.30-18.51.18:704][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
[2023.11.30-18.51.18:704][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None'
[2023.11.30-18.51.18:704][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
[2023.11.30-18.51.18:704][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None
[2023.11.30-18.51.18:704][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
[2023.11.30-18.51.18:704][ 0]LogShaderCompilers: Guid format shader working directory is -25 characters bigger than the processId version (../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/Shaders/WorkingDirectory/7728/).
[2023.11.30-18.51.18:705][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/brendah5/AppData/Local/Temp/UnrealShaderWorkingDir/7E5BC202484BC95EE6CCE69E65EA8D57/'.
[2023.11.30-18.51.18:705][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
[2023.11.30-18.51.18:705][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 5 workers.
[2023.11.30-18.51.20:056][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0
[2023.11.30-18.51.20:091][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.11.30-18.51.20:094][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.11.30-18.51.20:094][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
[2023.11.30-18.51.20:895][ 0]LogSlate: Using FreeType 2.10.0
[2023.11.30-18.51.20:896][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2023.11.30-18.51.20:931][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up
[2023.11.30-18.51.20:937][ 0]LogEditorDomain: Display: EditorDomain is Disabled
[2023.11.30-18.51.21:204][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: Available device profiles:
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A2400][0000080D2B9E3000 52] GlobalDefaults,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A2000][0000080D15052800 52] Windows,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A0200][0000080D27FFA000 52] WindowsEditor,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A2E00][0000080D257B5000 52] WindowsServer,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3000][0000080D34A20000 52] WindowsClient,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3200][0000080D34A22800 52] IOS,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3400][0000080D34A25000 52] iPadAir2,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3600][0000080D34A27800 52] IPadPro,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3800][0000080D34A2A000 52] iPadAir3,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3A00][0000080D34A2C800 52] iPadAir4,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3C00][0000080D34A30000 52] iPadAir5,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A3E00][0000080D34A32800 52] iPadMini4,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4000][0000080D34A35000 52] iPadMini5,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4200][0000080D34A37800 52] iPadMini6,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4400][0000080D34A3A000 52] iPhone6S,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4600][0000080D34A3C800 52] iPhone7,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4800][0000080D34A40000 52] iPodTouch7,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4A00][0000080D34A42800 52] iPhone6SPlus,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4C00][0000080D34A45000 52] iPhone7Plus,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A4E00][0000080D34A47800 52] iPhoneSE,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5000][0000080D34A4A000 52] iPhone8,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5200][0000080D34A4C800 52] iPhone8Plus,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5400][0000080D34A50000 52] iPhoneX,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5600][0000080D34A52800 52] iPhoneXS,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5800][0000080D34A55000 52] iPhoneXSMax,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5A00][0000080D34A57800 52] iPhoneXR,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5C00][0000080D34A5A000 52] iPhone11,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A5E00][0000080D34A5C800 52] iPhone11Pro,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6000][0000080D34A60000 52] iPhone11ProMax,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6200][0000080D34A62800 52] iPhoneSE2,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6400][0000080D34A65000 52] iPhone12Mini,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6600][0000080D34A67800 52] iPhone12,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6800][0000080D34A6A000 52] iPhone12Pro,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6A00][0000080D34A6C800 52] iPhone12ProMax,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6C00][0000080D34A70000 52] iPhone13Mini,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A6E00][0000080D34A72800 52] iPhone13,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7000][0000080D34A75000 52] iPhone13Pro,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7200][0000080D34A77800 52] iPhone13ProMax,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7400][0000080D34A7A000 52] iPhoneSE3,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7600][0000080D34A7C800 52] iPhone14,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7800][0000080D34B80000 52] iPhone14Plus,
[2023.11.30-18.51.21:331][ 0]LogDeviceProfileManager: [0000080D347A7A00][0000080D34B82800 52] iPhone14Pro,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A7C00][0000080D34B85000 52] iPhone14ProMax,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A7E00][0000080D34B87800 52] iPadPro105,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8000][0000080D34B8A000 52] iPadPro129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8200][0000080D34B8C800 52] iPadPro97,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8400][0000080D34A00000 52] iPadPro2_129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8600][0000080D34A02800 52] iPad5,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8800][0000080D34A05000 52] iPad6,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8A00][0000080D34A07800 52] iPad7,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8C00][0000080D34A0A000 52] iPad8,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A8E00][0000080D34A0C800 52] iPad9,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9000][0000080D34B90000 52] iPad10,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9200][0000080D34B92800 52] iPadPro11,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9400][0000080D34B95000 52] iPadPro2_11,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9600][0000080D34B97800 52] iPadPro3_11,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9800][0000080D34B9A000 52] iPadPro4_11,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9A00][0000080D34B9C800 52] iPadPro3_129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9C00][0000080D34BA0000 52] iPadPro4_129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347A9E00][0000080D34BA2800 52] iPadPro5_129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AA000][0000080D34BA5000 52] iPadPro6_129,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AA200][0000080D34BA7800 52] AppleTV,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AA400][0000080D34BAA000 52] AppleTV4K,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AA600][0000080D34BAC800 52] AppleTV2_4K,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AA800][0000080D34BB0000 52] TVOS,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AAA00][0000080D34BB2800 52] Mac,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AAC00][0000080D34BB5000 52] MacEditor,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AAE00][0000080D34BB7800 52] MacClient,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AB000][0000080D34BBA000 52] MacServer,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AB200][0000080D34BBC800 52] Linux,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AB400][0000080D34BC0000 52] LinuxEditor,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AB600][0000080D34BC2800 52] LinuxArm64Editor,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AB800][0000080D34BC5000 52] LinuxArm64,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ABA00][0000080D34BC7800 52] LinuxClient,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ABC00][0000080D34BCA000 52] LinuxArm64Client,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ABE00][0000080D34BCC800 52] LinuxServer,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AC000][0000080D34BD0000 52] LinuxArm64Server,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AC200][0000080D34BD2800 52] Android,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AC400][0000080D34BD5000 52] Android_Preview_OpenGL,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AC600][0000080D34BD7800 52] Android_Preview_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AC800][0000080D34BDA000 52] Android_Low,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ACA00][0000080D34BDC800 52] Android_Mid,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ACC00][0000080D34BE0000 52] Android_High,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ACE00][0000080D34BE2800 52] Android_Default,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AD000][0000080D34BE5000 52] Android_Adreno4xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AD200][0000080D34BE7800 52] Android_Adreno5xx_Low,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AD400][0000080D34BEA000 52] Android_Adreno5xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AD600][0000080D34BEC800 52] Android_Adreno6xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AD800][0000080D34BF0000 52] Android_Adreno6xx_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ADA00][0000080D34BF2800 52] Android_Adreno7xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ADC00][0000080D34BF5000 52] Android_Adreno7xx_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347ADE00][0000080D34BF7800 52] Android_Mali_T6xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AE000][0000080D34BFA000 52] Android_Mali_T7xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AE200][0000080D34BFC800 52] Android_Mali_T8xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AE400][0000080D34C00000 52] Android_Mali_G71,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AE600][0000080D34C02800 52] Android_Mali_G72,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AE800][0000080D34C05000 52] Android_Mali_G72_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AEA00][0000080D34C07800 52] Android_Mali_G76,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AEC00][0000080D34C0A000 52] Android_Mali_G76_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AEE00][0000080D34C0C800 52] Android_Mali_G77,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AF000][0000080D34A10000 52] Android_Mali_G77_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AF200][0000080D34A12800 52] Android_Mali_G78,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AF400][0000080D34A15000 52] Android_Mali_G78_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AF600][0000080D34A17800 52] Android_Mali_G710,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AF800][0000080D34A1A000 52] Android_Mali_G710_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AFA00][0000080D34A1C800 52] Android_Mali_G7xx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AFC00][0000080D34C10000 52] Android_Mali_G7xx_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D347AFE00][0000080D34C12800 52] Android_Xclipse_920,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D340FE600][0000080D34C15000 52] Android_Xclipse_920_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D24303600][0000080D34C17800 52] Android_Vulkan_SM5,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20000][0000080D34C1A000 52] Android_PowerVR_G6xxx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20400][0000080D34C1C800 52] Android_PowerVR_GT7xxx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20600][0000080D34C30000 52] Android_PowerVR_GE8xxx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20A00][0000080D34C32800 52] Android_PowerVR_GM9xxx,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20C00][0000080D34C35000 52] Android_PowerVR_GM9xxx_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C20E00][0000080D34C37800 52] Android_TegraK1,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C21000][0000080D34C3A000 52] Android_Unknown_Vulkan,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C21200][0000080D34C3C800 52] Oculus_Quest,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C21400][0000080D334A0000 52] Oculus_Quest2,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: [0000080D34C21600][0000080D334A2800 52] HoloLens,
[2023.11.30-18.51.21:332][ 0]LogDeviceProfileManager: Active device profile: [0000080D347A0200][0000080D27FFA000 52] WindowsEditor
[2023.11.30-18.51.21:332][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor"
[2023.11.30-18.51.21:332][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:336][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:337][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:337][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:341][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:342][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../../Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
[2023.11.30-18.51.21:346][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Allowed_Sdk=r25b, Current_Sdk=, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.")
[2023.11.30-18.51.21:346][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.11.30-18.51.21:346][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.11.30-18.51.21:346][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.11.30-18.51.21:346][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Invalid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags="Platform_ValidHostPrerequisites")
[2023.11.30-18.51.21:354][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyReport_1.log" -log="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyLog_1.log" -project="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -Device=Win64@NCSAB-1104-10'
[2023.11.30-18.51.21:354][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/Program Files/Epic Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyReport_1.log" -log="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Intermediate/TurnkeyLog_1.log" -project="C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/MyProject4.uproject" -Device=Win64@NCSAB-1104-10" -nocompile -nocompileuat ]
[2023.11.30-18.51.21:406][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
[2023.11.30-18.51.21:628][ 0]LogMaterial: WorldGridMaterial-SM6-Default: 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[2023.11.30-18.51.21:778][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2023.11.30-18.51.21:778][ 0]LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
[2023.11.30-18.51.21:778][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
[2023.11.30-18.51.21:778][ 0]LogMeshReduction: No distributed automatic mesh merging module available
[2023.11.30-18.51.21:778][ 0]LogMeshMerging: No distributed automatic mesh merging module available
[2023.11.30-18.51.22:307][ 0]LogUObjectArray: 21525 objects as part of root set at end of initial load.
[2023.11.30-18.51.22:308][ 0]LogUObjectAllocator: 5884656 out of 0 bytes used by permanent object pool.
[2023.11.30-18.51.22:308][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2023.11.30-18.51.22:356][ 0]LogSlate: Border
[2023.11.30-18.51.22:356][ 0]LogSlate: BreadcrumbButton
[2023.11.30-18.51.22:356][ 0]LogSlate: Brushes.Title
[2023.11.30-18.51.22:356][ 0]LogSlate: Default
[2023.11.30-18.51.22:356][ 0]LogSlate: Icons.Save
[2023.11.30-18.51.22:356][ 0]LogSlate: Icons.Toolbar.Settings
[2023.11.30-18.51.22:356][ 0]LogSlate: ListView
[2023.11.30-18.51.22:356][ 0]LogSlate: SoftwareCursor_CardinalCross
[2023.11.30-18.51.22:356][ 0]LogSlate: SoftwareCursor_Grab
[2023.11.30-18.51.22:356][ 0]LogSlate: TableView.DarkRow
[2023.11.30-18.51.22:356][ 0]LogSlate: TableView.Row
[2023.11.30-18.51.22:356][ 0]LogSlate: TreeView
[2023.11.30-18.51.22:593][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled
[2023.11.30-18.51.22:593][ 0]LogInit: XR: MultiViewport is Disabled
[2023.11.30-18.51.22:593][ 0]LogInit: XR: Mobile Multiview is Disabled
[2023.11.30-18.51.22:994][ 0]LogTurnkeySupport: Completed device detection: Code = 0
[2023.11.30-18.51.23:084][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces...
[2023.11.30-18.51.23:109][ 0]LogMetasoundEngine: MetaSound Engine Initialized
[2023.11.30-18.51.23:342][ 0]LogPython: Using Python 3.9.7
[2023.11.30-18.51.24:183][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2023.11.30-18.51.24:189][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2023.11.30-18.51.24:192][ 0]LogUdpMessaging: Display: Added local interface '130.126.27.20' to multicast group '230.0.0.1:6666'
[2023.11.30-18.51.24:236][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D1B8F57D4A32909F33898596DCE4A552 | Instance: 87DF1B3F405275358760FBBBD290111A (NCSAB-1104-10-7728).
[2023.11.30-18.51.24:812][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2023.11.30-18.51.24:846][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.30-18.51.24:846][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
[2023.11.30-18.51.25:070][ 0]LogOpenImageDenoise: OIDN starting up
[2023.11.30-18.51.25:145][ 0]SourceControl: Revision control is disabled
[2023.11.30-18.51.25:155][ 0]SourceControl: Revision control is disabled
[2023.11.30-18.51.25:160][ 0]LogUProjectInfo: Found projects:
[2023.11.30-18.51.25:171][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.11.30-18.51.25:172][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.11.30-18.51.25:172][ 0]LogVSAccessor: Display: Unable to create Visual Studio setup instance: 80040154
[2023.11.30-18.51.25:402][ 0]LogCollectionManager: Loaded 0 collections in 0.002506 seconds
[2023.11.30-18.51.25:404][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Saved/Collections/' took 0.00s
[2023.11.30-18.51.25:407][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Content/Developers/brendah5/Collections/' took 0.00s
[2023.11.30-18.51.25:409][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/brendah5/Documents/Unreal Projects/gamedev_project/Content/Collections/' took 0.00s
[2023.11.30-18.51.25:911][ 0]LogClass: Warning: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.11.30-18.51.25:926][ 0]LogClass: Display: 1 short type names in reflected types' MetaData
[2023.11.30-18.51.25:928][ 0]LogAutomationTest: Warning: LogClass: Property ArrayProperty UPresetSettingsProperties::ActivePresetCollectionsPaths defines MetaData key "MetaClass" which contains short type name "InteractiveToolsPresetCollectionAsset". Suggested pathname: "/Script/PresetAsset.InteractiveToolsPresetCollectionAsset". Module:ModelingToolsEditorMode File:Public/ModelingToolsEditorModeToolkit.h
[2023.11.30-18.51.25:930][ 0]LogEngine: Initializing Engine...
[2023.11.30-18.51.25:936][ 0]LogStylusInput: Initializing StylusInput subsystem.
[2023.11.30-18.51.25:939][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
[2023.11.30-18.51.26:164][ 0]LogInit: Initializing FReadOnlyCVARCache
[2023.11.30-18.51.26:175][ 0]LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
[2023.11.30-18.51.26:175][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
[2023.11.30-18.51.26:190][ 0]LogAIModule: Creating AISystem for world Untitled
[2023.11.30-18.51.26:191][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
[2023.11.30-18.51.26:191][ 0]LogInit: Texture streaming: Enabled
[2023.11.30-18.51.26:213][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-26001984+++UE5+Release-5.2
[2023.11.30-18.51.26:231][ 0]LogAudio: Display: Initializing Audio Device Manager...
[2023.11.30-18.51.26:245][ 0]LogAudio: Display: Loading Default Audio Settings Objects...
[2023.11.30-18.51.26:246][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
[2023.11.30-18.51.26:247][ 0]LogAudio: Display: AudioInfo: 'BINKA' Registered
[2023.11.30-18.51.26:248][ 0]LogAudio: Display: AudioInfo: 'PCM' Registered
[2023.11.30-18.51.26:248][ 0]LogAudio: Display: AudioInfo: 'ADPCM' Registered
[2023.11.30-18.51.26:248][ 0]LogAudio: Display: AudioInfo: 'OGG' Registered
[2023.11.30-18.51.26:248][ 0]LogAudio: Display: AudioInfo: 'OPUS' Registered
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: Audio Device Manager Initialized
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Sample Rate: 48000
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Number of buffers to queue: 1
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Max Channels (voices): 0
[2023.11.30-18.51.26:249][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: AudioDevice MaxSources: 32
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2023.11.30-18.51.26:249][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2023.11.30-18.51.26:260][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2'