diff --git a/CameraController.cs b/CameraController.cs new file mode 100644 index 0000000000000000000000000000000000000000..332316aeac475c23c0f9cd32bcc32a179ba128b4 --- /dev/null +++ b/CameraController.cs @@ -0,0 +1,19 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class CameraController : MonoBehaviour { + + public GameObject player; + private Vector3 offset; + + // Use this for initialization + void Start () { + offset = transform.position - player.transform.position; + } + + // Update is called once per frame + void LateUpdate () { + transform.position = player.transform.position + offset; + } +}