diff --git a/CameraController.cs b/CameraController.cs
new file mode 100644
index 0000000000000000000000000000000000000000..332316aeac475c23c0f9cd32bcc32a179ba128b4
--- /dev/null
+++ b/CameraController.cs
@@ -0,0 +1,19 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class CameraController : MonoBehaviour {
+
+    public GameObject player;
+    private Vector3 offset;
+
+	// Use this for initialization
+	void Start () {
+        offset = transform.position - player.transform.position;
+	}
+	
+	// Update is called once per frame
+	void LateUpdate () {
+        transform.position = player.transform.position + offset;
+	}
+}