diff --git a/.DS_Store b/.DS_Store
new file mode 100644
index 0000000000000000000000000000000000000000..23dc9f6c7d7ba3df1f16921f466f31912bf24694
Binary files /dev/null and b/.DS_Store differ
diff --git a/TPSStarter/.DS_Store b/TPSStarter/.DS_Store
new file mode 100644
index 0000000000000000000000000000000000000000..22de50fd7a3905bbf2962775b7162a5054617cc6
Binary files /dev/null and b/TPSStarter/.DS_Store differ
diff --git a/TPSStarter/MyProject/Config/DefaultGame.ini b/TPSStarter/MyProject/Config/DefaultGame.ini
index 8bd4d7cd88fded0dbd5429f6a44f23f4186a444e..2c56c64ca59f70f32b2ca48c8264d7d69172d0ee 100644
--- a/TPSStarter/MyProject/Config/DefaultGame.ini
+++ b/TPSStarter/MyProject/Config/DefaultGame.ini
@@ -1,7 +1,5 @@
+
+
 [/Script/EngineSettings.GeneralProjectSettings]
-ProjectID=84EA29EB410EFE7340A562B99C5B32C8
-ProjectName=Third Person BP Game Template
+ProjectName=titaniumblood
 
-[StartupActions]
-bAddPacks=True
-InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
diff --git a/TPSStarter/MyProject/Content/Blueprints/BP_AI.uasset b/TPSStarter/MyProject/Content/Blueprints/BP_AI.uasset
deleted file mode 100644
index ab6aa34e7bd0fb3d595dc4c73e647ced4a766013..0000000000000000000000000000000000000000
Binary files a/TPSStarter/MyProject/Content/Blueprints/BP_AI.uasset and /dev/null differ
diff --git a/TPSStarter/MyProject/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset b/TPSStarter/MyProject/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset
deleted file mode 100644
index 91b9a7e2db17d00630d3b1259a0fbb782d17c6e4..0000000000000000000000000000000000000000
Binary files a/TPSStarter/MyProject/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset and /dev/null differ
diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/0/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/0/WorkerInputOnly.in
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index 0000000000000000000000000000000000000000..c555a2f08def31ece461d2b11e3982ae5595bd89
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diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/1/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/1/WorkerInputOnly.in
new file mode 100644
index 0000000000000000000000000000000000000000..0fc377d4283649b8ec96e8a031e3597ae91fe952
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diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/2/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/2/WorkerInputOnly.in
new file mode 100644
index 0000000000000000000000000000000000000000..188f242092a01e38913c306e884d6ce5902397bc
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diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/3/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/3/WorkerInputOnly.in
new file mode 100644
index 0000000000000000000000000000000000000000..af57f27bfde5de6555c1ea8262de8a110aa24b8b
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diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/4/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/4/WorkerInputOnly.in
new file mode 100644
index 0000000000000000000000000000000000000000..5219744f8f20d189c634fbd8e2bf945b85f8ccd0
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diff --git a/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/5/WorkerInputOnly.in b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/5/WorkerInputOnly.in
new file mode 100644
index 0000000000000000000000000000000000000000..4444d0190944c07cf09b50b239a01d27eb84ae71
Binary files /dev/null and b/TPSStarter/MyProject/Intermediate/Shaders/tmp/8186AF806146AC65CB03C5B5F15017B6/5/WorkerInputOnly.in differ
diff --git a/TPSStarter/MyProject/Saved/AutoScreenshot.png b/TPSStarter/MyProject/Saved/AutoScreenshot.png
index 61044ea718d3237c4f0839f553954eb1bb2006c5..6439935254a3e7a74aface74f340f566dba77e70 100644
Binary files a/TPSStarter/MyProject/Saved/AutoScreenshot.png and b/TPSStarter/MyProject/Saved/AutoScreenshot.png differ
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset b/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset
deleted file mode 100644
index 6c8b255ade5bb31fbd31aa4a4ab2c0c8b80bcd00..0000000000000000000000000000000000000000
Binary files a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset and /dev/null differ
diff --git a/TPSStarter/MyProject/Saved/Autosaves/PackageRestoreData.json b/TPSStarter/MyProject/Saved/Autosaves/PackageRestoreData.json
index 59996c2ed1993dc78e4e6c6f37d1776ebb543e70..4e4a13a2b6c9a7abaffcd8866140c35314b97c19 100644
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diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/Bridge.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/Bridge.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Bridge.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/Bridge.ini
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/Compat.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/Compat.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Compat.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/Compat.ini
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/ControlRig.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/ControlRig.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/ControlRig.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/ControlRig.ini
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/DatasmithContent.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/DatasmithContent.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/DatasmithContent.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/DatasmithContent.ini
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/DeviceProfiles.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/DeviceProfiles.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/DeviceProfiles.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/DeviceProfiles.ini
diff --git a/TPSStarter/MyProject/Saved/Config/MacEditor/Editor.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/Editor.ini
new file mode 100644
index 0000000000000000000000000000000000000000..879ad14cac6354be1dc40ad163d6810c20617a3b
--- /dev/null
+++ b/TPSStarter/MyProject/Saved/Config/MacEditor/Editor.ini
@@ -0,0 +1,3 @@
+[/Script/UnrealEd.UnrealEdOptions]
+UsingXGE=False
+
diff --git a/TPSStarter/MyProject/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..50b50710bea9e44883e5e794165daea003810090
--- /dev/null
+++ b/TPSStarter/MyProject/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini
@@ -0,0 +1,1535 @@
+[/Script/UnrealEd.EditorPerProjectUserSettings]
+bDisplayDocumentationLink=False
+bDisplayActionListItemRefIds=False
+bAlwaysGatherBehaviorTreeDebuggerData=False
+bDisplayBlackboardKeysInAlphabeticalOrder=False
+bUseSimplygonSwarm=False
+SimplygonServerIP=127.0.0.1
+bEnableSwarmDebugging=False
+SimplygonSwarmDelay=5000
+SwarmNumOfConcurrentJobs=16
+SwarmMaxUploadChunkSizeInMB=100
+SwarmIntermediateFolder=/Users/apramey/cs415finalproject/TPSStarter/MyProject/Intermediate/Simplygon/
+bShowCompilerLogOnCompileError=False
+DataSourceFolder=(Path="")
+bAnimationReimportWarnings=False
+bSCSEditorShowFloor=False
+bAlwaysBuildUAT=True
+SCSViewportCameraSpeed=4
+bShowSelectionSubcomponents=True
+AssetViewerProfileName=
+PreviewFeatureLevel=3
+PreviewPlatformName=None
+PreviewShaderFormatName=None
+PreviewShaderPlatformName=None
+bPreviewFeatureLevelActive=False
+bPreviewFeatureLevelWasDefault=True
+PreviewDeviceProfileName=None
+
+[/Script/UnrealEd.EditorStyleSettings]
+bColorVisionDeficiencyCorrection=False
+bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
+SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
+bEnableEditorWindowBackgroundColor=False
+EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
+bUseGrid=True
+RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
+RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
+CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+GridSnapSize=16
+GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
+bShowNativeComponentNames=True
+AssetEditorOpenLocation=Default
+bEnableColorizedEditorTabs=True
+CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
+
+[/Script/UnrealEd.LevelEditorPlaySettings]
+LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
+TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
+TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
+TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
+TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
+TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
+TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
+TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
+TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
+TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
+TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
+GameGetsMouseControl=False
+UseMouseForTouch=False
+MouseControlLabelPosition=LabelAnchorMode_TopLeft
+ViewportGetsHMDControl=False
+bShouldMinimizeEditorOnNonVRPIE=False
+bEmulateStereo=False
+SoloAudioInFirstPIEClient=False
+EnablePIEEnterAndExitSounds=False
+PlayInEditorSoundQualityLevel=0
+bUseNonRealtimeAudioDevice=False
+bPreferToStreamLevelsInPIE=False
+bPromoteOutputLogWarningsDuringPIE=False
+NewWindowPosition=(X=-1,Y=-1)
+PIEAlwaysOnTop=False
+DisableStandaloneSound=False
+AdditionalLaunchParameters=
+BuildGameBeforeLaunch=PlayOnBuild_Default
+LaunchConfiguration=LaunchConfig_Default
+PackFilesForLaunch=NoPak
+bAutoCompileBlueprintsOnLaunch=True
+bLaunchSeparateServer=False
+PlayNetMode=PIE_Standalone
+RunUnderOneProcess=True
+PlayNetDedicated=False
+PlayNumberOfClients=1
+PrimaryPIEClientIndex=0
+ServerPort=17777
+ClientWindowWidth=640
+AutoConnectToServer=True
+RouteGamepadToSecondWindow=False
+CreateAudioDeviceForEveryPlayer=False
+ClientWindowHeight=480
+ServerMapNameOverride=
+AdditionalServerGameOptions=
+AdditionalLaunchOptions=
+bShowServerDebugDrawingByDefault=True
+ServerDebugDrawingColorTintStrength=0.000000
+ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+AdditionalServerLaunchParameters=
+ServerFixedFPS=0
+NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
+LastSize=(X=0,Y=0)
+LastExecutedLaunchDevice=Mac@wirelessprv-10-194-27-95.near.illinois.edu
+LastExecutedLaunchName=wirelessprv-10-194-27-95.near.illinois.edu
+LastExecutedPIEPreviewDevice=
+DeviceToEmulate=
+PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
+
+[/Script/UnrealEd.LevelEditorViewportSettings]
+FlightCameraControlExperimentalNavigation=False
+MinimumOrthographicZoom=250.000000
+bAllowArcballRotate=False
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+bShowActorEditorContext=True
+SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
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+ActiveSnapLayerIndex=0
+PreserveNonUniformScale=False
+PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
+BillboardScale=1.000000
+TransformWidgetSizeAdjustment=0
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+MeasuringToolUnits=MeasureUnits_Centimeters
+SelectedSplinePointSizeAdjustment=0.000000
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+SplineTangentHandleSizeAdjustment=0.000000
+SplineTangentScale=0.500000
+LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
+MaterialForDroppedTextures=None
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ular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
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ular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
+
+[ContentBrowser]
+ContentBrowserTab1.SelectedPaths=/Game/StarterContent/HDRI
+ContentBrowserDrawer.SourcesExpanded=True
+ContentBrowserDrawer.FavoritesAreaExpanded=False
+ContentBrowserDrawer.PathAreaExpanded=True
+ContentBrowserDrawer.CollectionAreaExpanded=False
+ContentBrowserDrawer.FavoritesSearchAreaExpanded=False
+ContentBrowserDrawer.PathSearchAreaExpanded=False
+ContentBrowserDrawer.CollectionSearchAreaExpanded=False
+ContentBrowserDrawer.VerticalSplitter.SlotSize0=0.150000006
+ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
+ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
+ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
+ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
+ContentBrowserDrawer.SelectedPaths=/Game/ThirdPerson/Blueprints
+ContentBrowserDrawer.PluginFilters=
+ContentBrowserDrawer.Favorites.SelectedPaths=
+FavoritePaths=
+ContentBrowserDrawer.SelectedCollections=
+ContentBrowserDrawer.ExpandedCollections=
+ContentBrowserDrawer.ThumbnailSize=2
+ContentBrowserDrawer.CurrentViewType=1
+ContentBrowserTab1.SourcesExpanded=True
+ContentBrowserTab1.FavoritesAreaExpanded=False
+ContentBrowserTab1.PathAreaExpanded=True
+ContentBrowserTab1.CollectionAreaExpanded=False
+ContentBrowserTab1.FavoritesSearchAreaExpanded=False
+ContentBrowserTab1.PathSearchAreaExpanded=False
+ContentBrowserTab1.CollectionSearchAreaExpanded=False
+ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006
+ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
+ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
+ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
+ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
+ContentBrowserTab1.PluginFilters=
+ContentBrowserTab1.Favorites.SelectedPaths=
+ContentBrowserTab1.SelectedCollections=
+ContentBrowserTab1.ExpandedCollections=
+ContentBrowserTab1.ThumbnailSize=2
+ContentBrowserTab1.CurrentViewType=1
+
+[EditorStartup]
+LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
+
+[AssetEditorSubsystem]
+CleanShutdown=True
+
+[DetailCategories]
+GeneralProjectSettings.About=True
+GeneralProjectSettings.Publisher=True
+GeneralProjectSettings.Legal=True
+GeneralProjectSettings.Displayed=True
+GeneralProjectSettings.Settings=True
+CryptoKeysSettings.Encryption=True
+CryptoKeysSettings.Signing=True
+GameplayTagsSettings.GameplayTags=True
+GameplayTagsSettings.Advanced Gameplay Tags=True
+GameplayTagsSettings.Advanced Replication=True
+GameMapsSettings.DefaultModes=True
+GameMapsSettings.DefaultMaps=True
+GameMapsSettings.LocalMultiplayer=True
+GameMapsSettings.GameInstance=True
+MoviePlayerSettings.Movies=True
+ProjectPackagingSettings.Packaging=True
+ProjectPackagingSettings.Project=True
+ProjectPackagingSettings.Prerequisites=True
+HardwareTargetingSettings.Target Hardware=True
+HardwareTargetingSettings.Pending Changes=True
+AssetManagerSettings.Asset Manager=True
+AssetManagerSettings.Redirects=True
+AssetToolsSettings.Advanced Copy=True
+AISystem.AISystem=True
+AISystem.Movement=True
+AISystem.EQS=True
+AISystem.Blackboard=True
+AISystem.Behavior Tree=True
+AISystem.PerceptionSystem=True
+AnimationSettings.Compression=True
+AnimationSettings.Performance=True
+AnimationSettings.AnimationAttributes=True
+AnimationSettings.Mirroring=True
+AnimationSettings.AnimationData=True
+AnimationModifierSettings.Modifiers=True
+AudioSettings.Dialogue=True
+AudioSettings.Audio=True
+AudioSettings.Mix=True
+AudioSettings.Quality=True
+AudioSettings.Debug=True
+ChaosSolverSettings.GameInstance=True
+CineCameraSettings.Lens=True
+CineCameraSettings.Filmback=True
+CineCameraSettings.Crop=True
+CollisionProfile.Object Channels=True
+CollisionProfile.Trace Channels=True
+ConsoleSettings.General=True
+ConsoleSettings.AutoComplete=True
+ConsoleSettings.Colors=True
+ControlRigSettings.Shapes=True
+CookerSettings.Cooker=True
+CookerSettings.Textures=True
+CookerSettings.Editor=True
+CrowdManager.Config=True
+DataDrivenConsoleVariableSettings.DataDrivenCVar=True
+DebugCameraControllerSettings.General=True
+EnhancedInputDeveloperSettings.Enhanced Input=True
+InputModifierDeadZone.Settings=True
+InputModifierResponseCurveExponential.Settings=True
+InputModifierFOVScaling.Settings=True
+EnhancedInputDeveloperSettings.Modifier Default Values=True
+InputTriggerDown.Trigger Settings=True
+InputTriggerPressed.Trigger Settings=True
+InputTriggerReleased.Trigger Settings=True
+InputTriggerHold.Trigger Settings=True
+InputTriggerHoldAndRelease.Trigger Settings=True
+InputTriggerTap.Trigger Settings=True
+InputTriggerPulse.Trigger Settings=True
+EnhancedInputDeveloperSettings.Trigger Default Values=True
+EnhancedInputEditorProjectSettings.Default=True
+GameplayDebuggerConfig.Input=True
+GameplayDebuggerConfig.Display=True
+GameplayDebuggerConfig.AddOns=True
+GarbageCollectionSettings.General=True
+GarbageCollectionSettings.Optimization=True
+GarbageCollectionSettings.Debug=True
+Engine.Fonts=True
+Engine.DefaultClasses=True
+Engine.DefaultMaterials=True
+Engine.Settings=True
+Engine.Subtitles=True
+Engine.Blueprints=True
+Engine.Anim Blueprints=True
+Engine.Framerate=True
+Engine.Timecode=True
+Engine.Screenshots=True
+HierarchicalLODSettings.HLODSystem=True
+InputSettings.Bindings=True
+InputSettings.Platforms=True
+InputSettings.ViewportProperties=True
+InputSettings.Input=True
+InputSettings.Mobile=True
+InputSettings.Virtual Keyboard (Mobile)=True
+InputSettings.DefaultClasses=True
+InputSettings.Console=True
+InterchangeProjectSettings.ImportContent=True
+InterchangeProjectSettings.ImportIntoLevel=True
+InterchangeProjectSettings.EditorInterface=True
+InterchangeProjectSettings.Generic=True
+InterchangeProjectSettings.Editor Generic Pipeline Class=True
+LandscapeSettings.Layers=True
+LandscapeSettings.Configuration=True
+LandscapeSettings.Materials=True
+LevelSequenceProjectSettings.Timeline=True
+MeshBudgetProjectSettings.StaticMesh=True
+MetaSoundSettings.AutoUpdate=True
+MetaSoundSettings.Registration=True
+RecastNavMesh.Display=True
+RecastNavMesh.Generation=True
+RecastNavMesh.Query=True
+RecastNavMesh.Runtime=True
+RecastNavMesh.Tick=True
+RecastNavMesh.Collision=True
+RecastNavMesh.HLOD=True
+RecastNavMesh.Physics=True
+RecastNavMesh.Networking=True
+RecastNavMesh.WorldPartition=True
+NavigationSystemV1.Navigation=True
+NavigationSystemV1.NavigationSystem=True
+NavigationSystemV1.Navigation Enforcing=True
+NavigationSystemV1.Agents=True
+NetworkSettings.libcurl=True
+NetworkSettings.World=True
+PhysicsSettings.Replication=True
+PhysicsSettings.Simulation=True
+PhysicsSettings.Optimization=True
+PhysicsSettings.Framerate=True
+PhysicsSettings.Broadphase=True
+PhysicsSettings.ChaosPhysics=True
+PhysicsSettings.Constants=True
+PhysicsSettings.Physical Surface=True
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diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/EditorScriptingUtilities.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/EditorScriptingUtilities.ini
diff --git a/TPSStarter/MyProject/Saved/Config/MacEditor/Engine.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/Engine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..0497ec4e697d390323709fbe752060d3f8848b31
--- /dev/null
+++ b/TPSStarter/MyProject/Saved/Config/MacEditor/Engine.ini
@@ -0,0 +1,71 @@
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+Paths=%GAMEDIR%Content
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+Paths=../../../Engine/Plugins/Bridge/Content
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+Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
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+Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
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+Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
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+
+[/Script/AndroidPlatformEditor.AndroidSDKSettings]
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+JavaPath=(Path="")
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+[/Script/UdpMessaging.UdpMessagingSettings]
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diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/EnhancedInput.ini b/TPSStarter/MyProject/Saved/Config/MacEditor/EnhancedInput.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/EnhancedInput.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/FullBodyIK.ini
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/IKRig.ini
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similarity index 100%
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rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/InstallBundle.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Interchange.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Lightmass.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/Interchange.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Metasound.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/Lightmass.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Niagara.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Paper2D.ini
rename to TPSStarter/MyProject/Saved/Config/MacEditor/Niagara.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/RuntimeOptions.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Scalability.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Synthesis.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/TraceDataFilters.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/TraceUtilities.ini
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similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/VariantManagerContent.ini
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similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Config/DefaultEditorPerProjectUserSettings.ini
rename to TPSStarter/titaniumblood/Config/DefaultEditorPerProjectUserSettings.ini
diff --git a/TPSStarter/MyProject/Config/DefaultEngine.ini b/TPSStarter/titaniumblood/Config/DefaultEngine.ini
similarity index 94%
rename from TPSStarter/MyProject/Config/DefaultEngine.ini
rename to TPSStarter/titaniumblood/Config/DefaultEngine.ini
index da36e3e9f1fa9a4c3ad699e85e14febd7c260a3d..cd67319c377f82aed970464f470fe45fd79de198 100644
--- a/TPSStarter/MyProject/Config/DefaultEngine.ini
+++ b/TPSStarter/titaniumblood/Config/DefaultEngine.ini
@@ -2,8 +2,8 @@
 GameName=MyProject
 
 [/Script/EngineSettings.GameMapsSettings]
-EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
-GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
+EditorStartupMap=/Game/ThirdPerson/Maps/MainMenu.MainMenu
+GameDefaultMap=/Game/ThirdPerson/Maps/MainMenu.MainMenu
 TransitionMap=
 bUseSplitscreen=True
 TwoPlayerSplitscreenLayout=Horizontal
diff --git a/TPSStarter/titaniumblood/Config/DefaultGame.ini b/TPSStarter/titaniumblood/Config/DefaultGame.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8bd4d7cd88fded0dbd5429f6a44f23f4186a444e
--- /dev/null
+++ b/TPSStarter/titaniumblood/Config/DefaultGame.ini
@@ -0,0 +1,7 @@
+[/Script/EngineSettings.GeneralProjectSettings]
+ProjectID=84EA29EB410EFE7340A562B99C5B32C8
+ProjectName=Third Person BP Game Template
+
+[StartupActions]
+bAddPacks=True
+InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
diff --git a/TPSStarter/MyProject/Config/DefaultInput.ini b/TPSStarter/titaniumblood/Config/DefaultInput.ini
similarity index 100%
rename from TPSStarter/MyProject/Config/DefaultInput.ini
rename to TPSStarter/titaniumblood/Config/DefaultInput.ini
diff --git a/TPSStarter/titaniumblood/Content/.DS_Store b/TPSStarter/titaniumblood/Content/.DS_Store
new file mode 100644
index 0000000000000000000000000000000000000000..a49ff98f343471165b6560df269500c50b082da2
Binary files /dev/null and b/TPSStarter/titaniumblood/Content/.DS_Store differ
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Aim_Space_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Aim_Space_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Aim_Space_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Aim_Space_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Aim_Space_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Aim_Space_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Aim_Space_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Aim_Space_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/BS_CrouchWalk.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/BS_CrouchWalk.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/BS_CrouchWalk.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/BS_CrouchWalk.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/BS_Jog.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/BS_Jog.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/BS_Jog.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/BS_Jog.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Idle_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Idle_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Bwd_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Fwd_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Lt_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_Walk_Rt_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Crouch_to_Stand_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Death_1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Death_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Death_1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Death_1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Death_2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Death_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Death_2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Death_2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Death_3.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Death_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Death_3.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Death_3.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Death_Ironsights_1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Death_Ironsights_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Death_Ironsights_1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Death_Ironsights_1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Death_Ironsights_2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Death_Ironsights_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Death_Ironsights_2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Death_Ironsights_2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Equip_Pistol_Standing.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Equip_Pistol_Standing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Equip_Pistol_Standing.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Equip_Pistol_Standing.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Equip_Rifle_Standing.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Equip_Rifle_Standing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Equip_Rifle_Standing.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Equip_Rifle_Standing.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Fire_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Fire_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Shotgun_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Fire_Shotgun_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_3.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_3.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_3.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_4.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Hit_React_4.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Hit_React_4.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Idle_Pistol.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Pistol.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Idle_Pistol.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Pistol.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip_Break1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Hip_Break2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Idle_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Bwd_Rifle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Fwd_Rifle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jog_Lt_Rifle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Lt_Rifle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jog_Lt_Rifle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Lt_Rifle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jog_Rt_Rifle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Rt_Rifle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jog_Rt_Rifle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jog_Rt_Rifle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Jog.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Jog.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Jog.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Jog.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Stand.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Stand.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Stand.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Stand.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Jump_From_Stand_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Death_1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Death_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Death_1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Death_1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Death_2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Death_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Death_2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Death_2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Fire_1.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Fire_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Fire_1.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Fire_1.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Fire_2.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Fire_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Fire_2.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Fire_2.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Idle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Idle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Idle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Idle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Reload_Rifle.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Reload_Rifle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Reload_Rifle.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Reload_Rifle.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_Reload_Shotgun.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Prone_To_Stand.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_To_Stand.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Prone_To_Stand.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Prone_To_Stand.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Reload_Pistol.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Pistol.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Reload_Pistol.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Pistol.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Reload_Rifle_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Rifle_Hip.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Reload_Rifle_Hip.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Rifle_Hip.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset
rename to TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Rifle_Ironsights.uasset
diff --git a/TPSStarter/MyProject/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset b/TPSStarter/titaniumblood/Content/AnimStarterPack/Reload_Shotgun_Hip.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin_MAT_MASKA.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequin_UE4/Textures/T_UE4_Mannequin__normals.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequin_UE4/Textures/T_UELogo_Mask.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/ABP_Manny.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/ABP_Manny.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/ABP_Quinn.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/BS_MM_WalkRun.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Fall_Loop.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Idle.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Jump.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Land.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Run_Fwd.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_T_Pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Manny/MM_Walk_Fwd.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Quinn/BS_MF_Unarmed_WalkRun.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Quinn/MF_Idle.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Quinn/MF_Run_Fwd.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Animations/Quinn/MF_Walk_Fwd.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/CA_Mannequin.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Functions/CA_Mannequin.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/ChromaticCurve.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Functions/ChromaticCurve.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/MF_Diffraction.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Functions/MF_Diffraction.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/MF_logo3layers.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Functions/ML_BaseColorFallOff.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Functions/ML_BaseColorFallOff.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_01.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Manny/MI_Manny_02.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_01.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/Instances/Quinn/MI_Quinn_02.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Materials/M_Mannequin.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/M_Mannequin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Materials/M_Mannequin.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Materials/M_Mannequin.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/Mannequin_LODSettings.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Manny.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SKM_Manny.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Manny_Simple.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Quinn.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SKM_Quinn_Simple.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Meshes/SK_Mannequin.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/ABP_Manny_PostProcess.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/ABP_Quinn_PostProcess.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_BasicFootIK.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_Body.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/CR_Mannequin_Procedural.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/IK_Mannequin.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/PA_Mannequin.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_calf_r_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset
rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_clavicle_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_l_pose.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_foot_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_anim.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_l_pose.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_hand_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_l_pose.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_lowerarm_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_anim.uasset
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_l_pose.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_thigh_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_l_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Manny/Manny_upperarm_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_calf_r_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_clavicle_r_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_l_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_foot_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_l_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_hand_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_lowerarm_r_pose.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_anim.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_pose.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_pose.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_l_pose.uasset
diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_anim.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Rigs/Poses/Quinn/Quinn_thigh_r_anim.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/Characters/Mannequins/Textures/Shared/T_UE_Logo_M.uasset b/TPSStarter/titaniumblood/Content/Characters/Mannequins/Textures/Shared/T_UE_Logo_M.uasset
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Materials/Accessories/M_Suppressor5.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Materials/Accessories/M_Suppressor5.uasset
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/AR4/SK_AR4.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/AR4/SK_AR4.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_Scope_25x56_X.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_Scope_25x56_X.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_T4_Sight.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_T4_Sight.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_Vertgrip.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Accessories/SM_Vertgrip.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_12Gauge.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_12Gauge.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_40mm_G.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_40mm_G.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_45ap.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_45ap.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_545x39.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_545x39.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_556x45.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_556x45.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_762x39.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_762x39.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_9mm.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/Ammunition/SM_Shell_9mm.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/G67_Grenade/SK_G67.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/G67_Grenade/SK_G67.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Meshes/KA74U/SK_KA74U_X.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Meshes/KA74U/SK_KA74U_X.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Ammunition/T_45ap_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Ammunition/T_45ap_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Ammunition/T_762x39_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Ammunition/T_762x39_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/G67_Grenade/T_G67_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/G67_Grenade/T_G67_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/KA47/T_KA47_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/KA47/T_KA47_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/KA_Val/T_KA_Val_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/KA_Val/T_KA_Val_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/M9_Knife/T_M9_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/M9_Knife/T_M9_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Chochip_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Chochip_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Cracks_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Cracks_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Desert_Marpat_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Desert_Marpat_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Hexagon_Glow_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Hexagon_Glow_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Ink_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Ink_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_LeafSpray_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_LeafSpray_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Stripes__Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Stripes__Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Urban_Marpat_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Urban_Marpat_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_W90K_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_W90K_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Wood_Marpat_Pattern.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/Patterns/T_Wood_Marpat_Pattern.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/RDS/T_RDS_01.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/RDS/T_RDS_01.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_ALB.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_ALB.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_M_MSK.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_M_MSK.uasset
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diff --git a/TPSStarter/MyProject/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_NRM.uasset b/TPSStarter/titaniumblood/Content/FPS_Weapon_Bundle/Weapons/Textures/SMG11/T_SMG11_Rem_NRM.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX/M_BloomPlane.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX/M_BloomPlane.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX/M_FogPlane02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX/M_FogPlane02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX/M_FogPlane03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX/M_FogPlane03.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX/SM_FX_Embers.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX/SM_FX_Embers.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX/T_Bloom_Sprite.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX/T_Bloom_Sprite.uasset
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Buff/P_Buff_Char_SpeedUp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Buff/P_Buff_Char_SpeedUp_01.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Defense/P_Defender_Activate.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Defense/P_Defender_Activate.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Heal/P_Heal_Aura.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Heal/P_Heal_Aura.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Heal/P_Heal_Pickup.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Heal/P_Heal_Pickup.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Stun/P_Stun_Stars_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Stun/P_Stun_Stars_Base.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ability/Summon/P_Summon_Portal.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ability/Summon/P_Summon_Portal.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Env/P_Blinking_Light_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Env/P_Blinking_Light_01.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_Torch_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_Torch_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_Torch_Blue.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_Torch_Blue.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_TrapBossEnd_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_TrapBossEnd_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_largeAreaNoFlare_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_largeAreaNoFlare_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_largeArea_Trans_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_Fire_largeArea_Trans_mobile.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_LavaDrips.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_LavaDrips.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_SparkVolume_Wide.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fire/P_SparkVolume_Wide.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fog/P_Dust_Heavy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fog/P_Dust_Heavy.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Fog/P_ExitStair_Mist.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Fog/P_ExitStair_Mist.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/FX_CandleFlame.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/FX_CandleFlame.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_FakeLightBlue_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_FakeLightBlue_mobile.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCone_LOD.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCone_LOD.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCone_noNear_LOD.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCone_noNear_LOD.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCorona.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Lighting/P_LightCorona.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/P_BlackDoor_Open_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/P_BlackDoor_Open_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/P_Marketing_WeaponSwitch.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/P_Marketing_WeaponSwitch.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_SnowFall_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_SnowFall_01.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_Snow_BlowingLarge_AusarLevel.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_Snow_BlowingLarge_AusarLevel.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_Snow_FallOffLedge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_Snow_FallOffLedge.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_meshSnowCamera.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_meshSnowCamera.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_meshSnowHeavy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Snow/P_meshSnowHeavy.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamBurst_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamBurst_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak_SmSmoke.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak_SmSmoke.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_SteamFireLeak_SmSmoke.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_TreeTrunk_ResidualSmoke.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_TreeTrunk_ResidualSmoke.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_TreeTrunk_ResidualSmoke.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VentSteam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VentSteam.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VentSteam.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VentSteam_Fast.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VentSteam_Fast.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VistaSmoke.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VistaSmoke.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VistaSmoke.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Steam/P_VistaSmoke.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Terminus/P_HealthShrine_lg.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Terminus/P_HealthShrine_lg.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Terminus/P_HealthShrine_lg.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Terminus/P_HealthShrine_lg.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_BoilerSmoke.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_BoilerSmoke.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_BoilerSmoke.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeCoalFire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeCoalFire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeCoalFire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeSmoke.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeSmoke.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeSmoke.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_ForgeSmoke.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Forge_IB_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Forge_IB_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Forge_SteamLeak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Forge_SteamLeak.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_GrateSteam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_GrateSteam.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_GrateSteam.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_MainMenu_Fire_Blue_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_MainMenu_Fire_Blue_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_MainMenu_Fire_Blue_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_Glow_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_Glow_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_Glow_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_Glow_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Locked.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Locked.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Locked.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Pressed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Pressed.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Pressed.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Unlocked.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Unlocked.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_02_Unlocked.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Locked.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Locked.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Locked.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Pressed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Pressed.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Pressed.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Unlocked.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Unlocked.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Unlocked.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Map_StoryLevel_03_Unlocked.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_Compass_Indicator.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_Compass_Indicator.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_Compass_Indicator.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_Compass_Indicator.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_indicator.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_indicator.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Select_indicator.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingLar_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingLar_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingLar_2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingLar_2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingSmall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingSmall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_BlowingSmall.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_Blowing_ground.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_Blowing_ground.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_Snow_Blowing_ground.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_TouchIndicator_Negative.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_TouchIndicator_Negative.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_TouchIndicator_Negative.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_UserDestination.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_UserDestination.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/UI_MainMenu/P_UserDestination.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_Base_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_Base_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_Base_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Fountain_Splash_Base_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Forward.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Forward.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Forward.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical_Large.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical_Large.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/Water/P_Water_Splash_Vertical_Large.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_FIX.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_FIX.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_FIX.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_Param.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_Param.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_Param.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Masked_Param.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param_Influence.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param_Influence.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param_Influence.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Ambient/leaves/P_DeadLeaves_Blow_Param_Influence.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/M_Flare_09_2Sided_Inst.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/M_Flare_09_2Sided_Inst.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/M_Flare_09_2Sided_Inst.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/M_IBD_Icon_02_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/M_IBD_Icon_02_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/M_IBD_Icon_02_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/M_IBD_Icon_02_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_AttackPower_Aura.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_AttackPower_Aura.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_AttackPower_Aura.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_AttackPower_Aura.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_Enrage_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_Enrage_Base.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_Enrage_Base.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_HealthOrb_Pickup.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_HealthOrb_Pickup.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_Impact_Enemy_Gib_IB.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_Impact_Enemy_Gib_IB.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Archive/P_WeaponShimmer_Untyped_Blade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Archive/P_WeaponShimmer_Untyped_Blade.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Breakables/Box/P_BoxBreak_Wood.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Breakables/Box/P_BoxBreak_Wood.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Breakables/P_Breakable_MixedSet_Lrg_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Breakables/P_Breakable_MixedSet_Lrg_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Breakables/Wall/P_WallBreak_Stone.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Breakables/Wall/P_WallBreak_Stone.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Breakables/barrel/P_BarrelBreak_Wood.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Breakables/barrel/P_BarrelBreak_Wood.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Breakables/pot/P_PotBreak_Ceramic.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Breakables/pot/P_PotBreak_Ceramic.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/Ausar/P_Ausar_Resurrection.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/Ausar/P_Ausar_Resurrection.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/Ausar/P_CIN_Ausar_Player_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/Ausar/P_CIN_Ausar_Player_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/P_Gate_Sparks_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/P_Gate_Sparks_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_03_SwordSteam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_03_SwordSteam.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_03_WaterDipSteam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_03_WaterDipSteam.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Dust_drag_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_ColdBreath.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_ColdBreath.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_ColdBreath.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_Sizzle_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_Sizzle_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_Forgemaster_Sizzle_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_IB_Explosion.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_IB_Explosion.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_IB_HeatGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Cines/cinema03/P_CIN_IB_HeatGlow.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Enchants/P_Enchant_Cooldowns.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Enchants/P_Enchant_Cooldowns.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_ImpactSpark.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_ImpactSpark.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_Fire_Strong.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_Fire_Strong.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_IB.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_IB.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_Ice_Strong.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Enemy_Ice_Strong.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Fire_Strong.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Fire_Strong.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Ice_Strong.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Ice_Strong.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Ice_Strong.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Strong.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Strong.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Strong.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Impact/P_Impact_Player_Strong.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Run.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Run.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Run.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Run.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Walk.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Walk.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Walk.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Notifies/P_FootSteps_Walk.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/Resurrection/P_Resurrection_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/UI/P_Pointer_Sword.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/UI/P_Pointer_Sword.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/UI/P_Pointer_Sword.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_ComboFinish_Tap_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Fire_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Fire_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Fire_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Ice_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Ice_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Ice_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Untyped_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Untyped_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Untyped_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Combo_Finish_Untyped_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Cube_Mesh_Test.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Cube_Mesh_Test.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Cube_Mesh_Test.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_Cube_Mesh_Test.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_IB_OneShotAOE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_IB_OneShotAOE.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_IB_OneShotAOE.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_IB_OneShotAOE.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_OneShotChargeUp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_OneShotChargeUp.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_OneShotChargeUp.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponCombo/P_OneShotChargeUp.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blade.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blade.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blunt.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blunt.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blunt.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/Fire/P_WeaponShimmer_Fire_Blunt.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/IB/P_WeaponShimmer_IB.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/IB/P_WeaponShimmer_IB.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/IB/P_WeaponShimmer_IB.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/ICE/P_WeaponShimmer_Ice_Blunt.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/ICE/P_WeaponShimmer_Ice_Blunt.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/ICE/P_WeaponShimmer_Ice_Blunt.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_WeaponShimmer_Poison_Blunt.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_WeaponShimmer_Poison_Blunt.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_WeaponShimmer_Poison_Blunt.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_WeaponShimmer_Poison_Blunt.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_Weaponshimmer_Lightning_blunt_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_Weaponshimmer_Lightning_blunt_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_Weaponshimmer_Lightning_blunt_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/WeaponShimmer/P_Weaponshimmer_Lightning_blunt_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/charge/P_OneShotChargeUp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/charge/P_OneShotChargeUp.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/charge/P_OneShotChargeUp.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/charge/P_OneShotChargeUp.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Death_BlastMark.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Death_BlastMark.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Death_BlastMark.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Death_BlastMark.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire_LG.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire_LG.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire_LG.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Fire_LG.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice_LG.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice_LG.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice_LG.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Ice_LG.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison_LG.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison_LG.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison_LG.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Base/death/P_Impact_Gib_Poison_LG.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Ice_Freeze_Motion.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Ice_Freeze_Motion.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Ice_Freeze_Motion.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Ice_Freeze_Motion.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Impact_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Impact_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Impact_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Impact/P_Impact_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/P_Player_Frozen_Exit_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/P_Player_Frozen_Exit_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/P_Player_Frozen_Exit_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/P_Player_Frozen_Exit_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Trap/P_IceTrapFrozen.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Trap/P_IceTrapFrozen.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Trap/P_IceTrapFrozen.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Ice/Trap/P_IceTrapFrozen.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_DOT_Lightning_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_DOT_Lightning_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_DOT_Lightning_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_LineToPoint_Proj_Lightning_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_LineToPoint_Proj_Lightning_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_LineToPoint_Proj_Lightning_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Combat_Lightning/P_LineToPoint_Proj_Lightning_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_BlemishGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_BlemishGlow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_BlemishGlow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_BlemishGlow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_Buff_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_Buff_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_Buff_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeDip_Firey.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeDip_Firey.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeDip_Firey.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeDip_Firey.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeFinishGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeFinishGlow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeFinishGlow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_ForgeFinishGlow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerFail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerFail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerFail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerFail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerSparks.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerSparks.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerSparks.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_HammerSparks.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_StamperFireBurst.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_StamperFireBurst.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Forging/P_StamperFireBurst.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Forging/P_StamperFireBurst.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Locked_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Locked_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Locked_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Locked_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Opening_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/Fire/P_Gate_Fire_Opening_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/ICE/P_Gate_Ice_Locked_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/ICE/P_Gate_Ice_Locked_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/ICE/P_Gate_Ice_Opening_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/ICE/P_Gate_Ice_Opening_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Gates/P_Gate_Green_Locked_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Gates/P_Gate_Green_Locked_01.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_BlastMark_Trans_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_BlastMark_Trans_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_Breakables_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_Breakables_01_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_CrackedGround_Ice_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_CrackedGround_Ice_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_CrackedGround_Impact_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_CrackedGround_Impact_01_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_RockDebrisFire_Trans_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_RockDebrisFire_Trans_INST.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_wood_subUV_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Damage/M_wood_subUV_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_Ausar_ShieldBlast_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_Ausar_ShieldBlast_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_Enemy_GreaterSpiderBoss_FX_Ice_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_Enemy_GreaterSpiderBoss_FX_Ice_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_GolemChains_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Enemy/M_GolemChains_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Candle_Glowing_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Candle_Glowing_01_INST.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Jagged_rock_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Jagged_rock_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafFlip_Trans_6X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafFlip_Trans_6X6_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafFlip_Trans_6X6_INST.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafGround_Trans_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafGround_Trans_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_LeafGround_Trans_INST.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Treasure_Gold_Add_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Treasure_Gold_Add_2sided.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Env/M_Treasure_Gold_Add_2sided.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_CandleFlame_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_CandleFlame_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_01_Add_6X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_01_Add_6X6_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_01_Trans_6X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_01_Trans_6X6_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_02_Add_5X5_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_02_Add_5X5_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_02_Trans_Pan_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_02_Trans_Pan_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_03_Add_12X3_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_03_Add_12X3_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_03_Trans_Pan_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_03_Trans_Pan_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Sheet_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Sheet_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Sheet_02_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Sheet_02_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Shock_01_5x5_SubUV_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Shock_01_5x5_SubUV_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Trans_TilePan_2sided_meshEmit_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fire_Trans_TilePan_2sided_meshEmit_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fireball_03_4_4_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_Fireball_03_4_4_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_FlickerGlow_Forge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_FlickerGlow_Forge.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_JaggedRockFire_MeshEmit_Lit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_JaggedRockFire_MeshEmit_Lit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Chicken_5X2_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Chicken_5X2_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Circle_Icon_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Circle_Icon_01_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_IB_Flash_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_IB_Flash_Add.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Resurrection_Phoenix_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Resurrection_Phoenix_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Ring_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Glyph/M_Ring_01_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Glow_Vertical_INST.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Impact_IB_SubUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Impact_IB_SubUV.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Opaque_Hammer_Spin.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_Opaque_Hammer_Spin.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_SlashArc_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Gradient/M_SlashArc_01_INST.uasset
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Splat_04_INST.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Splatter_01_6X6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Splatter_01_6X6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Splatter_01_6X6.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Spray_01_4X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Spray_01_4X6_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Liquid_Spray_01_4X6_INST.uasset
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Water_Bucket_Cin04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Water_Bucket_Cin04.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Water_fountain_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Liquid/M_Water_fountain_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/M_Enemy_GreaterSpider_Boss_FX.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/M_Enemy_GreaterSpider_Boss_FX.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/M_GoldBag.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/M_GoldBag.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_01_ADD_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_01_ADD_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_01_Add_2Side_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_01_Add_2Side_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_03_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/M_Shockwave_03_Add_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Bubbles_Set_01_SubUV_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Bubbles_Set_01_SubUV_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_CIN_IB_BladeEnergy_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_CIN_IB_BladeEnergy_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_DeathPlane_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_DeathPlane_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Feathers_Trans_3X1_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Feathers_Trans_3X1_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_FlickerGlow_Forge_IB_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_FlickerGlow_Forge_IB_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Noise_Beam_01_IN_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Noise_Beam_01_IN_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Targeting_Enemy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Targeting_Enemy.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Targeting_Interactible_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Targeting_Interactible_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_char_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_char_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_char_01_Ice_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_char_01_Ice_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_weapon_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_weapon_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_weapon_01_Ice_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_Telecharge_weapon_01_Ice_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_UI_Inventory_backdrop_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Misc/M_UI_Inventory_backdrop_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/Beakable_Master_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/Beakable_Master_MeshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/Beakable_No_Rim_MeshEmit_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/Beakable_No_Rim_MeshEmit_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Trail_MeshEmit_2Sided_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Trail_MeshEmit_2Sided_Master.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Trail_MeshEmit_2Sided_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Unlit_EndGate.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Unlit_EndGate.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Unlit_EndGate_Fire_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Unlit_EndGate_Fire_INST.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Add_Unlit_EndGate_Fire_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_AuraCircle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_AuraCircle.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_AuraCircle_add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_AuraCircle_add.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_AuraCircle_add.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ausar_Blast_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ausar_Blast_01_INST.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ausar_Blast_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Bats_Trans_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Bats_Trans_mobile.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Bats_Trans_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BladeSwipe04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BladeSwipe04.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BladeSwipe04.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastDir_Add_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastDir_Add_01_mobile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastDir_Add_01_mobile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastDir_Add_01_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_2sided.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_2sided.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_2sided.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_2Sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_2Sided.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_2Sided.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_2Sided.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_Trans.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_Trans.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_MeshEmit_Trans.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_mobile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_mobile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlastWave_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlobShadow_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlobShadow_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlobShadow_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlobShadow_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_01_mobile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_01_mobile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_01_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_02_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_02_mobile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_02_mobile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_02_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_03_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_03_mobile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_03_mobile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Mod_03_mobile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_Emissive_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_Emissive_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_Emissive_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Blood_Trans_Emissive_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky_Moving.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky_Moving.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky_Moving.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_BlueSky_Moving.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleFlame.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleFlame.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleFlame.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleFlame.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow_2sided.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow_2sided.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CandleGlow_2sided.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ChargeMesh_mobile1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ChargeMesh_mobile1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ChargeMesh_mobile1.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ChargeMesh_mobile1.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Base.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Base.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Base.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Edge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Edge.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Edge.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Edge.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Solid.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Solid.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Solid.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CombatArea_Solid.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire_Trans.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire_Trans.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundFire_Trans.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundIce_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundIce_Trans.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundIce_Trans.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundIce_Trans.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundPoison_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundPoison_Trans.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundPoison_Trans.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGroundPoison_Trans.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Lit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Lit.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Lit.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Lit.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Unlit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Fire_Unlit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_CrackedGround_Trans.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Dungeon_Pipe_FlowingLava_Cool.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Dungeon_Pipe_FlowingLava_Cool.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Elemental_Anim_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Elemental_Anim_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ExploD_Trans_subUV_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_ExploD_Trans_subUV_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireAdd_CircleGrate_Inst.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireAdd_CircleGrate_Inst.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBeam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBeam_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBeam_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBeam_Trans.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_2sided_meshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_2sided_meshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_FireBall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_FireBall.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_FireBall_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_FireBall_MeshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_VertexAnim_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireBlast_Add_VertexAnim_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSky.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSky.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSky_moving.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSky_moving.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSword_Add_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireSword_Add_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireWall_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_FireWall_Add.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_2side_subUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_2side_subUV.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_DetailMask_meshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_DetailMask_meshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_RingsubUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_RingsubUV.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_2Sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_2Sided.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_Grey_2Sided_meshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_Grey_2Sided_meshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_Grey_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_Tile_Grey_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_subUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_subUV.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_subUV_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Add_subUV_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Ribbon_Pan_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Ribbon_Pan_Add.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Sprite_01_5x5_SubUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Sprite_01_5x5_SubUV.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_DetailMask_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_DetailMask_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_Blue.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_Blue.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_TilePan_2sided_meshEmit_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided_Master.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_2sided_MeshEmit.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_Pan_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_Pan_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_mobile_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_Tile_mobile_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_subUV.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fire_Trans_subUV.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fireball_01_8X8_IN_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Fireball_01_8X8_IN_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_01_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_01_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_01_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_02_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_02_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_03_2sided.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_03_2sided.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_03_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Flare_Add_03_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_IceSkills_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_IceSkills_Base.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_IceSword.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_IceSword.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ice_Attack_Side.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ice_Attack_Side.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ice_Mesh03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Ice_Mesh03.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_JaggedRockFireBase_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_JaggedRockFireBase_MeshEmit.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Projectile_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Projectile_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_RoboChains_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_RoboChains_MeshEmit.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Skill_Vortex_Fire_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Skill_Vortex_Fire_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SlashDir_Add_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SlashDir_Add_01_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke2_Trans_subUV_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke2_Trans_subUV_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke3_Add_subUV_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke3_Add_subUV_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SmokeTile_Trail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SmokeTile_Trail_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SmokeWispy_Gradient_Pan.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SmokeWispy_Gradient_Pan.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Addit_subUV_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Addit_subUV_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_subUV_3_4_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_subUV_3_4_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_subUV_4_8_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Smoke_Trans_subUV_4_8_mobile.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Snow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Snow.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SnowSubUV_2_3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SnowSubUV_2_3.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SparkCore_Add_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SparkCore_Add_01_mobile.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SpikeTrap_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SpikeTrap_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail02_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail02_Add_INST.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_2Sided_Base_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_2Sided_Base_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_2Sided_Emissive_MESH.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_2Sided_Emissive_MESH.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_Fire_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_Fire_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_INST_Claw.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_INST_Claw.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_MeshEmit_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_MeshEmit_INST.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_Mesh_INST2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_Add_Mesh_INST2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_EdgeFade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_SwipeTrail_EdgeFade.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Swipe_Mesh_Add_2Sided_02_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Swipe_Mesh_Add_2Sided_02_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Swipe_Mesh_Add_2Sided_03_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Swipe_Mesh_Add_2Sided_03_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Sword_Opaque_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Sword_Opaque_Master.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Terminus_Mesh_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Terminus_Mesh_Add_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tile_Noise_Tendril_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tile_Noise_Tendril_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Add.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Fire_Trans_Master.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Ice_Trans_UT.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_Tornado_Ice_Trans_UT.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_TraceTrail_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_TraceTrail_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_YinYang_Circle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_YinYang_Circle.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_cracks_01_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Mobile/M_cracks_01_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_AuraCircle_02_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_AuraCircle_02_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_AuraCircle_02_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_AuraCircle_02_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_HealthShrine_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_HealthShrine_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Noise_Beam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Noise_Beam_01_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_01_INST.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_Cylinder_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_Cylinder_01_INST.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Shockwave_Cylinder_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_INST_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_01_In_INST_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_02_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_02_Add_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_02_Add_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Noise/M_Tile_Noise_Tendril_02_Add_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Poison/M_JaggedRockPoison_MeshEmit_Lit_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Poison/M_JaggedRockPoison_MeshEmit_Lit_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Poison/M_JaggedRockPoison_MeshEmit_Lit_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Poison/M_JaggedRockPoison_MeshEmit_Lit_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Dust_Drip_01_1X2_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Dust_Drip_01_1X2_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Dust_Drip_01_1X2_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Dust_Drip_01_1X2_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Fire_Sprite_01_Trans_5X5_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Fire_Sprite_01_Trans_5X5_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Fire_Sprite_01_Trans_5X5_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Fire_Sprite_01_Trans_5X5_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add_Ice_T3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add_Ice_T3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add_Ice_T3.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Add_Ice_T3.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03_INST_BG_Tower.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03_INST_BG_Tower.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03_INST_BG_Tower.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_FogSheet_Fire_03_INST_BG_Tower.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_01_8X8_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_01_8X8_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_01_8X8_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_01_8X8_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Add_6X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Add_6X6_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Add_6X6_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Add_6X6_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Trans_6X6_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Trans_6X6_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Trans_6X6_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_02_Trans_6X6_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Smoke_03_Wispy_Trans_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Wisp_Set_01_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Wisp_Set_01_Add_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Wisp_Set_01_Add_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Smoke/M_Wisp_Set_01_Add_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_01_SubUV_2_2_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_01_SubUV_2_2_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_01_SubUV_2_2_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_01_SubUV_2_2_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_02_SubUV_2_2_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_02_SubUV_2_2_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_02_SubUV_2_2_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_02_SubUV_2_2_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_03_1_4_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_03_1_4_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_03_1_4_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_03_1_4_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_04_SubUV_1_4_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_04_SubUV_1_4_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_04_SubUV_1_4_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_04_SubUV_1_4_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_Core_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_Core_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_Core_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Spark/M_Spark_Core_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_ElementalBeam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_ElementalBeam_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_ElementalBeam_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_ElementalBeam_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Fire_Trail_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Fire_Trail_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Fire_Trail_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Fire_Trail_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_IB_SwipeTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_IB_SwipeTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_IB_SwipeTrail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_IB_SwipeTrail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Ice_Beam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Ice_Beam_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Ice_Beam_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Ice_Beam_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Lightning_Beam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Lightning_Beam_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Lightning_Beam_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Lightning_Beam_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Liquid_Trail_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Liquid_Trail_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Liquid_Trail_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Liquid_Trail_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Smoke_Trail_01_Trans_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Smoke_Trail_01_Trans_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Smoke_Trail_01_Trans_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Smoke_Trail_01_Trans_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Base_02_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Base_02_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Base_02_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Base_02_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Fire_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Fire_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Fire_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2Sided_Fire_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Base_Pan_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Base_Pan_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Base_Pan_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Base_Pan_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Claw_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Claw_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Claw_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_SwipeTrail_Add_2sided_Claw_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Swipe_Mesh_Add_2Sided_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Swipe_Mesh_Add_2Sided_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Swipe_Mesh_Add_2Sided_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Swipe_Mesh_Add_2Sided_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_TraceTrail_Base_Add_INST_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Ice_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Ice_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Ice_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Ice_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Materials/Trails/M_Trail_Lightning_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_04_BucketWater.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_04_BucketWater.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_04_BucketWater.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_04_BucketWater.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Energy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Energy.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Energy.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Energy.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Glow_Heat.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Glow_Heat.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Glow_Heat.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Cines/SM_CIN_IB_Glow_Heat.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_MuzzleFlash.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_MuzzleFlash.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_MuzzleFlash.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_MuzzleFlash.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_02.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboChain_03.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboSpikeBall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Enemy/SM_RoboSpikeBall.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_FireEngine_Blades.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_FireEngine_Blades.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_HealthShrine_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_HealthShrine_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_HealthShrine_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Icicle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Icicle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Icicle.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_LeavesEdge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_LeavesEdge.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_LeavesEdge.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_LeavesGround.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_LeavesGround.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Plains_Fountain_01_fountain.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Plains_Fountain_01_fountain.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Plains_Fountain_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Plains_Fountain_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_SnowHeavy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_SnowHeavy.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_SnowMesh_Tight.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_SnowMesh_Tight.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_TreasureChest_Gold.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_TreasureChest_Gold.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_TreasureChest_Gold.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Treasure_Coin.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Treasure_Coin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Treasure_Coin.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_Treasure_Coin.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_cracks_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_cracks_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_cracks_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Env/SM_cracks_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireBall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireBall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireBall.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireBall.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireSpiral.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireSpiral.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_FireSpiral.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_LavaSplash_Circlular.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_LavaSplash_Circlular.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_LavaSplash_Circlular.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_LavaSplash_Circlular.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MagicSpray_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MagicSpray_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MagicSpray_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MagicSpray_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_SkinnyTop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_SkinnyTop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_SkinnyTop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_SkinnyTop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thick.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thick.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thick.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thick.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thin.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thin.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thin.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Thin.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Wide.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Wide.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Wide.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Fire/SM_MoltenFlow_Wide.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spike_GridBase.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spike_GridBase.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spike_GridBase.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spike_GridBase.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Blast.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Blast.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Blast.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Blast.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Mid.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Mid.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Mid.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Mid.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Outer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Outer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Outer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Box_Spikes_Outer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Debris_Box_RadialFull.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Debris_Box_RadialFull.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Debris_Box_RadialFull.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Debris_Box_RadialHalf.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Debris_Box_RadialHalf.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Grid_Base_Anim.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Grid_Base_Anim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Grid_Base_Anim.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Swipe_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Swipe_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/IB/SM_Swipe_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/M_Gate_Ice_Locked_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/M_Gate_Ice_Locked_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/M_Gate_Ice_Locked_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_CircleIce_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_DmgField_Ice__2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_DmgField_Ice__2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_DmgField_Ice__2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastGround.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastGround.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastGround.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceBlastTrail.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCircle01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCircle01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCircle01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCircle01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCrystals.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCrystals.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCrystals.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceCrystals.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IcePiece01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IcePiece01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IcePiece01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_04.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_04.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_05.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_05.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_06.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_06.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_pPlane1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShard_pPlane1.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShards.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceShards.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_AOE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_AOE.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_AOE_outer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_AOE_outer.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_F_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_Tail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_Chrg_Tail.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_DblTap.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceSkill_DblTap.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceTrap.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceTrap.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceTrap.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceTrapCap.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceTrapCap.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02b.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02b.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02b.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02c.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02c.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall02c.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_High.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_High.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_High.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_Med_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_Med_Base.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_Med_Base.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_TraceMagic.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_TraceMagic.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_IceWall_TraceMagic.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_Shield_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_Shield_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_Shield_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_ShoutBlastFreeze.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_ShoutBlastFreeze.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_ShoutBlastFreeze.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_SpinSword_IceRing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_SpinSword_IceRing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_SpinSword_IceRing.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_TrapSpike_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_TrapSpike_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_TrapSpike_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/ICE/SM_TrapSpike_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/Env_Forge_Goldbags.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/Env_Forge_Goldbags.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/Env_Forge_Goldbags.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/P_Rotate_Furnace.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/P_Rotate_Furnace.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/P_Rotate_Furnace.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BasicHammer_FX.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BasicHammer_FX.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BladeSwipe03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BladeSwipe03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BladeSwipe04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_BladeSwipe04.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleChandelier_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleChandelier_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleChandelier_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleChandelier_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleChandelier_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleStand_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleStand_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleStand_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleStand_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Short.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Short.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Tall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Tall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Tall.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_CandleWallSconce_Tall.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_03.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_04.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_04.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_05.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_05.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_05.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_06.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_06.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_06.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_07.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_07.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_07.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_08.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_08.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_08.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_09.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_09.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_09.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_09_Detail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_09_Detail.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_Group_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Candle_Group_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Crater_lightning_small.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Crater_lightning_small.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_DmgField_Ice_02_SM_GroundFrost.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_DmgField_Ice_02_SM_GroundFrost.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_EndGate.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_EndGate.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_FireMesh_Grate.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_FireMesh_Grate.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ForgePitCoals.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ForgePitCoals.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_BentFull_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_BentFull_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Circle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Circle.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Fire_AOD.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_Fire_AOD.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_StraightFull_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_StraightFull_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_StraightFull_Large_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_GroundBreak_StraightFull_Large_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_HealTendrils.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_HealTendrils.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_HealthShrine_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_HealthShrine_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceAttack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceAttack.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceAttack_Trail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceAttack_Trail.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceSwordMesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceSwordMesh.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceTrapBarrier_1024.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceTrapBarrier_1024.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceWall_M_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_IceWall_M_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_LavaFalls_Details.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_LavaFalls_Details.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Lightning_Zap.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Lightning_Zap.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_MagicSpray_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_MagicSpray_Ice.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ProjectileSpiral.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ProjectileSpiral.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Quad.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Quad.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_04.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_05.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_05.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_06.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_06.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_07.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_07.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_08.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_08.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_09.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_09.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_10.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_10.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_11.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_11.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_Sphere.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_Sphere.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_Sphere_Detailed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Rune_Sphere_Detailed.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sconce_Exterior.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sconce_Exterior.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sconce_Exterior_Hanging.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sconce_Exterior_Hanging.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldEnemy.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldEnemy.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldEnemy2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldEnemy2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldMesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldMesh.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldMesh_Reflect.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ShieldMesh_Reflect.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SmokeColumn_Card_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SmokeColumn_Card_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpawnPortal.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpawnPortal.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpearSplitSkill_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpearSplitSkill_Base.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpearSplitSkill_High.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpearSplitSkill_High.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpikeTrap_Lvl_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpikeTrap_Lvl_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_SpinSword_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sword.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_Sword.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TapLob_Projectile_Bomblet.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TapLob_Projectile_Bomblet.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TapLob_Projectile_Ice_Bomblet.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TapLob_Projectile_Ice_Bomblet.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ThinCandle_Group_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_ThinCandle_Group_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TornadoSpiral.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_TornadoSpiral.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_WindSwirl02a.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_WindSwirl02a.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_WyrmBlade_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_WyrmBlade_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_YinYangCircle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_YinYangCircle.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_blood_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_blood_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet2_1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet2_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet2_1.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet_3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_chargeComet_3.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_cracks_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_cracks_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_enemyPossesor.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/SM_enemyPossesor.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Dots_Close.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Dots_Close.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Dots_Med.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Dots_Med.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Splat1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_Blood_Splat1.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_FunMode_Candy_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_FunMode_Candy_01.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Mobile/S_FunMode_Candy_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/SM_Gold_Bag_Pickup.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/SM_Gold_Bag_Pickup.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/SM_Skill_Vortex_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/SM_Skill_Vortex_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/SM_Skill_Vortex_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Exodus_DashPose.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Exodus_DashPose.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Exodus_DashPose.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Exodus_DashPose.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Hammered.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Hammered.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/Hammered.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/ICE/SM_DmgField_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/ICE/SM_DmgField_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/ICE/SM_DmgField_Ice_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/OLD/SM_SpiralMesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/OLD/SM_SpiralMesh.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/OLD/SM_SpiralMesh.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03_Twist.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03_Twist.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03_Twist.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_03_Twist.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_04_Twist.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_04_Twist.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_04_Twist.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_AuraCircle_04_Twist.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_BlastWave.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_BlastWave.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_BlastWave.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_BlastWave.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ChargeMesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ChargeMesh.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ChargeMesh.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ChargeMesh.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_CombatArea_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_CombatArea_Base.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_CombatArea_Base.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_CombatArea_Base.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_DeathPlane_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_DeathPlane_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_DeathPlane_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_DeathPlane_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh_Twist_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh_Twist_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh_Twist_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireBlastMesh_Twist_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireInnerTall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireInnerTall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireInnerTall.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_FireInnerTall.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_HealSpiral.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_HealSpiral.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_HealSpiral.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_HealSpiral.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LeachHealth.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LeachHealth.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LeachHealth.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LeachHealth.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LvlRing_Lvl_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LvlRing_Lvl_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LvlRing_Lvl_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_LvlRing_Lvl_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_RadialWave_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_RadialWave_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_RadialWave_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_RadialWave_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shield_Rings_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockCylinder_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockCylinder_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockCylinder_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockCylinder_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockDome_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockDome_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockDome_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_ShockDome_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01_Invert.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01_Invert.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01_Invert.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Shockwave_01_Invert.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Proj.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Proj.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Proj.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Skill_Telecharge_Proj.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SlashArc.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SlashArc.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SlashArc.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SlashArc.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SpinSpiral.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SpinSpiral.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SpinSpiral.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SpinSpiral.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Spiral_Swirl_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Spiral_Swirl_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Spiral_Swirl_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Spiral_Swirl_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeCircle_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeCircle_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeCircle_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeCircle_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Set_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Set_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Set_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Set_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Spiral_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Spiral_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Spiral_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_SwipeTrail_Spiral_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_TerminusHammer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_TerminusHammer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_TerminusHammer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_TerminusHammer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Whirling_Debris_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Whirling_Debris_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Whirling_Debris_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/SM_Whirling_Debris_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_CircleRock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_CircleRock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_CircleRock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_CircleRock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_DmgField_Rock_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_DmgField_Rock_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_DmgField_Rock_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_DmgField_Rock_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Inner.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Inner.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Inner.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Inner.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Outer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Outer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Outer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_FireSkill_AOE_Outer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockComet.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockComet.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockComet.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockComet.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockTrail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_RockTrail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Rock_Circle_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Shield_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Shield_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Shield_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_Shield_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_TapLob_Projectile_Bomb.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_TapLob_Projectile_Bomb.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_TapLob_Projectile_Bomb.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_TapLob_Projectile_Bomb.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_UntypedSkill_Chrg_F_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_WallOfRock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Skills/rock/SM_WallOfRock.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Smoke/SM_SmokeColumn_Card_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Smoke/SM_SmokeColumn_Card_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Smoke/m_FogSheet_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Smoke/m_FogSheet_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Terminus/SM_TerminusGlowCard.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Terminus/SM_TerminusGlowCard.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/Test/FX_Test_Player_Hips_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/Test/FX_Test_Player_Hips_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/UI/SM_Compass_Indicator.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/UI/SM_Compass_Indicator.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/UI/SM_Menu_Compass_Sphere001.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/UI/SM_Menu_Compass_Sphere001.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Meshes/rock/SM_Rock_Pebble_Set_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Meshes/rock/SM_Rock_Pebble_Set_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/M_CrackedGround_Fire_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/M_CrackedGround_Fire_01_INST.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_Beam_Laser_Dot.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_Beam_Laser_Dot.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_Spider_Cast_Juice_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_Spider_Cast_Juice_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_WeaponShimmer_Fire_Blade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_WeaponShimmer_Fire_Blade.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_levelUp_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/P_levelUp_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AOE_Fire_CircleAttack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AOE_Fire_CircleAttack.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_AuraCircle_Fire_00.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Buff_JumpDiveFire_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Buff_JumpDiveFire_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Charged_AOE_Fire_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Charged_AOE_Fire_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Circle_ChargeUp_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Circle_ChargeUp_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Circle_ChargeUp_Fire_Phase2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Circle_ChargeUp_Fire_Phase2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Charge_Fire_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Charge_Fire_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_01_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_01_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_02_Burst.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_02_Burst.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_02_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_02_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_DmgField_Fire_Activate_Loop.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_LineToPoint_Blast_Fire_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_LineToPoint_Blast_Fire_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Player_Shield_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Player_Shield_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Spin_Fire_Blades_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_Spin_Fire_Blades_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_TrapLocation_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_TrapLocation_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_YoYo_FireBlast_Axe_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Fire/combat/P_YoYo_FireBlast_Axe_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/M_Ice_Beam_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/M_Ice_Beam_01_INST.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/M_Tornado_Ice_Trans.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/M_Tornado_Ice_Trans.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_Buff_Frozen_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_Buff_Frozen_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_ColdBreath.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_ColdBreath.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_GroundImpact01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_GroundImpact01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_IceSword_ofDeath.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_IceSword_ofDeath.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_IceWall_SpawnLoop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_IceWall_SpawnLoop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_JumpLaunch01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_JumpLaunch01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_jumpSmash_Spikes_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_jumpSmash_Spikes_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_jumpSmash_Spikes_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_jumpSmash_Spikes_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_levelUp_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/P_levelUp_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AOE_Ice_CircleAttack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AOE_Ice_CircleAttack.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AOE_Ice_CircleAttack.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AOE_Ice_CircleAttack.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_AuraCircle_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Break_IceWall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Break_IceWall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Break_IceWall.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Break_IceWall.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_Bone_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_Bone_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_Bone_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Buff_ShoutFreeze_Bone_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Long.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Long.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Long.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Long.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Short.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Short.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Short.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ChargeWeapon_Ice_Short.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Charged_AOE_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp_Phase2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp_Phase2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp_Phase2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Circle_ChargeUp_Phase2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Charge_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Charge_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Charge_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Charge_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_01_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_01_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_01_Loop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_01_Loop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_02_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_02_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_02_Loop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_DmgField_Ice_Activate_02_Loop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_HammerSmash__2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_HammerSmash__2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_HammerSmash__2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_HammerSmash__2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_HeldCharge_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Blast.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Blast.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Blast.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Blast.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Break.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Break.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Break.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_IceTrap_Break.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Impact_Shield.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Impact_Shield.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Impact_Shield.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Impact_Shield.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_JumpAndDive_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Blast_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Charge_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_HammerSmash__2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_HammerSmash__2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_HammerSmash__2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_HammerSmash__2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Projectile_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_LineToPoint_Spawn_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_MagicSpray_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Moving_Spin_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Player_Shield_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Player_Shield_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Player_Shield_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Player_Shield_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Bomblet_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Bomblet_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Bomblet_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Bomblet_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_BreakUp_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_BreakUp_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_BreakUp_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_BreakUp_Ice_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Explo_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Explo_Ice_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Explo_Ice_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Explo_Ice_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Source_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_ProjectileLob_Source_Ice_02.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_RangedIce_attack_impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_RangedIce_attack_impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Shout_Charge_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Shout_Charge_Ice_01.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Shout_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Shout_Ice_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_SpearBlast.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_SpearBlast.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_SpearBlast_Pulse.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_SpearBlast_Pulse.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_Charge_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_Charge_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Spin_Ice_Blades_Charge_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Super_IceRing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Super_IceRing.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Swipe_Ice_PowerUp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Swipe_Ice_PowerUp.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Teleport_Spawn_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Teleport_Spawn_Ice_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Teleport_Spawn_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Teleport_Spawn_Ice_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_AreaIce_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_AreaIce_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Charge_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Charge_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Charge_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Charge_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Hammer_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Hammer_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Hammer_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Hammer_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Shard_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TraceMagic_Ice_Shard_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapLightBlue_mobile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapLightBlue_mobile.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapLocation_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapLocation_Ice.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapMagic_Ice_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapMagic_Ice_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapMagic_Ice_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_TrapMagic_Ice_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Trap_Charge_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_Trap_Charge_Ice_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_IceBlast_Axe_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_IceBlast_Axe_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_IceBlast_Axe_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_IceBlast_Axe_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_Area_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_Area_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_Area_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Axe_Area_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Charge_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Charge_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/P_YoYo_Ice_Charge_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/SM_IceWall_Med.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/SM_IceWall_Med.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/ICE/combat/SM_IceWall_Med.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Base.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Fire_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Fire_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Ice_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Ice_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Enemy_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Fire_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Fire_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Fire_Weak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Fire_Weak.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Ice_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Ice_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Ice_Weak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Ice_Weak.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Medium.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Medium.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Weak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Player_Weak.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shie_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shie_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shield_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shield_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shield_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shield_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Impacts/P_Impact_Shield_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Lightning/P_LineToPoint_Blast_Lightning_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Lightning/P_LineToPoint_Blast_Lightning_00.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Lightning/P_LineToPoint_Spawn_Proj_Lightning_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Lightning/P_LineToPoint_Spawn_Proj_Lightning_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Lightning/P_LineToPoint_Spawn_Proj_Lightning_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_LockRing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_LockRing.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_LockRing.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp.uasset
similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_Detail.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_Detail2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_Detail2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_Detail2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_OLD.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_OLD.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/Misc/P_levelUp_OLD.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachBeam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachBeam.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachBeam.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachTarget.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachTarget.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_LeachTarget.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_Untyped.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_Untyped.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_AuraCircle_Untyped.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Target_Beam_Ice.uasset
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similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charge_Untyped_Charge.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charged_AOE_Untyped_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charged_AOE_Untyped_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Charged_AOE_Untyped_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Circle_ChargeUp_untyped.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Circle_ChargeUp_untyped.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Circle_ChargeUp_untyped.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Charge_Untyped.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Charge_Untyped.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Charge_Untyped.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Charge_Untyped.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped_Activate_01_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped_Activate_01_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DmgField_Untyped_Activate_01_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DoubleTap_Untyped_Damage.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DoubleTap_Untyped_Damage.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_DoubleTap_Untyped_Damage.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_ICE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_ICE.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Enemy_Gib_ICE.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Death_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Death_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Death_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Gib_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Gib_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Golem_Gib_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_RoboGolem_Gib_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_RoboGolem_Gib_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_RoboGolem_Gib_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_ICE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_ICE.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Spider_Gib_ICE.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Wolf_Gib_ICE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Wolf_Gib_ICE.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Impact_Wolf_Gib_ICE.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_JumpAndDive_Untyped_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_JumpAndDive_Untyped_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_JumpAndDive_Untyped_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_LevelExit_Ice.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Moving_Spin_Untyped_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Moving_Spin_Untyped_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_RoboGolem_Death_Fire_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_RoboGolem_Death_Fire_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Shout_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Shout_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_SpearSplit_Attack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_SpearSplit_Attack.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Spin_Blades_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Spin_Blades_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TapVortex_ActivateTarget.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TapVortex_ActivateTarget.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Hammer_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Hammer_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Path_Trail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Path_Trail.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Trail_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_TraceMagic_Trail_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Trap_Charge_Untyped_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_Trap_Charge_Untyped_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Axe_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Axe_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Axe_Area_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Axe_Area_00.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Target_Beam.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_YoYo_Target_Beam.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_levelUp_Untyped.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/P_levelUp_Untyped.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/SpearSplit_Spears.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Mobile/combat/SpearSplit_Spears.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Charge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Charge.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_ShieldSlam_AOE.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_ShieldSlam_AOE.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_ShieldSlam_AOE.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Shieldslam_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Shieldslam_Impact.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Shieldslam_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_Trail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_Trail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Sword_Proj_Trail_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Taunt_sparks.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Taunt_sparks.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Taunt_sparks.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Trap_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Ausar/P_AU_Trap_Charge_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Bear/Summon/P_Summon_Roar.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Bear/Summon/P_Summon_Roar.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/Master/P_Projectile_MGrunt_Chicken.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/Master/P_Projectile_MGrunt_Chicken.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_ChickenMaster_Melee_Imp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_ChickenMaster_Melee_Imp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_ChickenMaster_MuzzleFlash_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_ChickenMaster_MuzzleFlash_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_Chicken_Death_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Chicken/P_Chicken_Death_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_ClotWorm/P_Worm_Slimetrail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_ClotWorm/P_Worm_Slimetrail_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Deaths/P_Monster_Death_Large.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Deaths/P_Monster_Death_Large.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Beam_Laser_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Beam_Laser_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_CIN_Emerge_01_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_CIN_Emerge_01_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_ElementalFire_Sm.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_ElementalFire_Sm.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Elemental_Leap_Impact_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Elemental_Leap_Impact_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_JumpAndDive_Da_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_JumpAndDive_Da_2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Arm_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Arm_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Lar_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Lar_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Lar_2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Large_Minibo_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Spinner_Large_Minibo_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Split_Sma_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/Fire/P_Split_Sma_2.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Impact_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Impact_Ice.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_BuildUP.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_BuildUP.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_BuildUP.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_Large.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_Large.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Beam_Laser_Ice_Large.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Emerge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Emerge_01.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Emerge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Eye_Flare_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Eye_Flare_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Landing_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Landing_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_CIN_Landing_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Eye_Idle.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Eye_Idle.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Eye_Idle.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Eye_Idle.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Ice_Proj.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Ice_Proj.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Ice_Proj.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Ice_Proj.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Leap_Impact_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Leap_Impact_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Leap_Impact_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Proj_Impact_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Proj_Impact_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Elemental_Proj_Impact_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElementalSplit_Small.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElementalSplit_Small.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElementalSplit_Small.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElemental_Split_Large.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElemental_Split_Large.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_IceElemental_Split_Large.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_JumpAndDive_Dash.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_JumpAndDive_Dash.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_JumpAndDive_Dash.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_LazerIceAttack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_LazerIceAttack.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_LazerIceAttack.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_LazerIceAttack.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Arm_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Arm_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Arm_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Arm_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large_Miniboss.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large_Miniboss.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Spinner_Large_Miniboss.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Split_Small.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Split_Small.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Split_Small.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Elemental/ICE/P_Split_Small.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/Caster/P_FrostGiant_Trap_Target.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/Caster/P_FrostGiant_Trap_Target.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/Caster/P_FrostGiant_Trap_Target.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ArmBuildUp01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ArmBuildUp01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ArmBuildUp01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ArmBuildUp01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FootSteps_Wa_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FootSteps_Wa_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FootSteps_Wa_2.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Stomp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Stomp.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Stomp.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Stomp.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact_Big.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact_Big.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_FrostGiant_Swing_Impact_Big.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_GroundImpact02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_GroundImpact02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_GroundImpact02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ImpactIce01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ImpactIce01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ImpactIce01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Hand_Ice_Trail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Hand_Ice_Trail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Hand_Ice_Trail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Hand_Ice_Trail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_Intro_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_JumpAndDive_Dash.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_JumpAndDive_Dash.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_JumpAndDive_Dash.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Explo_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Explo_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Explo_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Explo_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_Gather.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_Gather.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_Gather.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_Gather.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_InHand.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ProjectileLob_Ice_InHand.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ShoulderIce01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_ShoulderIce01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_AreaIce.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_AreaIce.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_AreaIce_Expl.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_AreaIce_Expl.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_Trail_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/ICE/P_TraceMagic_Trail_Ice.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/Notifies/P_FootSteps_Walk.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/Notifies/P_FootSteps_Walk.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_FrostGiant_Projectile_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_FrostGiant_Projectile_Ice_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_ChestThump_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_ChestThump_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_ChestThump_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_HandSteps_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_HandSteps_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Intro_HandSteps_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Proj_Blast_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Proj_Blast_Ice_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Proj_Blast_Ice_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_RageBreath_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_RageBreath_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_RageBreath_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Trap_Blast_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_FrostGiant/P_Trap_Blast_Ice_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_Chg_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_Chg_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_Ground_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_Ground_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_BellyBump_Ground_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Constant_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Constant_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Constant_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Overhead_Imp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Overhead_Imp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Overhead_Imp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_RageBreath_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_RageBreath_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_RageBreath_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_WeaponDrag_Sparks_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_WeaponDrag_Sparks_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_WeaponDrag_Sparks_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Weapon_Lightning_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Weapon_Lightning_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Genno/P_Genno_Weapon_Lightning_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Golem_Swing_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Golem_Swing_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Golem_Swing_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Meteor_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Meteor_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Impact/P_Meteor_Impact_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceChain.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceChain.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceChain.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceSpikeBall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceSpikeBall.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceSpikeBall.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_MaceSpikeBall.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_Mace_Impact_Damage.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_Mace_Impact_Damage.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Mace/P_Mace_Impact_Damage.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_FootSteps.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_FootSteps.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_FootSteps.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Splats.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Splats.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Splats.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Spurt_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Spurt_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Golem_Oil_Spurt_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Roll_Attack_Dust.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Roll_Attack_Dust.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_Roll_Attack_Dust.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SparkBurst.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SparkBurst.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SparkBurst.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak_Death.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak_Death.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Notifies/P_SteamLeak_Death.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Projectiles/P_Proj_Missile_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Projectiles/P_Proj_Missile_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_GolemBot/Projectiles/P_Proj_Missile_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberExplode.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberExplode.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberExplode.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Ignite.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Ignite.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Ignite.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Loop.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_BomberSparks_Loop.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_FireBombExplosion.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_FireBombExplosion.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_FireBombExplosion.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_FireBombExplosion.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_TorchFire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_TorchFire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_TorchFire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Bomber/P_TorchFire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_FlameExplode.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_FlameExplode.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_FlameExplode.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_FlameExplode.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Med_Rng.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Med_Rng.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Med_Rng.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Med_Rng.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Overheat.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Overheat.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Overheat.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_GruntFlamer_Overheat.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_IgnitiionFlame.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_IgnitiionFlame.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_IgnitiionFlame.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/FlameThrower/P_IgnitiionFlame.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_GruntLightning_gun_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_GruntLightning_gun_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_GruntLightning_gun_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_GruntLightning_gun_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightning_weapon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightning_weapon.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightning_weapon.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightning_weapon.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightningthrower_weapon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightningthrower_weapon.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Grunt_Lightningthrower_weapon.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Lightning/P_Gruntling_Lightning_Impact_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_BackPack_MuzzleFlash.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_BackPack_MuzzleFlash.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_BackPack_MuzzleFlash.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_BackPack_MuzzleFlash.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_FootStep_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_FootStep_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_FootStep_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_FootStep_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_Sparks_Intro_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_Sparks_Intro_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_GruntMaster_Sparks_Intro_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dirt.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dirt.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dirt.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dirt.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dust.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dust.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dust.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Drag_Dust.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Swing_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Swing_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_MasterGrunt_Swing_Impact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_Bomblet_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_BreakUp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_BreakUp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_ProjectileLob_BreakUp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_Projectile_MGrunt.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_Projectile_MGrunt.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_Projectile_MGrunt.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_Projectile_MGrunt.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_StackFire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_StackFire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_StackFire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Master/P_StackFire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_GruntlingSwingImpact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_GruntlingSwingImpact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_GruntlingSwingImpact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_GruntlingSwingImpact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_Spin_Blades.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_Spin_Blades.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_Spin_Blades.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Melee/P_Spin_Blades.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_PickImpact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_PickImpact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_PickImpact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_PickImpact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_expl_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_trail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_trail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_trail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_Death_backpack_trail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_GruntFlamer_Spawn_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_GruntFlamer_Spawn_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_GruntFlamer_Spawn_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Gruntling/Notifies/P_GruntFlamer_Spawn_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Aggro_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Aggro_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Aggro_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Aggro_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_LeapSlam_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_LeapSlam_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_LeapSlam_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_LeapSlam_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Leap_Launch_Trail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Leap_Launch_Trail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Leap_Launch_Trail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Leap_Launch_Trail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Slam_Wave.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Slam_Wave.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Slam_Wave.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Slam_Wave.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Sword_Constant.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Sword_Constant.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Sword_Constant.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Sentinel/P_Sentinel_Sword_Constant.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawingSpiders_BombRadial_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawingSpiders_BombRadial_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawingSpiders_BombRadial_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawingSpiders_BombRadial_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlBody_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlBody_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlBody_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlBody_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlMamma_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlMamma_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlMamma_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_CrawlMamma_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_Impact_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_Impact_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_CrawlingSpiders_Impact_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderFire_Body_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderFire_Body_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderFire_Body_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderFire_Body_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderFire_Body_02.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderProjectile_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderProjectile_Fire.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderProjectile_Trail_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderProjectile_Trail_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_SpiderProjectile_Trail_Fire.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_Spider_Proj_Fire_SM.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_Spider_Proj_Fire_SM.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Fire/P_Spider_Proj_Fire_SM.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawingSpiders_BombRadial_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawingSpiders_BombRadial_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawingSpiders_BombRadial_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawingSpiders_BombRadial_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlBody_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlBody_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlBody_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlBody_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlMamma_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlMamma_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlMamma_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_CrawlMamma_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_Impact_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_Impact_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_CrawlingSpiders_Impact_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_spit_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_spit_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_spit_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Proj_spit_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Spiderling_Proj.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Spiderling_Proj.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Spiderling_Proj.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Ice_Spiderling_Proj.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderIce_Body_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderIce_Body_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderIce_Body_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderIce_Body_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Trail_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Trail_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_SpiderProjectile_Trail_Ice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spider_Tail_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spider_Tail_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spider_Tail_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spider_Tail_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spiderling_Tail_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spiderling_Tail_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spiderling_Tail_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/ICE/P_Spiderling_Tail_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Notifies/P_Spider_ceilingDrop_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Notifies/P_Spider_ceilingDrop_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Notifies/P_Spider_ceilingDrop_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Spider/Notifies/P_Spider_ceilingDrop_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_CIN_Spider_Lava_Roar.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_CIN_Spider_Lava_Roar.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_CIN_Spider_Lava_Roar.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_CIN_Spider_Lava_Roar.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Land.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Land.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Land.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Land.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Cast_Juice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Cast_Juice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Cast_Juice.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Charging.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Charging.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Charging.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Charging.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Lava_Roar.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Lava_Roar.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Lava_Roar.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Spawn_Bump_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Spawn_Bump_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Spawn_Bump_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_Spider_Spawn_Bump_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_TailFire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_TailFire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_TailFire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Fire/P_TailFire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Cast_Juice_ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Cast_Juice_ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Cast_Juice_ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Cast_Juice_ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Ice_Roar.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Ice_Roar.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Ice_Roar.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Ice_Roar.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Land_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Land_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Land_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Land_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Spawn_Bump_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Spawn_Bump_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Spawn_Bump_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Spider_Spawn_Bump_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Tail_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Tail_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Tail_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/ICE/P_Tail_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_Charge_Swing_01_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderChargeDust.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderChargeDust.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderChargeDust.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderChargeDust.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_NoCrack.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_NoCrack.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_NoCrack.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderStab_NoCrack.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderSwingDust.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderSwingDust.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_SpiderBoss/Impact/P_SpiderSwingDust.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_Cold_TrollBreath.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_Cold_TrollBreath.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_Cold_TrollBreath.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_Cold_TrollBreath.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_TrollStep.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_TrollStep.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/General/P_TrollStep.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact_Poison.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact_Poison.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_TrollSwingImpact_Poison.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_Troll_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Impact/P_Troll_Impact.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe_Poison.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe_Poison.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Melee/P_Troll_Hand_Swipe_Poison.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_FootSteps.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_FootSteps.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_FootSteps.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_FootSteps.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land_Big.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land_Big.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land_Big.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Misc/P_Intro_DropDown_Land_Big.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Body_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Body_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Body_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Body_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Pool.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Pool.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Pool.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_drip_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_drip_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_drip_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/Poison/P_Troll_Poison_Vomit_drip_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/death/P_TrollDeathImpact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/death/P_TrollDeathImpact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/death/P_TrollDeathImpact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Troll/death/P_TrollDeathImpact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_WolfMelee_Drool_Ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_WolfMelee_Drool_Ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_WolfMelee_Drool_Ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_WolfMelee_Drool_Ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_Wolf_Ice_Drool_00.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_Wolf_Ice_Drool_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_Wolf_Ice_Drool_00.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/ICE/P_Wolf_Ice_Drool_00.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/P_ChargeTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/P_ChargeTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/P_ChargeTrail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/P_ChargeTrail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_ChargeTrail_Poison.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_ChargeTrail_Poison.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_ChargeTrail_Poison.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_ChargeTrail_Poison.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_WolfMelee_Drool_Poison.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_WolfMelee_Drool_Poison.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_WolfMelee_Drool_Poison.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_WolfMelee_Drool_Poison.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_Wolf_Body_Poison_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_Wolf_Body_Poison_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_Wolf_Body_Poison_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Poison/P_Wolf_Body_Poison_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Summon/P_Summon_Roar.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Summon/P_Summon_Roar.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Monsters/FX_Monster_Wolf/Summon/P_Summon_Roar.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Base_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Base_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Base_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Base_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Expansion_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Expansion_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_Expansion_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_IronSkin_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_IronSkin_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_IronSkin_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_StartUp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_StartUp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Default_StartUp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Base_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Base_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Base_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_StartUp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_StartUp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_StartUp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Vortex_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Vortex_01.uasset
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rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Ice_Vortex_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Base_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Base_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Base_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_StartUp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_StartUp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_StartUp_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Vortex_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Vortex_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Poison_Vortex_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Temp.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Temp.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_AuraCircle_Temp.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Ending.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Ending.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Ending.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Default_Upheaval_Charge_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Ending_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Ending_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Ending_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Ending_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Shatter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Shatter_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Shatter_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Shatter_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Ice_Upheaval_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Ending_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Ending_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Ending_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Ending_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Shatter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Shatter_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Shatter_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Shatter_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Aura/P_Aura_Poison_Upheaval_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Charge_Weapon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Charge_Weapon.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Charge_Weapon.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Charge_Weapon.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Impact_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch_Trail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch_Trail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch_Trail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Launch_Trail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Velocity_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Velocity_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Velocity_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Base_Velocity_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Charge_Weapon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Charge_Weapon.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Charge_Weapon.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Charge_Weapon.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Crushing_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Crushing_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Crushing_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Crushing_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Suction.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Suction.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Suction.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Impact_Suction.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Launch_Crushing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Launch_Crushing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Launch_Crushing.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Launch_Crushing.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Velocity_Suction.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Velocity_Suction.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Velocity_Suction.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Fire_Velocity_Suction.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Charge_Weapon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Charge_Weapon.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Charge_Weapon.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Charge_Weapon.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Crushing_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Crushing_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Crushing_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Crushing_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Impact_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Impact_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Impact_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Impact_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Launch_Crushing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Launch_Crushing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Launch_Crushing.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Launch_Crushing.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Velocity_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Velocity_Impact.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Velocity_Impact.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Leap/P_Skill_Leap_Poison_Velocity_Impact.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_Health_Absorb_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_Health_Absorb_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_Health_Absorb_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_Health_Absorb_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Base_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Base_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Base_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Base_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_SinkH_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_SinkH_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_SinkH_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_SinkH_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Stalag_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Stalag_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Stalag_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Burst_Stalag_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Charge_Slam_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Charge_Slam_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Charge_Slam_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Charge_Slam_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Default_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Aoe_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Aoe_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Aoe_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Aoe_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Stalag_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Stalag_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Stalag_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Burst_Stalag_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Slam_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Slam_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Slam_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Charge_Slam_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Eruption_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Eruption_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Eruption_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Eruption_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Shockwave_Imp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Shockwave_Imp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Shockwave_Imp_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Fire_Shockwave_Imp_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Stalag_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Stalag_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Stalag_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Burst_Stalag_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_Slam_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_Slam_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_Slam_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Charge_Slam_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Eruption_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Eruption_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Eruption_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Eruption_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Pull_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Pull_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Pull_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Pull_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Shockwave_Imp_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Shockwave_Imp_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Shockwave_Imp_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_RockBurst/P_RBurst_Lightning_Shockwave_Imp_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Base_Proj_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Impact_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Ice_Proj_Trail_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Impact_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_Telecharge_Shock_Proj_Trail_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Charge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Charge.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Charge.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Charge.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Trace_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Trace_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Trace_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Base_Trace_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Trace_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Trace_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Trace_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Ice_Trace_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Shock_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Shock_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Shock_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_TeleCharge/P_Skill_telecharge_Shock_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer_Force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer_Force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer_Force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_Hammer_Force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_trail_force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_trail_force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_trail_force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Base_Proj_trail_force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Field.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Field.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Field.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Field.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Heroic.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Heroic.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Heroic.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Proj_Hammer_Heroic.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Base.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Base.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Base.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Base.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Fire_Trail_Force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Charge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Charge_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Charge_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Charge_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Field.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Field.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Field.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Field.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Heroic.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Heroic.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Heroic.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Proj_Hammer_Heroic.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Trail_Force.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Trail_Force.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Trail_Force.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_WeaponThrow/P_Skill_Throw_Ice_Trail_Force.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Start_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Start_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Start_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_Start_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_WeaponTrail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_WeaponTrail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_WeaponTrail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Default_WeaponTrail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Fire.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Fire.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Fire.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Fire.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Start_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Start_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Start_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Start_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Typhoon_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Typhoon_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Typhoon_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Typhoon_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_Typh_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_Typh_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_Typh_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_Veng_Typh_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_WeaponTrail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_WeaponTrail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_WeaponTrail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Lightning_WeaponTrail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Area_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Area_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Area_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Area_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Start_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Start_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Start_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Start_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Typhoon_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Typhoon_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Typhoon_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Typhoon_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_Typh_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_Typh_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_Typh_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_Veng_Typh_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_WeaponTrail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_WeaponTrail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_WeaponTrail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Skill_Whirlwind/P_Whirlwind_Poison_WeaponTrail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Animal/T_Feathers_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Animal/T_Feathers_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Animal/T_Feathers_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Animal/T_Feathers_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_BlastMark_Rock01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_BlastMark_Rock01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_BlastMark_Rock01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_BlastMark_Rock01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Impact_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Impact_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Impact_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Impact_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Lightning_01_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Lightning_01_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Lightning_01_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Cracks_Lightning_01_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_FireCracksMask.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_FireCracksMask.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_FireCracksMask.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_FireCracksMask.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_JaggedRockPoison_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_JaggedRockPoison_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_JaggedRockPoison_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_JaggedRockPoison_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_3_3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_3_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_3_3.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_3_3.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_Fire_3_3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_Fire_3_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_Fire_3_3.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Rocks_Fire_3_3.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Wood_Fragments_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Wood_Fragments_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Wood_Fragments_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_Wood_Fragments_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksFirey_01_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksIcey_01_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksPoison_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksPoison_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksPoison_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracksPoison_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_01_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_01_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Damage/T_cracks_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_CrackedGround_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeafFlip_6X6_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeafFlip_6X6_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeafFlip_6X6_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeafFlip_6X6_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeavesGroundCover.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeavesGroundCover.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_LeavesGroundCover.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Pickup_GoldBag_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Plains_Fountain_Water_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Plains_Fountain_Water_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_Plains_Fountain_Water_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_SpikeTrap.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_SpikeTrap.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_SpikeTrap.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Env/T_SpikeTrap.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_CandleFlame.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_CandleFlame.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_CandleFlame.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile_Desat.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile_Desat.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile_Desat.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireBlastTile_Desat.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireRing.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireRing.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireRing.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireRing.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailBlueTile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailBlueTile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailBlueTile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailBlueTile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailTile_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailTile_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailTile_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrailTile_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Color.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Color.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Color.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Color.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Desat.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Desat.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Desat.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_FireTrail_Desat.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Shock_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Shock_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Shock_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Shock_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Sprite_01_5x5.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Sprite_01_5x5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Sprite_01_5x5.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_Sprite_01_5x5.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_subUV_6X6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_subUV_6X6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_subUV_6X6.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fire_subUV_6X6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fireball_02_SubUV_4_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fireball_02_SubUV_4_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fireball_02_SubUV_4_4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Fireball_02_SubUV_4_4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundBrokenFirey_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundBrokenFirey_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundBrokenFirey_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundBrokenFirey_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_GroundSplitFirey_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_JaggedRockFirey_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Cool_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Cool_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Cool_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Cool_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Flows.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Flows.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Flows.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Lava_Flows.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Projectile_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Projectile_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Projectile_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_Projectile_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_fireStreak_12X3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_fireStreak_12X3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_fireStreak_12X3.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Fire/T_fireStreak_12X3.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ChickenFrames_2X5.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ChickenFrames_2X5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ChickenFrames_2X5.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ChickenFrames_2X5.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_CombatArea_Edge.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_CombatArea_Edge.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_CombatArea_Edge.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_CombatArea_Edge.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeFail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeFail.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeFail.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeFail.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeLogo.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeLogo.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeLogo.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_ForgeLogo.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_GhostSkull.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_GhostSkull.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_GhostSkull.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_GhostSkull.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_HealHeart_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlareElements_1_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlareElements_1_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlareElements_1_2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlareElements_1_2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlashGrid.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlashGrid.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlashGrid.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_IB_FlashGrid.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Lock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Lock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Lock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Lock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Resurrection_Phoenix.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Resurrection_Phoenix.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Resurrection_Phoenix.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Resurrection_Phoenix.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_2_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_2_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_2_4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_2_4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_Ice_2_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_Ice_2_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_Ice_2_4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Spider_Ice_2_4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Star.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Star.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Star.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Star.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Swipe_Arrow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Swipe_Arrow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Swipe_Arrow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_Swipe_Arrow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_TouchNegative.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_TouchNegative.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_UV_Flip_Visualize.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_UV_Flip_Visualize.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_WolfCharge_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_WolfCharge_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_levelUpRing_inner.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Glyph/T_levelUpRing_inner.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/BG_Smoke_Emissive_Color.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/BG_Smoke_Emissive_Color.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/FX_Glow_12alpha.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/FX_Glow_12alpha.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_AuraCircle_TileHoriz.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_AuraCircle_TileHoriz.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_AuraCircle_TileHoriz_Bbgd.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_AuraCircle_TileHoriz_Bbgd.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_BlastMark.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_BlastMark.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_BlastWave.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_BlastWave.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_ChargeTrail_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_ChargeTrail_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Core_Gradient.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Core_Gradient.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_DirMasks_Packed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_DirMasks_Packed.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Flare_Streaks_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Flare_Streaks_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Flare_Streaks_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Flare_Streaks_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Circular_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Lens.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowFlare_Lens.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowNoise_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowNoise_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowNoise_Circular_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_GlowNoise_Circular_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Hammered.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Hammered.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_LF_Ring01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_LF_Ring01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_LightCone.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_LightCone.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Pointer_Grad_Sword.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Pointer_Grad_Sword.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SlashArc.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SlashArc.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SlashLine.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SlashLine.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SoftFallOff.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SoftFallOff.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SpinSkill_Axe.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SpinSkill_Axe.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SwipeTrail.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SwipeTrail.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SwipeTrail_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_SwipeTrail_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Targeting_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Targeting_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_TouchIndicator_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_TouchIndicator_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Trail_Claws_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Trail_Claws_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Trail_Ice_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Trail_Ice_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Vertical_Glow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_Vertical_Glow.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_darkToLight.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_darkToLight.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_impactFlares_meleeBase.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_impactFlares_meleeBase.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/T_starFlare_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/Trail_Claws01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/Trail_Claws01.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/Trail_Claws01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/Trail_Dash02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Gradient/Trail_Dash02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Side_N.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_AttackCrystal_Top_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGround.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGround.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGround.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted_Fade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted_Fade.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGroundBlasted_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGround_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_FrozenGround_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceChunks_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_D.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceCliff_FX_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceShards_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceShards_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceShards_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceShards_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceStrips.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceStrips.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceStrips.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceStrips.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceSword_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceSword_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceSword_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_IceSword_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Chunk_Set_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Shard_Tiled_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Ice_Slush_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_JaggedRockSnowy_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Sparkle_Flakes.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Sparkle_Flakes.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Sparkle_Flakes.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Sparkle_Flakes.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Vertical_Glow_Tiled.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Vertical_Glow_Tiled.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Vertical_Glow_Tiled.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_Vertical_Glow_Tiled.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_snowFlake_Single.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_snowFlake_Single.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_snowFlake_Single.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Ice/T_snowFlake_Single.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_JaggedRockLightning_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_JaggedRockLightning_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_JaggedRockLightning_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_JaggedRockLightning_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightining_Bolt_Tile_Beam_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightining_Bolt_Tile_Beam_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightining_Bolt_Tile_Beam_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightining_Bolt_Tile_Beam_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Arc_4x1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Arc_4x1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Arc_4x1.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Arc_4x1.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Bolt_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Bolt_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Bolt_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Bolt_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Radial_4X4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Radial_4X4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Radial_4X4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Lightning_Radial_4X4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Scorch_Lightning_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Scorch_Lightning_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Scorch_Lightning_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Lightning/T_Scorch_Lightning_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Radial_Oil_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Radial_Oil_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Radial_Oil_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Radial_Oil_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Splatter_01_6X6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Splatter_01_6X6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Splatter_01_6X6.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Trail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Trail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Trail_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_Trail_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Liquid_spray_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Splatter_02_4_6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Splatter_02_4_6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Splatter_02_4_6.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_Splatter_02_4_6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodSpatter_03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodTest_4X6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodTest_4X6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodTest_4X6.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Liquid/T_bloodTest_4X6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Bubbles_Set_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Bubbles_Set_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Bubbles_Set_01_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Bubbles_Set_01_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Axe.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Axe.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Axe.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Axe.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Char_ice.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Char_ice.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Char_ice.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Misc/T_Skill_Telecharge_Char_ice.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Noise/T_Noise_beam_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Noise/T_Noise_beam_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Noise/T_Tile_Noise_Tendril_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Noise/T_Tile_Noise_Tendril_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Dust_Drip_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Dust_Drip_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_FogSheetCloud.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_FogSheetCloud.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_FogSheetCloud.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeBall_01_8_8.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeBall_01_8_8.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeBall_01_8_8.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeBall_8_8.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeBall_8_8.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeSwirl_4_8.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeSwirl_4_8.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeSwirl_4_8.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeTile_Trail_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeTile_Trail_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeTile_Trail_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_SmokeTile_Trail_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Smoke_subUV_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Smoke_subUV_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Wisp_Set_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Wisp_Set_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Wisp_Set_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_Wisp_Set_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_swirls.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_swirls.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_swirls.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_fogSheetSmoke_swirls.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Smoke/T_smokeSingle_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Snow/T_Snow_Pan.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Snow/T_Snow_Pan.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Snow/T_Snow_Pan.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Snow/T_Snow_Pan.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_2_2_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_Core.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Spark_Core.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_03_SubUV_1_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_03_SubUV_1_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_03_SubUV_1_4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_03_SubUV_1_4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_04_SubUV_1_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_04_SubUV_1_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_04_SubUV_1_4.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Spark/T_Sparks_04_SubUV_1_4.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_BlobShadow_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/T_BlobShadow_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_BlobShadow_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/T_BlobShadow_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_Firetrail_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_Swipe_Arrow_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/T_Swipe_Arrow_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/T_Swipe_Arrow_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/T_Swipe_Arrow_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Basic_WhiteBar03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/SM_Sconce_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Smoke_Swirl_Pan01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Smoke_Swirl_Pan01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Smoke_Swirl_Pan01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/Smoke_Swirl_Pan01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_2012_ExplosionTest_04_6_6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_2012_ExplosionTest_04_6_6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_2012_ExplosionTest_04_6_6.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_2012_ExplosionTest_04_6_6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Bats_Tile.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Bats_Tile.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Bats_Tile.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Bats_Tile.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03s.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03s.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BladeSwipe03s.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlastDir_Impact.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlastDir_Impact.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BloodSpatter_01_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BloodSpatter_01_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BloodSpatter_01_S.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BloodSpatter_01_S.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlowingSnow_3_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlowingSnow_3_4.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlueSky_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlueSky_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlueSky_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlueSky_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_BlueSky_E.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_D.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Candle_01_E.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_CombatArea_Solid.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_CombatArea_Solid.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_CombatArea_Solid.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_grad.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_grad.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_grad.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_grad.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_mask.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_mask.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_mask.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Comet_mask.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_EndGate_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_EndGate_D.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_EndGate_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Env_GreyDefault.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Env_GreyDefault.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireBall_01B_8_8.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireBall_01B_8_8.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireBall_01_8_8.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireBall_01_8_8.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireRing_2_4.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireRing_2_4.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireSky.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireSky.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireSuperModeIcon.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_FireSuperModeIcon.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_ForgeCoals_E.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_GW_WaterNormal_01_a.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_GW_WaterNormal_01_a.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_GlowIceShimmer01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_GlowIceShimmer01.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_HealthBeam_Tile_X.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_HealthBeam_Tile_X.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Ice_Mesh02b.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Ice_Mesh02b.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_LeafFlip_3X3.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_LeafFlip_3X3.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Noise_Tile_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Noise_Tile_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Shield_grad.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Shield_grad.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Shock_Streaks_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_Shock_Streaks_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_SmokeGrad.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_SmokeGrad.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_ribbon_gradient_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_ribbon_gradient_01.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_sickSpatter_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_smokeTall.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_smokeTall.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_smoke_Spin.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_smoke_Spin.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_spherical_A.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/T_spherical_A.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/t_starFlare_packed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Texture/t_starFlare_packed.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_02.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_03.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_04.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Clouds_Tile_04.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_CombatArea_Arc.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_CombatArea_Arc.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_LeachBeam_TileX.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_LeachBeam_TileX.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_Noise_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_tileNoise_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_tileNoise_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_tileNoise_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures/Tile/T_tileNoise_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_2_6_6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_2_6_6.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_2_6_6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_6_6.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_6_6.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_6_6.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_Mask.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_Mask.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_Mask.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_Single.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_AnimGrid_Single.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Textures_IB/Glyph/T_IB_Debris_Box_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop_Tier1.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop_Tier1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop_Tier1.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_loop_Tier1.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_tier3_Lock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_tier3_Lock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_tier3_Lock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_CallOut_tier3_Lock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_Open_Mesh.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_Open_Mesh.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_Open_Mesh.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Chest/P_TreasureChest_Open_Mesh.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_DeadMans_Loot.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_DeadMans_Loot.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_DeadMans_Loot.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_DeadMans_Loot.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Lo_2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Lo_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Lo_2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Lo_2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Loop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Loop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Pickup.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Pickup.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Pickup.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Gold_Bag/P_GoldSparkle_Bag_Pickup.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_KeyPickup_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_KeyPickup_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_KeyPickup_01.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_KeyPickup_01.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Idle_Loop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Idle_Loop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Idle_Loop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Idle_Loop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Pickup.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Pickup.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Pickup.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Loot/P_Loot_Pickup.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Basic.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Basic.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Basic.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Basic.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_CrystalPick.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_CrystalPick.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_CrystalPick.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_CrystalPick.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Success.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Success.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Success.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_OrePile_Explosion_Success.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock_drop.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock_drop.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock_drop.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_GoldRock_drop.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_Impact_Rock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_Impact_Rock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_Impact_Rock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_Impact_Rock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_OreRock.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_OreRock.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_OreRock.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/FX_Treasure/Resources/P_Resource_OreRock.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Base_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Base_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Base_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Base_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Emis_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Emis_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Emis_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Mesh_2Sided_Pan_Emis_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_2Sided_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_2Sided_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_2Sided_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_2Sided_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Master_DepthFade.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Pan_Emis_Mask_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Pan_Emis_Mask_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Pan_Emis_Mask_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_Pan_Emis_Mask_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master_DepthFade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master_DepthFade.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Sprite_SubUV_Master_DepthFade.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Emis_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Emis_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Emis_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Emis_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Add_Trail_2Sided_Pan_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface2.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface2.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Emis_Master_Surface2.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Lit_Emis_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Lit_Emis_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Lit_Emis_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_MeshEmit_Lit_Emis_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_Static_Lit_Emis_PanMaster.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_Static_Lit_Emis_PanMaster.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_Static_Lit_Emis_PanMaster.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Opaque_Static_Lit_Emis_PanMaster.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_2Sided_Pan_Mask_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_2Sided_Pan_Mask_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_2Sided_Pan_Mask_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_2Sided_Pan_Mask_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_MeshEmit_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_2Sided_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_2Sided_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_2Sided_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_2Sided_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Lit_SubUV_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Lit_SubUV_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Lit_SubUV_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Lit_SubUV_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_DepthFade.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_Surface.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_Surface.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_Surface.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_Master_Surface.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_DepthFade.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_DepthFade.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_DepthFade.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_DepthFade.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_Surface.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_Surface.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_Surface.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Sprite_SubUV_Master_Surface.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_StaticMesh_Lit_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_StaticMesh_Lit_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_StaticMesh_Lit_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_StaticMesh_Lit_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Base_Emis_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Base_Emis_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Base_Emis_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Base_Emis_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Tile_Master.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Tile_Master.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Tile_Master.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/Masters/M_Trans_Trail_2Sided_Pan_Tile_Master.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_JaggedRock_MeshEmit_Snowy_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_Jagged_Rock_01_Lit_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_Jagged_Rock_01_Lit_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_Jagged_Rock_01_Lit_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Env/M_Jagged_Rock_01_Lit_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Fire/M_LavaFlows_Add_BrightOrng_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Glyph/M_Add_Unlit_EndGate_Glow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/Gradient/M_Add_Unlit_TerminGlow.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_IceMountain_Boulder_MeshEmit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_IceMountain_Boulder_MeshEmit.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_IceMountain_Boulder_MeshEmit.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_IceMountain_Boulder_MeshEmit.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_Snow_Ball_01_INST.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_Snow_Ball_01_INST.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_Snow_Ball_01_INST.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Effects/OLD/Effects/FX_Materials/ICE/M_Snow_Ball_01_INST.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Ausar/Textures/T_Char_Ausar_Weapons_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Ausar/Textures/T_Char_Ausar_Weapons_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Ausar/Textures/T_Char_Ausar_Weapons_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Ausar/Textures/T_Char_Ausar_Weapons_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_EnemyChicken.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_EnemyChicken.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_EnemyChicken.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_EnemyChicken.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_Survival_CA_Chicken_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_Survival_CA_Chicken_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_Survival_CA_Chicken_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Materials/M_Survival_CA_Chicken_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Meshes/S_Survival_CA_Chicken_02.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Meshes/S_Survival_CA_Chicken_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Meshes/S_Survival_CA_Chicken_02.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Meshes/S_Survival_CA_Chicken_02.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_M.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_M.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_M.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_Mask.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_Mask.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_Mask.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_Mask.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Chicken/Textures/T_Survival_CA_Chicken_02_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_E.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_E.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_E.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_M.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_M.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_M.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Fire_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_N.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_N.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Ice_N.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Poison_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Poison_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Poison_D.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/Enemy_Greater_Spider_Boss/Textures/T_Enemy_SpiderBoss_Poison_D.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RockSpawn.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RockSpawn.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RockSpawn.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RockSpawn.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RubbleBit.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RubbleBit.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RubbleBit.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Enemy/SM_SpiderBoss_RubbleBit.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed_Trim.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed_Trim.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed_Trim.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Fort_Wall_Destroyed_Trim.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Pots_Red.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Pots_Red.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Pots_Red.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Materials/M_Breakables_Pots_Red.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk2DESTROYED.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk2DESTROYED.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk2DESTROYED.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk2DESTROYED.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk3DESTROYED.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk3DESTROYED.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk3DESTROYED.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk3DESTROYED.uasset
diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk4DESTROYED.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk4DESTROYED.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk4DESTROYED.uasset
rename to TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/StaticMesh/Walls/SM_Ice_Fort_Wall_Chunk4DESTROYED.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Breakables/Textures/T_Env_Breakables_Box1_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Breakables/Textures/T_Env_Breakables_Box1_D.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Env_Rocks/Materials/M_JaggedRock_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Env_Rocks/Materials/M_JaggedRock_01.uasset
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Fire/Env_Fire_FlameDungeon/Textures/T_Dungeon_Pipe_Lava_E.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Fire/Env_Fire_FlameDungeon/Textures/T_Dungeon_Pipe_Lava_E.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Fire/Fire_Fortress/Textures/Plate_Floor_2_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Fire/Fire_Fortress/Textures/Plate_Floor_2_D.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Deco/Textures/T_IceCliff_D.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Deco/Textures/T_IceCliff_D.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Mountain/Materials/M_IceMountain_Boulder.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Mountain/Materials/M_IceMountain_Boulder.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Mountain/Textures/T_SnowBoulder_D_Snow.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Ice/Env_Ice_Mountain/Textures/T_SnowBoulder_D_Snow.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Misc/Env_ALL_Artifacts/Materials/M_Env_Health_Terminus.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Misc/Env_ALL_Artifacts/Materials/M_Env_Health_Terminus.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Environments/Plains/Env_Plains_Ruins/Materials/M_PLains_FloorStone.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Environments/Plains/Env_Plains_Ruins/Materials/M_PLains_FloorStone.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_1Meter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_1Meter_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_CycRoom_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_CycRoom_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_CycWall_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/M_CycWall_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/SM_1Meter_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/SM_1Meter_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/SM_1Meter_01.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/SM_CycRoom_01.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/SM_CycRoom_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/T_MeterGrid_01_M.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/T_MeterGrid_01_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/Architecture/T_MeterGrid_01_M.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/LevelContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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diff --git a/TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/Overview.umap b/TPSStarter/titaniumblood/Content/InfinityBladeEffects/Maps/Overview.umap
similarity index 100%
rename from TPSStarter/MyProject/Content/InfinityBladeEffects/Maps/Overview.umap
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diff --git a/TPSStarter/MyProject/Content/LevelPrototyping/Materials/MF_ProcGrid.uasset b/TPSStarter/titaniumblood/Content/LevelPrototyping/Materials/MF_ProcGrid.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/LevelPrototyping/Materials/MF_ProcGrid.uasset
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diff --git a/TPSStarter/MyProject/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.uasset b/TPSStarter/titaniumblood/Content/LevelPrototyping/Materials/MI_PrototypeGrid_Gray.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Animations/ThirdPersonRun.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Animations/ThirdPersonRun.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Animations/ThirdPersonWalk.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Animations/ThirdPersonWalk.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_AnimBP.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_AnimBP.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_Jump.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Animations/ThirdPerson_Jump.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/M_UE4Man_Body.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/M_UE4Man_Body.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/M_UE4Man_Body.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin.uasset
similarity index 100%
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rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4Man_Logo_N.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4Man_Logo_N.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Maps/ThirdPersonExampleMap.umap b/TPSStarter/titaniumblood/Content/SCK_Casual01/Maps/ThirdPersonExampleMap.umap
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Maps/ThirdPersonExampleMap.umap
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Maps/ThirdPersonExampleMap.umap
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_BASIC_FLOOR.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_BASIC_FLOOR.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_BASIC_FLOOR.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_BASIC_FLOOR.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_2.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_2.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_2.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_3.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_3.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_FLOOR_3.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_PROMO.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_PROMO.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Environment_Materials/MAT_PROMO.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Environment_Materials/MAT_PROMO.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_01.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_01.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_02.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_02.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_02.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_03.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_03.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_03.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_04.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_04.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_04.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_A_04.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_H_A1.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_H_A1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_H_A1.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_H_A1.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_00.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_00.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_01.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_L_01.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_P_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_P_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_P_00.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_P_00.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_00.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_00.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_00.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_01.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_01.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_01.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_02.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_02.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_02.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_02.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_03.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_03.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_03.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Master_Materials/MAT_T_03.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_1.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_1.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_1.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_2.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_2.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_2.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_3.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_3.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_3.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_4.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_4.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_4.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_5.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_5.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_01_5.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_1.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_1.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_1.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_2.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_2.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_2.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_3.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_3.uasset
rename to TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_3.uasset
diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_4.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Materials/Material_Instances/Mi_A_02_4.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Environment_Meshes/Floor_main.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Environment_Meshes/Floor_main.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Environment_Meshes/LOGO.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Environment_Meshes/LOGO.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Environment_Meshes/MESH_PROMO.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Environment_Meshes/MESH_PROMO.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_A_01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_A_01.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_A_04.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_A_04.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_H_A1.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_H_A1.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_L_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_L_00.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_P_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_P_00.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_T_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_T_00.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/MESH_T_03.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/MESH_T_03.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_00.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_00.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_01.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_01.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_02.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_02.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_03.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Models/Premade_Characters/MESH_PC_03.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_0.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_0.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_1.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_1.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_2.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_2.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_3.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_3.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_4.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_4.uasset
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diff --git a/TPSStarter/MyProject/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_5.uasset b/TPSStarter/titaniumblood/Content/SCK_Casual01/Textures/A_01/TEX_A_01_D_5.uasset
similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Props/Materials/M_TableRound.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Props/Materials/M_TableRound.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Shapes/Shape_Pipe_90.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Shapes/Shape_Pipe_90.uasset
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset
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similarity index 100%
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similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset
similarity index 100%
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similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Burst_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Burst_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Bush_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Bush_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Bush_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Bush_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Chair_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Chair_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Chair_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Chair_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Checker_Noise_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Checker_Noise_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Door_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Door_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Door_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Door_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Dust_Particle_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Dust_Particle_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Explosion_SubUV.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Explosion_SubUV.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Fire_SubUV.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Frame_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Frame_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Frame_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Frame_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Gradinet_01.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Gradinet_01.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ground_Grass_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ground_Grass_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ground_Grass_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Ground_Moss_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Lamp_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Lamp_M.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Lamp_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Lamp_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_MacroVariation.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_MacroVariation.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Copper_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Gold_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Gold_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Gold_N.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Rust_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Rust_D.uasset
similarity index 100%
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Steel_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Steel_D.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Steel_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Metal_Steel_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_RockMesh_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_RockMesh_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_RockMesh_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_RockMesh_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_RockMesh_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_RockMesh_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_RockMesh_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_RockMesh_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Slate_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Slate_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Slate_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Slate_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Shelf_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Shelf_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Shelf_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Shelf_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Shelf_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Shelf_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Shelf_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Shelf_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Single_Tile_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Single_Tile_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Single_Tile_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Single_Tile_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Smoke_SubUV.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Spark_Core.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Spark_Core.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Spark_Core.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Statue_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Statue_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Statue_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Statue_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Statue_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Statue_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Statue_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Statue_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_TableRound_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_TableRound_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_TableRound_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_TableRound_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_TableRound_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_TableRound_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Dot_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Dot_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Dot_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Dot_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Panel_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Panel_M.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Panel_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Tech_Panel_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Water_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Water_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Water_M.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Water_M.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Water_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Water_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Water_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Water_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Oak_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
rename to TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Oak_D.uasset
diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Oak_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Oak_N.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Pine_D.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Pine_D.uasset
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diff --git a/TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Pine_N.uasset b/TPSStarter/titaniumblood/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
similarity index 100%
rename from TPSStarter/MyProject/Content/StarterContent/Textures/T_Wood_Pine_N.uasset
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from TPSStarter/MyProject/Intermediate/ReimportCache/3688439234.bin
rename to TPSStarter/titaniumblood/Intermediate/ReimportCache/3688439234.bin
diff --git a/TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/METAL_MACES3_1/AutogenShaderHeaders.ush
similarity index 100%
rename from TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
rename to TPSStarter/titaniumblood/Intermediate/ShaderAutogen/METAL_MACES3_1/AutogenShaderHeaders.ush
diff --git a/TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/METAL_SM5/AutogenShaderHeaders.ush
similarity index 100%
rename from TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
rename to TPSStarter/titaniumblood/Intermediate/ShaderAutogen/METAL_SM5/AutogenShaderHeaders.ush
diff --git a/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
new file mode 100644
index 0000000000000000000000000000000000000000..6f85fd3178de19a1438fc23b369b2b9e64939761
--- /dev/null
+++ b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
@@ -0,0 +1,489 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
+{
+	return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
+}
+#endif
+
+#ifndef GBUFFER_LAYOUT
+#define GBUFFER_LAYOUT 0
+#endif
+
+#if GBUFFER_LAYOUT == 0
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat5.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat5.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat5.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat5.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat4.x = GBuffer.CustomData.x;
+	MrtFloat4.y = GBuffer.CustomData.y;
+	MrtFloat4.z = GBuffer.CustomData.z;
+	MrtFloat4.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.PrecomputedShadowFactors.x = InMRT5.x;
+	Ret.PrecomputedShadowFactors.y = InMRT5.y;
+	Ret.PrecomputedShadowFactors.z = InMRT5.z;
+	Ret.PrecomputedShadowFactors.w = InMRT5.w;
+	Ret.CustomData.x = InMRT4.x;
+	Ret.CustomData.y = InMRT4.y;
+	Ret.CustomData.z = InMRT4.z;
+	Ret.CustomData.w = InMRT4.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
+#if GBUFFER_LAYOUT == 1
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float2 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+	float4 MrtFloat6 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat4.x = GBuffer.Velocity.x;
+	MrtFloat4.y = GBuffer.Velocity.y;
+	MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat5.x = GBuffer.CustomData.x;
+	MrtFloat5.y = GBuffer.CustomData.y;
+	MrtFloat5.z = GBuffer.CustomData.z;
+	MrtFloat5.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = float4(MrtFloat4.x, MrtFloat4.y, 0.0f, 0.0f);
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = MrtFloat6;
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float2 InMRT4,
+	float4 InMRT5,
+	float4 InMRT6,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.Velocity.x = InMRT4.x;
+	Ret.Velocity.y = InMRT4.y;
+	Ret.PrecomputedShadowFactors.x = InMRT6.x;
+	Ret.PrecomputedShadowFactors.y = InMRT6.y;
+	Ret.PrecomputedShadowFactors.z = InMRT6.z;
+	Ret.PrecomputedShadowFactors.w = InMRT6.w;
+	Ret.CustomData.x = InMRT5.x;
+	Ret.CustomData.y = InMRT5.y;
+	Ret.CustomData.z = InMRT5.z;
+	Ret.CustomData.w = InMRT5.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float2 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xy;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float2 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xy;
+	float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float2 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xy;
+	float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float2 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xy;
+	float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
diff --git a/TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
similarity index 100%
rename from TPSStarter/MyProject/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
rename to TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
diff --git a/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
new file mode 100644
index 0000000000000000000000000000000000000000..f5fd9e14a7db11da2d910d99b32feecee23f89df
--- /dev/null
+++ b/TPSStarter/titaniumblood/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
@@ -0,0 +1,511 @@
+// Copyright Epic Games, Inc. All Rights Reserved.
+
+#pragma once
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+float SampleDeviceZFromSceneTexturesTempCopy(float2 UV)
+{
+	return SceneDepthTexture.SampleLevel(SceneDepthTextureSampler, UV, 0).r;
+}
+#endif
+
+#ifndef GBUFFER_LAYOUT
+#define GBUFFER_LAYOUT 0
+#endif
+
+#if GBUFFER_LAYOUT == 0
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+	float4 MrtFloat6 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat4.x = GBuffer.Velocity.x;
+	MrtFloat4.y = GBuffer.Velocity.y;
+	MrtFloat4.z = GBuffer.Velocity.z;
+	MrtFloat4.w = GBuffer.Velocity.w;
+	MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat5.x = GBuffer.CustomData.x;
+	MrtFloat5.y = GBuffer.CustomData.y;
+	MrtFloat5.z = GBuffer.CustomData.z;
+	MrtFloat5.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = MrtFloat6;
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+	float4 InMRT6,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.Velocity.x = InMRT4.x;
+	Ret.Velocity.y = InMRT4.y;
+	Ret.Velocity.z = InMRT4.z;
+	Ret.Velocity.w = InMRT4.w;
+	Ret.PrecomputedShadowFactors.x = InMRT6.x;
+	Ret.PrecomputedShadowFactors.y = InMRT6.y;
+	Ret.PrecomputedShadowFactors.z = InMRT6.z;
+	Ret.PrecomputedShadowFactors.w = InMRT6.w;
+	Ret.CustomData.x = InMRT5.x;
+	Ret.CustomData.y = InMRT5.y;
+	Ret.CustomData.z = InMRT5.z;
+	Ret.CustomData.w = InMRT5.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
+#if GBUFFER_LAYOUT == 1
+
+void EncodeGBufferToMRT(inout FPixelShaderOut Out, FGBufferData GBuffer, float QuantizationBias)
+{
+	float4 MrtFloat1 = 0.0f;
+	float4 MrtFloat2 = 0.0f;
+	uint4 MrtUint2 = 0;
+	float4 MrtFloat3 = 0.0f;
+	float4 MrtFloat4 = 0.0f;
+	float4 MrtFloat5 = 0.0f;
+	float4 MrtFloat6 = 0.0f;
+
+	float3 WorldNormal_Compressed = EncodeNormalHelper(GBuffer.WorldNormal, 0.0f);
+
+	MrtFloat1.x = WorldNormal_Compressed.x;
+	MrtFloat1.y = WorldNormal_Compressed.y;
+	MrtFloat1.z = WorldNormal_Compressed.z;
+	MrtFloat1.w = GBuffer.PerObjectGBufferData.x;
+	MrtFloat2.x = GBuffer.Metallic.x;
+	MrtFloat2.y = GBuffer.Specular.x;
+	MrtFloat2.z = GBuffer.Roughness.x;
+	MrtUint2.w |= ((((GBuffer.ShadingModelID.x) >> 0) & 0x0f) << 0);
+	MrtUint2.w |= ((((GBuffer.SelectiveOutputMask.x) >> 0) & 0x0f) << 4);
+	MrtFloat3.x = GBuffer.BaseColor.x;
+	MrtFloat3.y = GBuffer.BaseColor.y;
+	MrtFloat3.z = GBuffer.BaseColor.z;
+	MrtFloat3.w = GBuffer.GenericAO.x;
+	MrtFloat4.x = GBuffer.Velocity.x;
+	MrtFloat4.y = GBuffer.Velocity.y;
+	MrtFloat4.z = GBuffer.Velocity.z;
+	MrtFloat4.w = GBuffer.Velocity.w;
+	MrtFloat6.x = GBuffer.PrecomputedShadowFactors.x;
+	MrtFloat6.y = GBuffer.PrecomputedShadowFactors.y;
+	MrtFloat6.z = GBuffer.PrecomputedShadowFactors.z;
+	MrtFloat6.w = GBuffer.PrecomputedShadowFactors.w;
+	MrtFloat5.x = GBuffer.CustomData.x;
+	MrtFloat5.y = GBuffer.CustomData.y;
+	MrtFloat5.z = GBuffer.CustomData.z;
+	MrtFloat5.w = GBuffer.CustomData.w;
+
+	Out.MRT[1] = MrtFloat1;
+	Out.MRT[2] = float4(MrtFloat2.x, MrtFloat2.y, MrtFloat2.z, float(MrtUint2.w) / 255.0f);
+	Out.MRT[3] = MrtFloat3;
+	Out.MRT[4] = MrtFloat4;
+	Out.MRT[5] = MrtFloat5;
+	Out.MRT[6] = MrtFloat6;
+	Out.MRT[7] = float4(0.0f, 0.0f, 0.0f, 0.0f);
+}
+
+
+FGBufferData  DecodeGBufferDataDirect(float4 InMRT1,
+	float4 InMRT2,
+	float4 InMRT3,
+	float4 InMRT4,
+	float4 InMRT5,
+	float4 InMRT6,
+		 
+	float CustomNativeDepth,
+	float4 AnisotropicData,
+	uint CustomStencil,
+	float SceneDepth,
+	bool bGetNormalizedNormal,
+	bool bChecker)
+{
+	FGBufferData Ret = (FGBufferData)0;
+	float3 WorldNormal_Compressed = 0.0f;
+	WorldNormal_Compressed.x = InMRT1.x;
+	WorldNormal_Compressed.y = InMRT1.y;
+	WorldNormal_Compressed.z = InMRT1.z;
+	Ret.PerObjectGBufferData.x = InMRT1.w;
+	Ret.Metallic.x = InMRT2.x;
+	Ret.Specular.x = InMRT2.y;
+	Ret.Roughness.x = InMRT2.z;
+	Ret.ShadingModelID.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 0) & 0x0f) << 0);
+	Ret.SelectiveOutputMask.x = (((uint((float(InMRT2.w) * 255.0f) + .5f) >> 4) & 0x0f) << 0);
+	Ret.BaseColor.x = InMRT3.x;
+	Ret.BaseColor.y = InMRT3.y;
+	Ret.BaseColor.z = InMRT3.z;
+	Ret.GenericAO.x = InMRT3.w;
+	Ret.Velocity.x = InMRT4.x;
+	Ret.Velocity.y = InMRT4.y;
+	Ret.Velocity.z = InMRT4.z;
+	Ret.Velocity.w = InMRT4.w;
+	Ret.PrecomputedShadowFactors.x = InMRT6.x;
+	Ret.PrecomputedShadowFactors.y = InMRT6.y;
+	Ret.PrecomputedShadowFactors.z = InMRT6.z;
+	Ret.PrecomputedShadowFactors.w = InMRT6.w;
+	Ret.CustomData.x = InMRT5.x;
+	Ret.CustomData.y = InMRT5.y;
+	Ret.CustomData.z = InMRT5.z;
+	Ret.CustomData.w = InMRT5.w;
+	
+	Ret.WorldNormal = DecodeNormalHelper(WorldNormal_Compressed);
+	Ret.WorldTangent = AnisotropicData.xyz;
+	Ret.Anisotropy = AnisotropicData.w;
+
+	GBufferPostDecode(Ret,bChecker,bGetNormalizedNormal);
+
+	Ret.CustomDepth = ConvertFromDeviceZ(CustomNativeDepth);
+	Ret.CustomStencil = CustomStencil;
+	Ret.Depth = SceneDepth;
+	
+
+	return Ret;
+}
+
+
+#if FEATURE_LEVEL >= FEATURE_LEVEL_SM5
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUV(float2 UV, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = Texture2DSampleLevel(SceneTexturesStruct.CustomDepthTexture, SceneTexturesStruct_CustomDepthTextureSampler, UV, 0).r;
+	int2 IntUV = (int2)trunc(UV * View.BufferSizeAndInvSize.xy * View.BufferToSceneTextureScale.xy);
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(IntUV, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(UV);
+	float4 AnisotropicData = Texture2DSampleLevel(SceneTexturesStruct.GBufferFTexture, SceneTexturesStruct_GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = Texture2DSampleLevel(SceneTexturesStruct.GBufferATexture, SceneTexturesStruct_GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = Texture2DSampleLevel(SceneTexturesStruct.GBufferBTexture, SceneTexturesStruct_GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = Texture2DSampleLevel(SceneTexturesStruct.GBufferCTexture, SceneTexturesStruct_GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = Texture2DSampleLevel(SceneTexturesStruct.GBufferVelocityTexture, SceneTexturesStruct_GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = Texture2DSampleLevel(SceneTexturesStruct.GBufferDTexture, SceneTexturesStruct_GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = Texture2DSampleLevel(SceneTexturesStruct.GBufferETexture, SceneTexturesStruct_GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataUint(uint2 PixelPos, bool bGetNormalizedNormal = true)
+{
+	float CustomNativeDepth = SceneTexturesStruct.CustomDepthTexture.Load(int3(PixelPos, 0)).r;
+	uint CustomStencil = SceneTexturesStruct.CustomStencilTexture.Load(int3(PixelPos, 0)) STENCIL_COMPONENT_SWIZZLE;
+	float SceneDepth = CalcSceneDepth(PixelPos);
+	float4 AnisotropicData = SceneTexturesStruct.GBufferFTexture.Load(int3(PixelPos, 0)).xyzw;
+
+	float4 InMRT1 = SceneTexturesStruct.GBufferATexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT2 = SceneTexturesStruct.GBufferBTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT3 = SceneTexturesStruct.GBufferCTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT4 = SceneTexturesStruct.GBufferVelocityTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT5 = SceneTexturesStruct.GBufferDTexture.Load(int3(PixelPos, 0)).xyzw;
+	float4 InMRT6 = SceneTexturesStruct.GBufferETexture.Load(int3(PixelPos, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelPos));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTextures(float2 UV, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SampleDeviceZFromSceneTexturesTempCopy(UV);
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.SampleLevel(GBufferFTextureSampler, UV, 0).xyzw;
+
+	float4 InMRT1 = GBufferATexture.SampleLevel(GBufferATextureSampler, UV, 0).xyzw;
+	float4 InMRT2 = GBufferBTexture.SampleLevel(GBufferBTextureSampler, UV, 0).xyzw;
+	float4 InMRT3 = GBufferCTexture.SampleLevel(GBufferCTextureSampler, UV, 0).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.SampleLevel(GBufferVelocityTextureSampler, UV, 0).xyzw;
+	float4 InMRT5 = GBufferDTexture.SampleLevel(GBufferDTextureSampler, UV, 0).xyzw;
+	float4 InMRT6 = GBufferETexture.SampleLevel(GBufferETextureSampler, UV, 0).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromSceneColorUV(UV));
+
+	return Ret;
+}
+
+
+// @param PixelPos relative to left top of the rendertarget (not viewport)
+FGBufferData DecodeGBufferDataSceneTexturesLoad(uint2 PixelCoord, bool bGetNormalizedNormal = true)
+{
+	uint CustomStencil = 0;
+	float CustomNativeDepth = 0;
+	float DeviceZ = SceneDepthTexture.Load(int3(PixelCoord, 0)).r;
+	float SceneDepth = ConvertFromDeviceZ(DeviceZ);
+	float4 AnisotropicData = GBufferFTexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	float4 InMRT1 = GBufferATexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT2 = GBufferBTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT3 = GBufferCTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT4 = GBufferVelocityTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT5 = GBufferDTexture.Load(int3(PixelCoord, 0)).xyzw;
+	float4 InMRT6 = GBufferETexture.Load(int3(PixelCoord, 0)).xyzw;
+
+	FGBufferData Ret = DecodeGBufferDataDirect(InMRT1,
+		InMRT2,
+		InMRT3,
+		InMRT4,
+		InMRT5,
+		InMRT6,
+		 
+		CustomNativeDepth,
+		AnisotropicData,
+		CustomStencil,
+		SceneDepth,
+		bGetNormalizedNormal,
+		CheckerFromPixelPos(PixelCoord));
+
+	return Ret;
+}
+
+
+#endif
+
+#endif
+
diff --git a/TPSStarter/MyProject/Platforms/HoloLens/Config/HoloLensEngine.ini b/TPSStarter/titaniumblood/Platforms/HoloLens/Config/HoloLensEngine.ini
similarity index 100%
rename from TPSStarter/MyProject/Platforms/HoloLens/Config/HoloLensEngine.ini
rename to TPSStarter/titaniumblood/Platforms/HoloLens/Config/HoloLensEngine.ini
diff --git a/TPSStarter/MyProject/SCK_Casual01.png b/TPSStarter/titaniumblood/SCK_Casual01.png
similarity index 100%
rename from TPSStarter/MyProject/SCK_Casual01.png
rename to TPSStarter/titaniumblood/SCK_Casual01.png
diff --git a/TPSStarter/titaniumblood/Saved/AutoScreenshot.png b/TPSStarter/titaniumblood/Saved/AutoScreenshot.png
new file mode 100644
index 0000000000000000000000000000000000000000..a4b4978b7c05970bcfda42f3367df8a7cf3ad79c
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diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto1.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto1.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto1.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto3.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto3.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto3.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto5.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto5.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto5.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto6.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/Blueprints/BP_AI_Auto6.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/Blueprints/BP_AI_Auto6.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/Fire_Rifle_Ironsights_Auto6.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/Fire_Rifle_Ironsights_Auto6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/Fire_Rifle_Ironsights_Auto6.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/Fire_Rifle_Ironsights_Auto6.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto6.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto6.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto6.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto7.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto7.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto7.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/SCK_Casual01/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton_Auto7.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ABP_Shooter_Auto3.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ABP_Shooter_Auto3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ABP_Shooter_Auto3.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ABP_Shooter_Auto3.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto1.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto1.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto1.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto2.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto2.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ShooterAnimations/ShooterBlendSpace1D_Auto2.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto1.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto2.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto4.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto4.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto4.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto5.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto5.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto5.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto7.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto7.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto7.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto7.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto9.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto9.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto9.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter_Auto9.uasset
diff --git a/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/Enemies/BP_Homing_Auto1.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/Enemies/BP_Homing_Auto1.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..69eade4175f2f4a13a30162a31a742039c05c6e9
Binary files /dev/null and b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Blueprints/Enemies/BP_Homing_Auto1.uasset differ
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Input/Actions/IA_Aim_Auto7.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Input/Actions/IA_Aim_Auto7.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/ThirdPerson/Input/Actions/IA_Aim_Auto7.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/ThirdPerson/Input/Actions/IA_Aim_Auto7.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/WB_HUD_Auto3.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/WB_HUD_Auto3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/WB_HUD_Auto3.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/WB_HUD_Auto3.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto1.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto1.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto1.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto1.uasset
diff --git a/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset
new file mode 100644
index 0000000000000000000000000000000000000000..4914e7c4cc1e41e61ff24583e5d0b46961346fc5
Binary files /dev/null and b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto2.uasset differ
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto3.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto3.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto3.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto3.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto4.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto4.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto4.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto4.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto5.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto5.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto5.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto5.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto6.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto6.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto6.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto6.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto7.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto7.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto7.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto7.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto8.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto8.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto8.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto8.uasset
diff --git a/TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto9.uasset b/TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto9.uasset
similarity index 100%
rename from TPSStarter/MyProject/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto9.uasset
rename to TPSStarter/titaniumblood/Saved/Autosaves/Game/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU_Auto9.uasset
diff --git a/TPSStarter/titaniumblood/Saved/Autosaves/PackageRestoreData.json b/TPSStarter/titaniumblood/Saved/Autosaves/PackageRestoreData.json
new file mode 100644
index 0000000000000000000000000000000000000000..a6c4643629c0eaacfd08b959f450e734986da3e6
Binary files /dev/null and b/TPSStarter/titaniumblood/Saved/Autosaves/PackageRestoreData.json differ
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter0E13584F4B5E5F5970EA44B539979D15.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter0E13584F4B5E5F5970EA44B539979D15.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter0E13584F4B5E5F5970EA44B539979D15.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter0E13584F4B5E5F5970EA44B539979D15.tmp
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter17E39580487C53461B615DA79C590412.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter17E39580487C53461B615DA79C590412.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter17E39580487C53461B615DA79C590412.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter17E39580487C53461B615DA79C590412.tmp
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter32DB9D4E45C1C583ECCBB898F7755FBD.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter32DB9D4E45C1C583ECCBB898F7755FBD.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter32DB9D4E45C1C583ECCBB898F7755FBD.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter32DB9D4E45C1C583ECCBB898F7755FBD.tmp
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter416037E04F363B7E02949995AF031AF6.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter416037E04F363B7E02949995AF031AF6.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter416037E04F363B7E02949995AF031AF6.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter416037E04F363B7E02949995AF031AF6.tmp
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter600D73DE48BC1F48EFC82481DEF82058.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter600D73DE48BC1F48EFC82481DEF82058.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter600D73DE48BC1F48EFC82481DEF82058.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter600D73DE48BC1F48EFC82481DEF82058.tmp
diff --git a/TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter87FAF76C47A2F56D350E0882FEA10128.tmp b/TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter87FAF76C47A2F56D350E0882FEA10128.tmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/BP_ThirdPersonCharacter87FAF76C47A2F56D350E0882FEA10128.tmp
rename to TPSStarter/titaniumblood/Saved/BP_ThirdPersonCharacter87FAF76C47A2F56D350E0882FEA10128.tmp
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-33CF25EB40DC1CC01D7D2DB2D2DADBD5/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-4ACD1D387946CBDBE84A4A8346AC05ED/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-33CF25EB40DC1CC01D7D2DB2D2DADBD5/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-4ACD1D387946CBDBE84A4A8346AC05ED/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-4CCDB36D458A915EEF577485E44E2137/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-56A20F79E34D790F659964913621CFF6/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-4CCDB36D458A915EEF577485E44E2137/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-56A20F79E34D790F659964913621CFF6/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-A0912605C242BD563908699B18760FA7/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Mac-A0912605C242BD563908699B18760FA7/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-54D0BC614D907E760FCF16AF1D1F3F0D/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-33CF25EB40DC1CC01D7D2DB2D2DADBD5/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-54D0BC614D907E760FCF16AF1D1F3F0D/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-33CF25EB40DC1CC01D7D2DB2D2DADBD5/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-A15B215D49006315AE0639BE9056A236/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-4CCDB36D458A915EEF577485E44E2137/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-A15B215D49006315AE0639BE9056A236/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-4CCDB36D458A915EEF577485E44E2137/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-F097058B49F12BD8010BF3A299C94D58/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-F097058B49F12BD8010BF3A299C94D58/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-54D0BC614D907E760FCF16AF1D1F3F0D/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/CrashReportClient/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-54D0BC614D907E760FCF16AF1D1F3F0D/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-A15B215D49006315AE0639BE9056A236/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-A15B215D49006315AE0639BE9056A236/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-F097058B49F12BD8010BF3A299C94D58/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-F097058B49F12BD8010BF3A299C94D58/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Config/CrashReportClient/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D/CrashReportClient.ini
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Bridge.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Bridge.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Bridge.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Compat.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Compat.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Compat.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/ControlRig.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/ControlRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/ControlRig.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/DatasmithContent.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/DatasmithContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/DatasmithContent.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/DeviceProfiles.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/DeviceProfiles.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/DeviceProfiles.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Editor.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Editor.ini
new file mode 100644
index 0000000000000000000000000000000000000000..879ad14cac6354be1dc40ad163d6810c20617a3b
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Editor.ini
@@ -0,0 +1,3 @@
+[/Script/UnrealEd.UnrealEdOptions]
+UsingXGE=False
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..4548ad68c3c796b017c9387c89e0c07eea510a0a
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorPerProjectUserSettings.ini
@@ -0,0 +1,2319 @@
+[/Script/UnrealEd.EditorStyleSettings]
+bColorVisionDeficiencyCorrection=False
+bColorVisionDeficiencyCorrectionPreviewWithDeficiency=False
+SelectionColor=(R=0.828000,G=0.364000,B=0.003000,A=1.000000)
+bEnableEditorWindowBackgroundColor=False
+EditorWindowBackgroundColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
+bUseGrid=True
+RegularColor=(R=0.035000,G=0.035000,B=0.035000,A=1.000000)
+RuleColor=(R=0.008000,G=0.008000,B=0.008000,A=1.000000)
+CenterColor=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+GridSnapSize=16
+GraphBackgroundBrush=(bIsDynamicallyLoaded=False,DrawAs=Image,Tiling=NoTile,Mirroring=NoMirror,ImageType=NoImage,ImageSize=(X=32.000000,Y=32.000000),Margin=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000),TintColor=(SpecifiedColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),ColorUseRule=UseColor_Specified),OutlineSettings=(CornerRadii=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Color=(SpecifiedColor=(R=0.000000,G=0.000000,B=0.000000,A=0.000000),ColorUseRule=UseColor_Specified),Width=0.000000,RoundingType=HalfHeightRadius,bUseBrushTransparency=False),ResourceObject=None,ResourceName="",UVRegion=(Min=(X=0.000000,Y=0.000000),Max=(X=0.000000,Y=0.000000),bIsValid=False))
+bShowNativeComponentNames=True
+AssetEditorOpenLocation=Default
+bEnableColorizedEditorTabs=True
+CurrentAppliedTheme=134380265FBB4A9CA00A1DC9770217B8
+
+[/Script/UnrealEd.LevelEditorPlaySettings]
+LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
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+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\"",Width=1280,Height=800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 13\" (Retina)",Width=2560,Height=1600,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Apple MacBook Pro 15\" (Retina)",Width=2880,Height=1800,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+LaptopScreenResolutions=(Description="Generic 14-15.6\" Notebook",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="19\" monitor",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="20\" monitor",Width=1600,Height=900,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="22\" monitor",Width=1680,Height=1050,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="21.5-24\" monitor",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+MonitorScreenResolutions=(Description="27\" monitor",Width=2560,Height=1440,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (3rd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro3_129")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch (2nd gen.)",Width=1024,Height=1366,AspectRatio="~3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro2_129")
+TabletScreenResolutions=(Description="iPad Pro 11-inch",Width=834,Height=1194,AspectRatio="5:7",bCanSwapAspectRatio=True,ProfileName="iPadPro11")
+TabletScreenResolutions=(Description="iPad Pro 10.5-inch",Width=834,Height=1112,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro105")
+TabletScreenResolutions=(Description="iPad Pro 12.9-inch",Width=1024,Height=1366,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro129")
+TabletScreenResolutions=(Description="iPad Pro 9.7-inch",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadPro97")
+TabletScreenResolutions=(Description="iPad (6th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad6")
+TabletScreenResolutions=(Description="iPad (5th gen.)",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPad5")
+TabletScreenResolutions=(Description="iPad Air 3",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir3")
+TabletScreenResolutions=(Description="iPad Air 2",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadAir2")
+TabletScreenResolutions=(Description="iPad Mini 5",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini5")
+TabletScreenResolutions=(Description="iPad Mini 4",Width=768,Height=1024,AspectRatio="3:4",bCanSwapAspectRatio=True,ProfileName="iPadMini4")
+TabletScreenResolutions=(Description="LG G Pad X 8.0",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Asus Zenpad 3s 10",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Huawei MediaPad M3",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface RT",Width=768,Height=1366,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TabletScreenResolutions=(Description="Microsoft Surface Pro",Width=1080,Height=1920,AspectRatio="9:16",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="720p (HDTV, Blu-ray)",Width=1280,Height=720,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="1080i, 1080p (HDTV, Blu-ray)",Width=1920,Height=1080,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Ultra HD",Width=3840,Height=2160,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
+TelevisionScreenResolutions=(Description="4K Digital Cinema",Width=4096,Height=2160,AspectRatio="1.90:1",bCanSwapAspectRatio=True,ProfileName="")
+GameGetsMouseControl=False
+UseMouseForTouch=False
+MouseControlLabelPosition=LabelAnchorMode_TopLeft
+ViewportGetsHMDControl=False
+bShouldMinimizeEditorOnNonVRPIE=False
+bEmulateStereo=False
+SoloAudioInFirstPIEClient=False
+EnablePIEEnterAndExitSounds=False
+PlayInEditorSoundQualityLevel=0
+bUseNonRealtimeAudioDevice=False
+bPreferToStreamLevelsInPIE=False
+bPromoteOutputLogWarningsDuringPIE=False
+NewWindowPosition=(X=-1,Y=-1)
+PIEAlwaysOnTop=False
+DisableStandaloneSound=False
+AdditionalLaunchParameters=
+BuildGameBeforeLaunch=PlayOnBuild_Default
+LaunchConfiguration=LaunchConfig_Default
+PackFilesForLaunch=NoPak
+bAutoCompileBlueprintsOnLaunch=True
+bLaunchSeparateServer=False
+PlayNetMode=PIE_Standalone
+RunUnderOneProcess=True
+PlayNetDedicated=False
+PlayNumberOfClients=1
+PrimaryPIEClientIndex=0
+ServerPort=17777
+ClientWindowWidth=640
+AutoConnectToServer=True
+RouteGamepadToSecondWindow=False
+CreateAudioDeviceForEveryPlayer=False
+ClientWindowHeight=480
+ServerMapNameOverride=
+AdditionalServerGameOptions=
+AdditionalLaunchOptions=
+bShowServerDebugDrawingByDefault=True
+ServerDebugDrawingColorTintStrength=0.000000
+ServerDebugDrawingColorTint=(R=0.000000,G=0.000000,B=0.000000,A=1.000000)
+AdditionalServerLaunchParameters=
+ServerFixedFPS=0
+NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
+LastSize=(X=0,Y=0)
+LastExecutedLaunchDevice=Mac@wirelessprv-10-194-27-95.near.illinois.edu
+LastExecutedLaunchName=wirelessprv-10-194-27-95.near.illinois.edu
+LastExecutedPIEPreviewDevice=
+DeviceToEmulate=
+PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
+
+[EditorStartup]
+LastLevel=/Game/ThirdPerson/Maps/ThirdPersonMap
+
+[AssetEditorSubsystem]
+CleanShutdown=False
+OpenAssetsAtExit=/Game/Blueprints/BP_AI.BP_AI
+OpenAssetsAtExit=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter
+OpenAssetsAtExit=/Game/ThirdPerson/HUD/415_HUD.415_HUD
+
+[/Script/UnrealEd.EditorPerProjectUserSettings]
+bDisplayDocumentationLink=False
+bDisplayActionListItemRefIds=False
+bAlwaysGatherBehaviorTreeDebuggerData=False
+bDisplayBlackboardKeysInAlphabeticalOrder=False
+bUseSimplygonSwarm=False
+SimplygonServerIP=127.0.0.1
+bEnableSwarmDebugging=False
+SimplygonSwarmDelay=5000
+SwarmNumOfConcurrentJobs=16
+SwarmMaxUploadChunkSizeInMB=100
+SwarmIntermediateFolder=/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Intermediate/Simplygon/
+bShowCompilerLogOnCompileError=False
+DataSourceFolder=(Path="")
+bAnimationReimportWarnings=False
+bSCSEditorShowFloor=False
+bAlwaysBuildUAT=True
+SCSViewportCameraSpeed=4
+bShowSelectionSubcomponents=True
+AssetViewerProfileName=
+PreviewFeatureLevel=3
+PreviewPlatformName=None
+PreviewShaderFormatName=None
+PreviewShaderPlatformName=None
+bPreviewFeatureLevelActive=False
+bPreviewFeatureLevelWasDefault=True
+PreviewDeviceProfileName=None
+
+[/Script/UnrealEd.LevelEditorViewportSettings]
+FlightCameraControlExperimentalNavigation=False
+MinimumOrthographicZoom=250.000000
+bAllowArcballRotate=False
+bAllowScreenRotate=False
+bShowActorEditorContext=True
+SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
+bEnableLayerSnap=False
+ActiveSnapLayerIndex=0
+PreserveNonUniformScale=False
+PreviewMeshes=/Engine/EditorMeshes/ColorCalibrator/SM_ColorCalibrator.SM_ColorCalibrator
+BillboardScale=1.000000
+TransformWidgetSizeAdjustment=0
+bSaveEngineStats=False
+MeasuringToolUnits=MeasureUnits_Centimeters
+SelectedSplinePointSizeAdjustment=0.000000
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+SplineTangentHandleSizeAdjustment=0.000000
+SplineTangentScale=0.500000
+LastInViewportMenuLocation=(X=0.000000,Y=0.000000)
+MaterialForDroppedTextures=None
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ular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
+PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,VisualizeGPUSkinCache=0,ShaderPrint=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeLocalExposure=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,NaniteMeshes=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VirtualTexturePendingMips=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapCaching=1,DrawOnlyVSMInvalidatingGeo=0,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,VisualizeGPUSkinCache=0,ShaderPrint=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",StrataVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True))
+
+[MRU]
+MRUItem0=/Game/ThirdPerson/Maps/ThirdPersonMap
+MRUItem1=/Game/ThirdPerson/Maps/MainMenu
+
+[WidgetTemplatesExpanded]
+Audio=False
+Editor=False
+Input=False
+Lists=False
+Misc=False
+Optimization=False
+Panel=False
+Primitive=False
+Special Effects=False
+Synth=False
+User Created=False
+Advanced=False
+
+[DetailCustomWidgetExpansion]
+GeneralProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+CryptoKeysSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GameplayTagsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GameMapsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MoviePlayerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ProjectPackagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+HardwareTargetingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AssetManagerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AssetToolsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AISystem=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AnimationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AnimationModifierSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AudioSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ChaosSolverSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+CineCameraSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+CollisionProfile=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ConsoleSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ControlRigSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+CookerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+CrowdManager=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+DataDrivenConsoleVariableSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+DebugCameraControllerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+EnhancedInputDeveloperSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputModifierDeadZone=
+InputModifierResponseCurveExponential=
+InputModifierFOVScaling=
+InputTriggerDown=
+InputTriggerPressed=
+InputTriggerReleased=
+InputTriggerHold=
+InputTriggerHoldAndRelease=
+InputTriggerTap=
+InputTriggerPulse=
+EnhancedInputEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GameplayDebuggerConfig=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GarbageCollectionSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+Engine=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+HierarchicalLODSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InputSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+InterchangeProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+LandscapeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+LevelSequenceProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MeshBudgetProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MetaSoundSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+RecastNavMesh=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+NavigationSystemV1=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+NetworkSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+PhysicsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+RendererSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+RendererOverrideSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+SlateSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+StreamingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TextureEncodingProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+UserInterfaceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+WorldPartitionEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+LevelEditor2DSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+EditorProjectAppearanceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+BlueprintEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ClassViewerProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+DDCProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+DocumentationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ProxyLODMeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MovieSceneToolsProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+PaperImporterSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+EditorPerformanceProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+SourceControlPreferences=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+SkeletalMeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+StructViewerProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TextureImportSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+UMGEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AndroidRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ShaderPlatformQualitySettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AndroidSDKSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+IOSRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MacTargetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AndroidFileServerRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+AvfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+DataflowSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+FractureModeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GeometryCacheStreamerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+GooglePADRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ImgMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+LevelSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ModelingToolsEditorModeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ModelingComponentsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+NiagaraSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+NiagaraEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+PaperRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+PythonScriptPluginSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+ResonanceAudioSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TakeRecorderProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+MovieSceneTakeSettings=
+TakeRecorderMicrophoneAudioSourceSettings=
+MovieSceneAnimationTrackRecorderEditorSettings=
+TakeRecorderWorldSourceSettings=
+TcpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+TemplateSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+UdpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+WmfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_IOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Mac,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_TVOS,EnhancedInputDeveloperSettings.Enhanced Input.EnhancedInputPlatformSettings_Android,InputSettings.Platforms.InputPlatformSettings_IOS,InputSettings.Platforms.InputPlatformSettings_Mac,InputSettings.Platforms.InputPlatformSettings_TVOS,InputSettings.Platforms.InputPlatformSettings_Android,TakeRecorderProjectSettings.Animation Recorder.TimecodeBoneMethod
+
+[ContentBrowser]
+ContentBrowserTab1.SelectedPaths=/Game/StarterContent/HDRI
+ContentBrowserDrawer.SourcesExpanded=True
+ContentBrowserDrawer.FavoritesAreaExpanded=False
+ContentBrowserDrawer.PathAreaExpanded=True
+ContentBrowserDrawer.CollectionAreaExpanded=False
+ContentBrowserDrawer.FavoritesSearchAreaExpanded=False
+ContentBrowserDrawer.PathSearchAreaExpanded=False
+ContentBrowserDrawer.CollectionSearchAreaExpanded=False
+ContentBrowserDrawer.VerticalSplitter.SlotSize0=0.150000006
+ContentBrowserDrawer.VerticalSplitter.SlotSize1=0.75
+ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003
+ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012
+ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006
+ContentBrowserDrawer.SelectedPaths=/Game/ThirdPerson/HUD
+ContentBrowserDrawer.PluginFilters=
+ContentBrowserDrawer.Favorites.SelectedPaths=
+FavoritePaths=
+ContentBrowserDrawer.SelectedCollections=
+ContentBrowserDrawer.ExpandedCollections=
+ContentBrowserDrawer.ThumbnailSize=2
+ContentBrowserDrawer.CurrentViewType=1
+ContentBrowserTab2.SourcesExpanded=True
+ContentBrowserTab2.FavoritesAreaExpanded=False
+ContentBrowserTab2.PathAreaExpanded=True
+ContentBrowserTab2.CollectionAreaExpanded=False
+ContentBrowserTab2.FavoritesSearchAreaExpanded=False
+ContentBrowserTab2.PathSearchAreaExpanded=False
+ContentBrowserTab2.CollectionSearchAreaExpanded=False
+ContentBrowserTab2.VerticalSplitter.SlotSize0=0.150000006
+ContentBrowserTab2.VerticalSplitter.SlotSize1=0.75
+ContentBrowserTab2.FavoriteSplitter.SlotSize0=0.200000003
+ContentBrowserTab2.FavoriteSplitter.SlotSize1=0.800000012
+ContentBrowserTab2.FavoriteSplitter.SlotSize2=0.400000006
+ContentBrowserTab2.SelectedPaths=/Game/ThirdPerson/HUD
+ContentBrowserTab2.PluginFilters=
+ContentBrowserTab2.Favorites.SelectedPaths=
+ContentBrowserTab2.SelectedCollections=
+ContentBrowserTab2.ExpandedCollections=
+ContentBrowserTab2.ThumbnailSize=2
+ContentBrowserTab2.CurrentViewType=1
+ToolbarOpenBPClass.ThumbnailSize=2
+ToolbarOpenBPClass.CurrentViewType=0
+AssetPropertyPicker.ThumbnailSize=2
+AssetPropertyPicker.CurrentViewType=0
+ContentBrowserTab1.SourcesExpanded=True
+ContentBrowserTab1.FavoritesAreaExpanded=False
+ContentBrowserTab1.PathAreaExpanded=True
+ContentBrowserTab1.CollectionAreaExpanded=False
+ContentBrowserTab1.FavoritesSearchAreaExpanded=False
+ContentBrowserTab1.PathSearchAreaExpanded=False
+ContentBrowserTab1.CollectionSearchAreaExpanded=False
+ContentBrowserTab1.VerticalSplitter.SlotSize0=0.150000006
+ContentBrowserTab1.VerticalSplitter.SlotSize1=0.75
+ContentBrowserTab1.FavoriteSplitter.SlotSize0=0.200000003
+ContentBrowserTab1.FavoriteSplitter.SlotSize1=0.800000012
+ContentBrowserTab1.FavoriteSplitter.SlotSize2=0.400000006
+ContentBrowserTab1.PluginFilters=
+ContentBrowserTab1.Favorites.SelectedPaths=
+ContentBrowserTab1.SelectedCollections=
+ContentBrowserTab1.ExpandedCollections=
+ContentBrowserTab1.ThumbnailSize=2
+ContentBrowserTab1.CurrentViewType=1
+
+[PlacementMode]
+RecentlyPlaced=/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing;
+
+[MessageLog]
+LastLogListing=PIE
+
+[ContentBrowserRecent]
+MRUItem0=/Game/ThirdPerson/HUD/415_HUD
+MRUItem1=/Game/ThirdPerson/HUD/Base
+MRUItem2=/Game/ThirdPerson/Maps/ThirdPersonMap
+MRUItem3=/Game/Blueprints/BP_AI
+MRUItem4=/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter
+MRUItem5=/Game/ThirdPerson/Blueprints/Enemies/BP_Homing
+MRUItem6=/Game/ThirdPerson/Blueprints/Enemies/BP_HomingProjectile
+MRUItem7=/Game/ThirdPerson/Maps/MainMenu
+MRUItem8=/Game/ThirdPerson/HUD/W_MainMenu
+
+[DetailCategories]
+BP_Homing_C.TransformCommon=True
+BP_Homing_C.Animation=True
+BP_Homing_C.Mesh=True
+BP_Homing_C.Tick=True
+BP_Homing_C.Default=True
+BP_Homing_C.ComponentTick=True
+BP_Homing_C.Clothing=True
+BP_Homing_C.Physics=True
+BP_Homing_C.Collision=True
+BP_Homing_C.LeaderPoseComponent=True
+BP_Homing_C.Lighting=True
+BP_Homing_C.AnimationRig=True
+BP_Homing_C.Deformer=True
+BP_Homing_C.SkinWeights=True
+BP_Homing_C.Rendering=True
+BP_Homing_C.HLOD=True
+BP_Homing_C.PathTracing=True
+BP_Homing_C.Mobile=True
+BP_Homing_C.Navigation=True
+BP_Homing_C.RayTracing=True
+BP_Homing_C.VirtualTexture=True
+BP_Homing_C.Tags=True
+BP_Homing_C.AssetUserData=True
+BP_Homing_C.Replication=True
+BP_Homing_C.ComponentReplication=True
+BP_Homing_C.Activation=True
+BP_Homing_C.Variable=True
+BP_Homing_C.Cooking=True
+BP_Homing_C.Character Movement (General Settings)=True
+BP_Homing_C.Character Movement: Walking=True
+BP_Homing_C.Character Movement: Jumping / Falling=True
+BP_Homing_C.Character Movement (Networking)=True
+BP_Homing_C.Character Movement: Swimming=True
+BP_Homing_C.Character Movement: Flying=True
+BP_Homing_C.Character Movement: Custom Movement=True
+BP_Homing_C.Character Movement (Rotation Settings)=True
+BP_Homing_C.Character Movement: Physics Interaction=True
+BP_Homing_C.Character Movement=True
+BP_Homing_C.Character Movement: Avoidance=True
+BP_Homing_C.RootMotion=True
+BP_Homing_C.Character Movement: NavMesh Movement=True
+BP_Homing_C.NavMovement=True
+BP_Homing_C.Velocity=True
+BP_Homing_C.PlanarMovement=True
+BP_Homing_C.MovementComponent=True
+BP_Homing_C.Shape=True
+BP_Homing_C.Character=True
+BP_Homing_C.Camera=True
+BP_Homing_C.Pawn=True
+BP_Homing_C.Actor=True
+BP_Homing_C.Input=True
+BP_Homing_C.WorldPartition=True
+BP_Homing_C.Events=True
+BP_HomingProjectile_C.Default=True
+BP_HomingProjectile_C.Tick=True
+BP_HomingProjectile_C.Replication=True
+BP_HomingProjectile_C.Rendering=True
+BP_HomingProjectile_C.Collision=True
+BP_HomingProjectile_C.Actor=True
+BP_HomingProjectile_C.Input=True
+BP_HomingProjectile_C.HLOD=True
+BP_HomingProjectile_C.Physics=True
+BP_HomingProjectile_C.WorldPartition=True
+BP_HomingProjectile_C.Events=True
+RadialForceComponent.Variable=True
+RadialForceComponent.TransformCommon=True
+RadialForceComponent.Sockets=True
+RadialForceComponent.RadialForceComponent=True
+RadialForceComponent.Impulse=True
+RadialForceComponent.Force=True
+RadialForceComponent.ComponentTick=True
+RadialForceComponent.Destructible=True
+RadialForceComponent.Rendering=True
+RadialForceComponent.Tags=True
+RadialForceComponent.ComponentReplication=True
+RadialForceComponent.Activation=True
+RadialForceComponent.Cooking=True
+RadialForceComponent.Events=True
+MainMenu_C.Tick=True
+MainMenu_C.Replication=True
+MainMenu_C.Actor=True
+MainMenu_C.Input=True
+MainMenu_C.HLOD=True
+MainMenu_C.Physics=True
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+CryptoKeysSettings.Signing=True
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+InputTriggerPulse.Trigger Settings=True
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+GarbageCollectionSettings.General=True
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+GarbageCollectionSettings.Debug=True
+Engine.Fonts=True
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+Engine.Subtitles=True
+Engine.Blueprints=True
+Engine.Anim Blueprints=True
+Engine.Framerate=True
+Engine.Timecode=True
+Engine.Screenshots=True
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+InputSettings.Console=True
+InterchangeProjectSettings.ImportContent=True
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+InterchangeProjectSettings.Editor Generic Pipeline Class=True
+LandscapeSettings.Layers=True
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+NavigationSystemV1.Navigation=True
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+NavigationSystemV1.Navigation Enforcing=True
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+NetworkSettings.libcurl=True
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+RendererSettings.Mobile=True
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+WorldPartitionEditorSettings.MapConversion=True
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+EditorProjectAppearanceSettings.Units=True
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+PaperImporterSettings.NewAssetSettings=True
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+EditorPerformanceProjectSettings.ViewportResolution=True
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+TextureImportSettings.VirtualTextures=True
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+UMGEditorProjectSettings.Compiler=True
+UMGEditorProjectSettings.Class Filtering=True
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+AndroidRuntimeSettings.APK Packaging=True
+AndroidRuntimeSettings.App Bundles=True
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+AndroidRuntimeSettings.GooglePlayServices=True
+AndroidRuntimeSettings.Icons=True
+AndroidRuntimeSettings.LaunchImages=True
+AndroidRuntimeSettings.GraphicsDebugger=True
+AndroidRuntimeSettings.Input=True
+AndroidRuntimeSettings.Audio=True
+AndroidRuntimeSettings.MultiTextureFormats=True
+AndroidRuntimeSettings.TextureFormatPriorities=True
+AndroidRuntimeSettings.Misc=True
+ShaderPlatformQualitySettings.Forward Rendering Overrides=True
+AndroidSDKSettings.SDKConfig=True
+IOSRuntimeSettings.Mobile Provision=True
+IOSRuntimeSettings.BundleInformation=True
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+IOSRuntimeSettings.FileSystem=True
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+IOSRuntimeSettings.OS Info=True
+IOSRuntimeSettings.PowerUsage=True
+IOSRuntimeSettings.Devices=True
+IOSRuntimeSettings.Build=True
+IOSRuntimeSettings.Online=True
+IOSRuntimeSettings.Extra PList Data=True
+IOSRuntimeSettings.RequiredIOSIcons=True
+IOSRuntimeSettings.OptionalIOSIcons=True
+IOSRuntimeSettings.RequiredTVOSAssets=True
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+IOSRuntimeSettings.LaunchScreen=True
+IOSRuntimeSettings.Audio=True
+IOSRuntimeSettings.Misc=True
+MacTargetSettings.Targeted RHIs=True
+MacTargetSettings.Rendering=True
+MacTargetSettings.Packaging=True
+MacTargetSettings.Splash=True
+MacTargetSettings.Icon=True
+MacTargetSettings.Audio=True
+AndroidFileServerRuntimeSettings.Packaging=True
+AndroidFileServerRuntimeSettings.Deployment=True
+AndroidFileServerRuntimeSettings.Connection=True
+AvfMediaSettings.Debug=True
+DataflowSettings.PinColors=True
+DataflowSettings.NodeColors=True
+FractureModeSettings.Fracture Mode=True
+GeometryCacheStreamerSettings.Geometry Cache Streamer=True
+GooglePADRuntimeSettings.Packaging=True
+ImgMediaSettings.General=True
+ImgMediaSettings.Caching=True
+ImgMediaSettings.EXR=True
+ImgMediaSettings.Proxies=True
+LevelSequenceEditorSettings.Tracks=True
+LevelSequenceEditorSettings.Playback=True
+ModelingToolsEditorModeSettings.Modeling Mode=True
+ModelingComponentsSettings.Modeling Tools=True
+NiagaraSettings.Niagara=True
+NiagaraSettings.Viewport=True
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+NiagaraSettings.Renderer=True
+NiagaraSettings.LightRenderer=True
+NiagaraSettings.SkeletalMeshDI=True
+NiagaraSettings.StaticMeshDI=True
+NiagaraSettings.AsyncGpuTraceDI=True
+NiagaraSettings.SimCache=True
+NiagaraEditorSettings.Niagara=True
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+NiagaraEditorSettings.Niagara Colors=True
+PaperRuntimeSettings.Experimental=True
+PaperRuntimeSettings.Settings=True
+PythonScriptPluginSettings.Python=True
+PythonScriptPluginSettings.PythonRemoteExecution=True
+ResonanceAudioSettings.Reverb=True
+ResonanceAudioSettings.General=True
+TakeRecorderProjectSettings.Take Recorder=True
+TakeRecorderProjectSettings.Movie Scene Take Settings=True
+TakeRecorderProjectSettings.Microphone Audio Recorder=True
+TakeRecorderProjectSettings.Animation Recorder=True
+TakeRecorderProjectSettings.World Recorder=True
+TcpMessagingSettings.Transport=True
+UdpMessagingSettings.Availability=True
+UdpMessagingSettings.Transport=True
+UdpMessagingSettings.Tunnel=True
+WmfMediaSettings.Media=True
+WmfMediaSettings.Debug=True
+RecastNavMesh.TimeSlicing=True
+AndroidRuntimeSettings.AdvancedBuild=True
+AndroidRuntimeSettings.Project SDK Override=True
+Engine.PerQualityLevelProperty=True
+Button.Layout=True
+Button.Appearance=True
+Button.Interaction=True
+Button.Accessibility=True
+Button.Behavior=True
+Button.Render Transform=True
+Button.Performance=True
+Button.Clipping=True
+Button.Navigation=True
+Button.Localization=True
+Button.Events=True
+PropertyWrapper.Events=True
+PropertyWrapper.DefaultValueCategory=True
+PropertyWrapper.Variable=True
+K2Node_VariableGet.Variable=True
+K2Node_VariableGet.DefaultValueCategory=True
+K2Node_VariableGet.Events=True
+K2Node_VariableSet.Variable=True
+K2Node_VariableSet.DefaultValueCategory=True
+EdGraph.Graph=True
+CapsuleComponent.Variable=True
+CapsuleComponent.TransformCommon=True
+CapsuleComponent.Sockets=True
+CapsuleComponent.Shape=True
+CapsuleComponent.Navigation=True
+CapsuleComponent.HLOD=True
+CapsuleComponent.ComponentTick=True
+CapsuleComponent.Rendering=True
+CapsuleComponent.PathTracing=True
+CapsuleComponent.Physics=True
+CapsuleComponent.Collision=True
+CapsuleComponent.Tags=True
+CapsuleComponent.ComponentReplication=True
+CapsuleComponent.Cooking=True
+CapsuleComponent.Events=True
+BP_ThirdPersonCharacter_C.TransformCommon=True
+BP_ThirdPersonCharacter_C.Animation=True
+BP_ThirdPersonCharacter_C.Mesh=True
+BP_ThirdPersonCharacter_C.Tick=True
+BP_ThirdPersonCharacter_C.Camera=True
+BP_ThirdPersonCharacter_C.Default=True
+BP_ThirdPersonCharacter_C.ComponentTick=True
+BP_ThirdPersonCharacter_C.Physics=True
+BP_ThirdPersonCharacter_C.Collision=True
+BP_ThirdPersonCharacter_C.Clothing=True
+BP_ThirdPersonCharacter_C.Lighting=True
+BP_ThirdPersonCharacter_C.LeaderPoseComponent=True
+BP_ThirdPersonCharacter_C.AnimationRig=True
+BP_ThirdPersonCharacter_C.Deformer=True
+BP_ThirdPersonCharacter_C.SkinWeights=True
+BP_ThirdPersonCharacter_C.Rendering=True
+BP_ThirdPersonCharacter_C.HLOD=True
+BP_ThirdPersonCharacter_C.PathTracing=True
+BP_ThirdPersonCharacter_C.Mobile=True
+BP_ThirdPersonCharacter_C.Navigation=True
+BP_ThirdPersonCharacter_C.RayTracing=True
+BP_ThirdPersonCharacter_C.VirtualTexture=True
+BP_ThirdPersonCharacter_C.Tags=True
+BP_ThirdPersonCharacter_C.AssetUserData=True
+BP_ThirdPersonCharacter_C.Replication=True
+BP_ThirdPersonCharacter_C.ComponentReplication=True
+BP_ThirdPersonCharacter_C.Activation=True
+BP_ThirdPersonCharacter_C.Variable=True
+BP_ThirdPersonCharacter_C.Cooking=True
+BP_ThirdPersonCharacter_C.Character Movement (General Settings)=True
+BP_ThirdPersonCharacter_C.Character Movement: Walking=True
+BP_ThirdPersonCharacter_C.Character Movement: Jumping / Falling=True
+BP_ThirdPersonCharacter_C.Character Movement (Networking)=True
+BP_ThirdPersonCharacter_C.Character Movement: Swimming=True
+BP_ThirdPersonCharacter_C.Character Movement: Flying=True
+BP_ThirdPersonCharacter_C.Character Movement: Custom Movement=True
+BP_ThirdPersonCharacter_C.Character Movement (Rotation Settings)=True
+BP_ThirdPersonCharacter_C.Character Movement: Physics Interaction=True
+BP_ThirdPersonCharacter_C.Character Movement=True
+BP_ThirdPersonCharacter_C.Character Movement: Avoidance=True
+BP_ThirdPersonCharacter_C.RootMotion=True
+BP_ThirdPersonCharacter_C.Character Movement: NavMesh Movement=True
+BP_ThirdPersonCharacter_C.NavMovement=True
+BP_ThirdPersonCharacter_C.Velocity=True
+BP_ThirdPersonCharacter_C.PlanarMovement=True
+BP_ThirdPersonCharacter_C.MovementComponent=True
+BP_ThirdPersonCharacter_C.Shape=True
+BP_ThirdPersonCharacter_C.Character=True
+BP_ThirdPersonCharacter_C.Pawn=True
+BP_ThirdPersonCharacter_C.Actor=True
+BP_ThirdPersonCharacter_C.Input=True
+BP_ThirdPersonCharacter_C.WorldPartition=True
+BP_ThirdPersonCharacter_C.Events=True
+BP_ThirdPersonCharacter_C.Materials=True
+StaticMeshComponent.Variable=True
+StaticMeshComponent.TransformCommon=True
+StaticMeshComponent.Sockets=True
+StaticMeshComponent.StaticMesh=True
+StaticMeshComponent.Materials=True
+StaticMeshComponent.ComponentTick=True
+StaticMeshComponent.Physics=True
+StaticMeshComponent.Collision=True
+StaticMeshComponent.HLOD=True
+StaticMeshComponent.Lighting=True
+StaticMeshComponent.PathTracing=True
+StaticMeshComponent.Rendering=True
+StaticMeshComponent.Navigation=True
+StaticMeshComponent.VirtualTexture=True
+StaticMeshComponent.Tags=True
+StaticMeshComponent.ComponentReplication=True
+StaticMeshComponent.Cooking=True
+StaticMeshComponent.Events=True
+BoxComponent.Variable=True
+BoxComponent.TransformCommon=True
+BoxComponent.Sockets=True
+BoxComponent.Shape=True
+BoxComponent.Navigation=True
+BoxComponent.HLOD=True
+BoxComponent.ComponentTick=True
+BoxComponent.Rendering=True
+BoxComponent.PathTracing=True
+BoxComponent.Physics=True
+BoxComponent.Collision=True
+BoxComponent.Tags=True
+BoxComponent.ComponentReplication=True
+BoxComponent.Cooking=True
+BoxComponent.Events=True
+SkeletalMeshComponent.Variable=True
+SkeletalMeshComponent.TransformCommon=True
+SkeletalMeshComponent.Sockets=True
+SkeletalMeshComponent.Animation=True
+SkeletalMeshComponent.Mesh=True
+SkeletalMeshComponent.ComponentTick=True
+SkeletalMeshComponent.Clothing=True
+SkeletalMeshComponent.LeaderPoseComponent=True
+SkeletalMeshComponent.Physics=True
+SkeletalMeshComponent.AnimationRig=True
+SkeletalMeshComponent.Collision=True
+SkeletalMeshComponent.Deformer=True
+SkeletalMeshComponent.Lighting=True
+SkeletalMeshComponent.SkinWeights=True
+SkeletalMeshComponent.HLOD=True
+SkeletalMeshComponent.Rendering=True
+SkeletalMeshComponent.PathTracing=True
+SkeletalMeshComponent.Navigation=True
+SkeletalMeshComponent.VirtualTexture=True
+SkeletalMeshComponent.Tags=True
+SkeletalMeshComponent.ComponentReplication=True
+SkeletalMeshComponent.Activation=True
+SkeletalMeshComponent.Cooking=True
+SkeletalMeshComponent.Events=True
+CharacterMovementComponent.Variable=True
+CharacterMovementComponent.Sockets=True
+CharacterMovementComponent.Character Movement (General Settings)=True
+CharacterMovementComponent.Character Movement: Walking=True
+CharacterMovementComponent.Character Movement: Jumping / Falling=True
+CharacterMovementComponent.ComponentTick=True
+CharacterMovementComponent.Character Movement (Networking)=True
+CharacterMovementComponent.Character Movement: Swimming=True
+CharacterMovementComponent.Character Movement: Flying=True
+CharacterMovementComponent.Character Movement: Custom Movement=True
+CharacterMovementComponent.Character Movement (Rotation Settings)=True
+CharacterMovementComponent.Character Movement: Physics Interaction=True
+CharacterMovementComponent.Character Movement=True
+CharacterMovementComponent.Character Movement: Avoidance=True
+CharacterMovementComponent.RootMotion=True
+CharacterMovementComponent.Character Movement: NavMesh Movement=True
+CharacterMovementComponent.NavMovement=True
+CharacterMovementComponent.Velocity=True
+CharacterMovementComponent.PlanarMovement=True
+CharacterMovementComponent.MovementComponent=True
+CharacterMovementComponent.Tags=True
+CharacterMovementComponent.ComponentReplication=True
+CharacterMovementComponent.Activation=True
+CharacterMovementComponent.Cooking=True
+CharacterMovementComponent.Events=True
+BP_AI_C.TransformCommon=True
+BP_AI_C.Animation=True
+BP_AI_C.Mesh=True
+BP_AI_C.Tick=True
+BP_AI_C.Default=True
+BP_AI_C.ComponentTick=True
+BP_AI_C.Clothing=True
+BP_AI_C.Physics=True
+BP_AI_C.Collision=True
+BP_AI_C.LeaderPoseComponent=True
+BP_AI_C.Lighting=True
+BP_AI_C.AnimationRig=True
+BP_AI_C.Deformer=True
+BP_AI_C.SkinWeights=True
+BP_AI_C.Rendering=True
+BP_AI_C.HLOD=True
+BP_AI_C.PathTracing=True
+BP_AI_C.Mobile=True
+BP_AI_C.Navigation=True
+BP_AI_C.RayTracing=True
+BP_AI_C.VirtualTexture=True
+BP_AI_C.Tags=True
+BP_AI_C.AssetUserData=True
+BP_AI_C.Replication=True
+BP_AI_C.ComponentReplication=True
+BP_AI_C.Activation=True
+BP_AI_C.Variable=True
+BP_AI_C.Cooking=True
+BP_AI_C.Character Movement (General Settings)=True
+BP_AI_C.Character Movement: Walking=True
+BP_AI_C.Character Movement: Jumping / Falling=True
+BP_AI_C.Character Movement (Networking)=True
+BP_AI_C.Character Movement: Swimming=True
+BP_AI_C.Character Movement: Flying=True
+BP_AI_C.Character Movement: Custom Movement=True
+BP_AI_C.Character Movement (Rotation Settings)=True
+BP_AI_C.Character Movement: Physics Interaction=True
+BP_AI_C.Character Movement=True
+BP_AI_C.Character Movement: Avoidance=True
+BP_AI_C.RootMotion=True
+BP_AI_C.Character Movement: NavMesh Movement=True
+BP_AI_C.NavMovement=True
+BP_AI_C.Velocity=True
+BP_AI_C.PlanarMovement=True
+BP_AI_C.MovementComponent=True
+BP_AI_C.Shape=True
+BP_AI_C.Character=True
+BP_AI_C.Camera=True
+BP_AI_C.Pawn=True
+BP_AI_C.Actor=True
+BP_AI_C.Input=True
+BP_AI_C.WorldPartition=True
+BP_AI_C.Events=True
+BP_AI_C.Materials=True
+PawnSensingComponent.Variable=True
+PawnSensingComponent.Sockets=True
+PawnSensingComponent.AI=True
+PawnSensingComponent.Tags=True
+PawnSensingComponent.ComponentTick=True
+PawnSensingComponent.ComponentReplication=True
+PawnSensingComponent.Cooking=True
+PawnSensingComponent.Events=True
+Base_C.Tick=True
+Base_C.Classes=True
+Base_C.Game=True
+Base_C.GameMode=True
+Base_C.Physics=True
+Base_C.Events=True
+415_HUD_C.Default=True
+415_HUD_C.Appearance=True
+415_HUD_C.Input=True
+415_HUD_C.Interaction=True
+415_HUD_C.Designer=True
+415_HUD_C.Performance=True
+415_HUD_C.Layout=True
+415_HUD_C.Behavior=True
+415_HUD_C.Render Transform=True
+415_HUD_C.Localization=True
+415_HUD_C.Accessibility=True
+415_HUD_C.Clipping=True
+415_HUD_C.Navigation=True
+EdGraph.Inputs=True
+EdGraph.Outputs=True
+ProgressBar.Layout=True
+ProgressBar.Style=True
+ProgressBar.Progress=True
+ProgressBar.Accessibility=True
+ProgressBar.Appearance=True
+ProgressBar.Behavior=True
+ProgressBar.Render Transform=True
+ProgressBar.Performance=True
+ProgressBar.Clipping=True
+ProgressBar.Navigation=True
+ProgressBar.Localization=True
+TextBlock.Layout=True
+TextBlock.Content=True
+TextBlock.Appearance=True
+TextBlock.Accessibility=True
+TextBlock.Performance=True
+TextBlock.Clipping=True
+TextBlock.Wrapping=True
+TextBlock.Behavior=True
+TextBlock.Render Transform=True
+TextBlock.Navigation=True
+TextBlock.Localization=True
+CanvasPanel.Behavior=True
+CanvasPanel.Accessibility=True
+CanvasPanel.Render Transform=True
+CanvasPanel.Performance=True
+CanvasPanel.Clipping=True
+CanvasPanel.Navigation=True
+CanvasPanel.Localization=True
+
+[AssetEditorToolkitTabLocation]
+/Game/ThirdPerson/Blueprints/Enemies/BP_HomingProjectile.BP_HomingProjectile=1
+/Game/ThirdPerson/Maps/MainMenu.MainMenu:PersistentLevel.MainMenu=1
+/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing=1
+/Game/ThirdPerson/HUD/W_MainMenu.W_MainMenu=1
+/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.BP_ThirdPersonCharacter=1
+/Game/ThirdPerson/HUD/Base.Base=1
+
+[/Script/BlueprintGraph.BlueprintEditorSettings]
+bDrawMidpointArrowsInBlueprints=False
+bShowGraphInstructionText=True
+bHideUnrelatedNodes=False
+bShowShortTooltips=True
+bEnableInputTriggerSupportWarnings=False
+bSplitContextTargetSettings=True
+bExposeAllMemberComponentFunctions=True
+bShowContextualFavorites=False
+bExposeDeprecatedFunctions=False
+bCompactCallOnMemberNodes=False
+bFlattenFavoritesMenus=True
+bAutoCastObjectConnections=False
+bShowViewportOnSimulate=False
+bSpawnDefaultBlueprintNodes=True
+bHideConstructionScriptComponentsInDetailsView=True
+bHostFindInBlueprintsInGlobalTab=True
+bNavigateToNativeFunctionsFromCallNodes=True
+bDoubleClickNavigatesToParent=True
+bEnableTypePromotion=True
+TypePromotionPinDenyList=("string","text")
+BreakpointReloadMethod=RestoreAll
+bEnablePinValueInspectionTooltips=True
+bEnableNamespaceEditorFeatures=True
+bEnableContextMenuTimeSlicing=False
+bFavorPureCastNodes=False
+SaveOnCompile=SoC_Never
+bJumpToNodeErrors=False
+bAllowExplicitImpureNodeDisabling=False
+bShowActionMenuItemSignatures=False
+bBlueprintNodeUniqueNames=False
+bShowDetailedCompileResults=False
+CompileEventDisplayThresholdMs=5
+NodeTemplateCacheCapMB=20.000000
+bShowInheritedVariables=False
+bAlwaysShowInterfacesInOverrides=True
+bShowParentClassInOverrides=True
+bShowEmptySections=True
+bShowAccessSpecifier=False
+Bookmarks=()
+PerBlueprintSettings=()
+bIncludeCommentNodesInBookmarksTab=True
+bShowBookmarksForCurrentDocumentOnlyInTab=False
+GraphEditorQuickJumps=()
+
+[/Script/Engine.WorldPartitionEditorPerProjectUserSettings]
+bHideEditorDataLayers=False
+bHideRuntimeDataLayers=False
+bHideDataLayerActors=True
+bHideUnloadedActors=False
+bShowOnlySelectedActors=False
+bHighlightSelectedDataLayers=True
+bHideLevelInstanceContent=True
+bDisableLoadingOfLastLoadedRegions=False
+bBugItGoLoadRegion=False
+bShowCellCoords=False
+PerWorldEditorSettings=(("/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap", ()))
+
+[UMGEditor.Designer]
+bCommonResolutionSelected=False
+PreviewWidth=1280
+PreviewHeight=720
+PreviewAspectRatio=16:9
+bIsInPortraitMode=False
+ProfileName=
+ScaleFactor=1
+bCanPreviewSwapAspectRatio=False
+
+[UMGSequencerSettings SequencerSettings]
+AutoChangeMode=None
+AllowEditsMode=AllEdits
+KeyGroupMode=KeyChanged
+KeyInterpolation=Auto
+bAutoSetTrackDefaults=False
+SpawnPosition=SSP_Origin
+bCreateSpawnableCameras=True
+bShowRangeSlider=False
+bIsSnapEnabled=True
+bSnapKeyTimesToInterval=True
+bSnapKeyTimesToKeys=True
+bSnapSectionTimesToInterval=True
+bSnapSectionTimesToSections=True
+bSnapKeysAndSectionsToPlayRange=False
+bSnapPlayTimeToKeys=False
+bSnapPlayTimeToSections=False
+bSnapPlayTimeToMarkers=False
+bSnapPlayTimeToInterval=True
+bSnapPlayTimeToPressedKey=True
+bSnapPlayTimeToDraggedKey=True
+bSnapCurveValueToInterval=False
+bShowSelectedNodesOnly=False
+bRewindOnRecord=False
+bLeftMouseDragDoesMarquee=False
+ZoomPosition=SZP_CurrentTime
+bAutoScrollEnabled=False
+bLinkCurveEditorTimeRange=False
+bSynchronizeCurveEditorSelection=True
+bIsolateCurveEditorToSelection=True
+LoopMode=SLM_NoLoop
+bResetPlayheadWhenNavigating=False
+bKeepCursorInPlayRangeWhileScrubbing=False
+bKeepPlayRangeInSectionBounds=True
+ZeroPadFrames=0
+JumpFrameIncrement=(Value=5)
+bShowLayerBars=True
+bShowKeyBars=True
+bInfiniteKeyAreas=False
+bShowChannelColors=False
+bShowStatusBar=True
+bShowTickLines=True
+bShowSequencerToolbar=True
+KeyAreaCurveExtents=
+KeyAreaHeightWithCurves=15.000000
+ReduceKeysTolerance=0.000100
+bDeleteKeysWhenTrimming=True
+bDisableSectionsAfterBaking=True
+SectionColorTints=(B=142,G=102,R=88,A=255)
+SectionColorTints=(B=132,G=137,R=99,A=255)
+SectionColorTints=(B=92,G=127,R=110,A=255)
+SectionColorTints=(B=102,G=142,R=151,A=255)
+SectionColorTints=(B=101,G=119,R=147,A=255)
+SectionColorTints=(B=108,G=95,R=139,A=255)
+SectionColorTints=(B=121,G=74,R=109,A=255)
+bCleanPlaybackMode=True
+bActivateRealtimeViewports=True
+bEvaluateSubSequencesInIsolation=False
+bRerunConstructionScripts=True
+bShowDebugVisualization=False
+bVisualizePreAndPostRoll=True
+bCompileDirectorOnEvaluate=False
+TrajectoryPathCap=250
+FrameNumberDisplayFormat=Seconds
+MovieRendererName=
+bAutoExpandNodesOnSelection=True
+TreeViewWidth=0.300000
+
+[SlateAdditionalLayoutConfig]
+Viewport 1.LayoutType=FourPanes2x2
+FourPanes2x2.Viewport 1.Percentages0=X=0.500 Y=0.500
+FourPanes2x2.Viewport 1.Percentages1=X=0.500 Y=0.500
+FourPanes2x2.Viewport 1.Percentages2=X=0.500 Y=0.500
+FourPanes2x2.Viewport 1.Percentages3=X=0.500 Y=0.500
+FourPanes2x2.Viewport 1.Viewport0.TypeWithinLayout=Default
+FourPanes2x2.Viewport 1.Viewport1.TypeWithinLayout=Default
+FourPanes2x2.Viewport 1.Viewport2.TypeWithinLayout=Default
+FourPanes2x2.Viewport 1.Viewport3.TypeWithinLayout=Default
+FourPanes2x2.Viewport 1.bIsMaximized=True
+FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
+
+[DetailMultiObjectNodeExpansion]
+GeneralProjectSettings=True
+CryptoKeysSettings=True
+GameplayTagsSettings=True
+GameMapsSettings=True
+ProjectPackagingSettings=True
+AssetManagerSettings=True
+AISystem=True
+AnimationSettings=True
+AnimationModifierSettings=True
+AudioSettings=True
+ChaosSolverSettings=True
+CineCameraSettings=True
+ConsoleSettings=True
+ControlRigSettings=True
+CookerSettings=True
+CrowdManager=True
+DebugCameraControllerSettings=True
+EnhancedInputDeveloperSettings=True
+EnhancedInputEditorProjectSettings=True
+GameplayDebuggerConfig=True
+GarbageCollectionSettings=True
+Engine=True
+HierarchicalLODSettings=True
+InputSettings=True
+InterchangeProjectSettings=True
+LandscapeSettings=True
+LevelSequenceProjectSettings=True
+MetaSoundSettings=True
+RecastNavMesh=True
+NavigationSystemV1=True
+PhysicsSettings=True
+RendererSettings=True
+RendererOverrideSettings=True
+SlateSettings=True
+StreamingSettings=True
+TextureEncodingProjectSettings=True
+UserInterfaceSettings=True
+LevelEditor2DSettings=True
+EditorProjectAppearanceSettings=True
+BlueprintEditorProjectSettings=True
+ClassViewerProjectSettings=True
+DDCProjectSettings=True
+MovieSceneToolsProjectSettings=True
+PaperImporterSettings=True
+EditorPerformanceProjectSettings=True
+SourceControlPreferences=True
+StructViewerProjectSettings=True
+UMGEditorProjectSettings=True
+AndroidRuntimeSettings=True
+ShaderPlatformQualitySettings=True
+IOSRuntimeSettings=True
+MacTargetSettings=True
+AndroidFileServerRuntimeSettings=True
+AvfMediaSettings=True
+DataflowSettings=True
+FractureModeSettings=True
+ImgMediaSettings=True
+LevelSequenceEditorSettings=True
+ModelingToolsEditorModeSettings=True
+ModelingComponentsSettings=True
+NiagaraSettings=True
+NiagaraEditorSettings=True
+PythonScriptPluginSettings=True
+ResonanceAudioSettings=True
+TakeRecorderProjectSettings=True
+TcpMessagingSettings=True
+UdpMessagingSettings=True
+WmfMediaSettings=True
+AndroidSDKSettings=True
+
+[DetailPropertyExpansion]
+ProjectPackagingSettings="\"Object.Packaging.IniKeyDenylist\" \"Object.Packaging.IniSectionDenylist\" "
+Object=
+AnimationSettings="\"Object.Compression.KeyEndEffectorsMatchNameArray\" \"Object.Mirroring.MirrorFindReplaceExpressions\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[0]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[1]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[10]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[11]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[12]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[13]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[14]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[15]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[16]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[17]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[18]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[19]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[2]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[20]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[3]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[4]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[5]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[6]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[7]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[8]\" \"Object.Mirroring.MirrorFindReplaceExpressions.MirrorFindReplaceExpressions[9]\" "
+DeveloperSettings=
+CineCameraSettings="\"Object.Lens.LensPresets\" \"Object.Lens.LensPresets.LensPresets[0]\" \"Object.Lens.LensPresets.LensPresets[0].LensSettings\" \"Object.Lens.LensPresets.LensPresets[1]\" \"Object.Lens.LensPresets.LensPresets[1].LensSettings\" \"Object.Lens.LensPresets.LensPresets[2]\" \"Object.Lens.LensPresets.LensPresets[2].LensSettings\" \"Object.Lens.LensPresets.LensPresets[3]\" \"Object.Lens.LensPresets.LensPresets[3].LensSettings\" \"Object.Lens.LensPresets.LensPresets[4]\" \"Object.Lens.LensPresets.LensPresets[4].LensSettings\" \"Object.Lens.LensPresets.LensPresets[5]\" \"Object.Lens.LensPresets.LensPresets[5].LensSettings\" \"Object.Lens.LensPresets.LensPresets[6]\" \"Object.Lens.LensPresets.LensPresets[6].LensSettings\" \"Object.Lens.LensPresets.LensPresets[7]\" \"Object.Lens.LensPresets.LensPresets[7].LensSettings\" \"Object.Lens.LensPresets.LensPresets[8]\" \"Object.Lens.LensPresets.LensPresets[8].LensSettings\" \"Object.Filmback.FilmbackPresets\" "
+ConsoleSettings="\"Object.AutoComplete.ManualAutoCompleteList\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[0]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[1]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[10]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[100]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[101]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[102]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[103]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[104]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[105]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[106]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[107]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[108]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[109]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[11]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[110]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[111]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[112]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[113]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[114]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[115]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[116]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[117]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[118]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[119]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[12]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[120]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[121]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[122]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[123]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[124]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[125]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[126]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[127]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[128]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[129]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[13]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[130]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[131]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[132]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[133]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[134]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[135]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[136]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[137]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[138]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[139]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[14]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[140]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[141]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[142]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[143]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[144]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[145]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[146]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[147]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[148]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[149]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[15]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[150]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[151]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[152]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[153]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[154]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[155]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[156]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[157]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[158]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[159]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[16]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[160]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[161]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[162]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[163]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[164]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[165]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[166]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[167]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[168]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[169]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[17]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[170]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[171]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[172]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[173]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[174]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[175]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[176]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[177]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[178]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[179]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[18]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[180]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[181]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[19]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[2]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[20]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[21]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[22]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[23]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[24]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[25]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[26]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[27]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[28]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[29]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[3]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[30]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[31]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[32]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[33]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[34]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[35]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[36]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[37]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[38]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[39]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[4]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[40]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[41]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[42]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[43]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[44]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[45]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[46]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[47]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[48]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[49]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[5]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[50]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[51]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[52]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[53]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[54]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[55]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[56]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[57]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[58]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[59]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[6]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[60]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[61]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[62]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[63]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[64]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[65]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[66]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[67]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[68]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[69]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[7]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[70]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[71]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[72]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[73]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[74]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[75]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[76]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[77]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[78]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[79]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[8]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[80]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[81]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[82]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[83]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[84]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[85]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[86]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[87]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[88]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[89]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[9]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[90]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[91]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[92]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[93]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[94]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[95]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[96]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[97]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[98]\" \"Object.AutoComplete.ManualAutoCompleteList.ManualAutoCompleteList[99]\" "
+CookerSettings="\"Object.Cooker.ClassesExcludedOnDedicatedServer\" \"Object.Cooker.ClassesExcludedOnDedicatedClient\" "
+CrowdManager="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
+CrowdManagerBase="\"Object.Config.AvoidanceConfig\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[0]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[1]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[2]\" \"Object.Config.AvoidanceConfig.AvoidanceConfig[3]\" "
+DebugCameraControllerSettings="\"Object.General.CycleViewModes\" "
+EnhancedInputDeveloperSettings="\"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" "
+DeveloperSettingsBackedByCVars="\"Object.Enhanced Input.PlatformSettings\" \"Object.Enhanced Input.Enhanced Input|World Subsystem\" "
+GameplayDebuggerConfig="\"Object.AddOns.Categories\" \"Object.AddOns.Categories.Categories[0]\" \"Object.AddOns.Categories.Categories[1]\" \"Object.AddOns.Categories.Categories[2]\" \"Object.AddOns.Categories.Categories[3]\" \"Object.AddOns.Categories.Categories[4]\" \"Object.AddOns.Categories.Categories[5]\" "
+InputSettings="\"Object.Bindings.AxisConfig\" \"Object.Bindings.AxisConfig.AxisConfig[0]\" \"Object.Bindings.AxisConfig.AxisConfig[1]\" \"Object.Bindings.AxisConfig.AxisConfig[10]\" \"Object.Bindings.AxisConfig.AxisConfig[11]\" \"Object.Bindings.AxisConfig.AxisConfig[12]\" \"Object.Bindings.AxisConfig.AxisConfig[13]\" \"Object.Bindings.AxisConfig.AxisConfig[14]\" \"Object.Bindings.AxisConfig.AxisConfig[15]\" \"Object.Bindings.AxisConfig.AxisConfig[16]\" \"Object.Bindings.AxisConfig.AxisConfig[17]\" \"Object.Bindings.AxisConfig.AxisConfig[18]\" \"Object.Bindings.AxisConfig.AxisConfig[19]\" \"Object.Bindings.AxisConfig.AxisConfig[2]\" \"Object.Bindings.AxisConfig.AxisConfig[20]\" \"Object.Bindings.AxisConfig.AxisConfig[21]\" \"Object.Bindings.AxisConfig.AxisConfig[22]\" \"Object.Bindings.AxisConfig.AxisConfig[23]\" \"Object.Bindings.AxisConfig.AxisConfig[24]\" \"Object.Bindings.AxisConfig.AxisConfig[25]\" \"Object.Bindings.AxisConfig.AxisConfig[26]\" \"Object.Bindings.AxisConfig.AxisConfig[27]\" \"Object.Bindings.AxisConfig.AxisConfig[28]\" \"Object.Bindings.AxisConfig.AxisConfig[29]\" \"Object.Bindings.AxisConfig.AxisConfig[3]\" \"Object.Bindings.AxisConfig.AxisConfig[30]\" \"Object.Bindings.AxisConfig.AxisConfig[31]\" \"Object.Bindings.AxisConfig.AxisConfig[32]\" \"Object.Bindings.AxisConfig.AxisConfig[33]\" \"Object.Bindings.AxisConfig.AxisConfig[34]\" \"Object.Bindings.AxisConfig.AxisConfig[35]\" \"Object.Bindings.AxisConfig.AxisConfig[36]\" \"Object.Bindings.AxisConfig.AxisConfig[37]\" \"Object.Bindings.AxisConfig.AxisConfig[38]\" \"Object.Bindings.AxisConfig.AxisConfig[39]\" \"Object.Bindings.AxisConfig.AxisConfig[4]\" \"Object.Bindings.AxisConfig.AxisConfig[40]\" \"Object.Bindings.AxisConfig.AxisConfig[41]\" \"Object.Bindings.AxisConfig.AxisConfig[42]\" \"Object.Bindings.AxisConfig.AxisConfig[43]\" \"Object.Bindings.AxisConfig.AxisConfig[44]\" \"Object.Bindings.AxisConfig.AxisConfig[45]\" \"Object.Bindings.AxisConfig.AxisConfig[46]\" \"Object.Bindings.AxisConfig.AxisConfig[47]\" \"Object.Bindings.AxisConfig.AxisConfig[48]\" \"Object.Bindings.AxisConfig.AxisConfig[49]\" \"Object.Bindings.AxisConfig.AxisConfig[5]\" \"Object.Bindings.AxisConfig.AxisConfig[50]\" \"Object.Bindings.AxisConfig.AxisConfig[51]\" \"Object.Bindings.AxisConfig.AxisConfig[52]\" \"Object.Bindings.AxisConfig.AxisConfig[6]\" \"Object.Bindings.AxisConfig.AxisConfig[7]\" \"Object.Bindings.AxisConfig.AxisConfig[8]\" \"Object.Bindings.AxisConfig.AxisConfig[9]\" \"Object.Platforms.PlatformSettings\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[0].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[1].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[2].Object.Hardware\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Device Properties\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Device Properties.Device Properties|Trigger Vibration\" \"Object.Platforms.PlatformSettings.Settings.Settings[3].Object.Hardware\" "
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+[Python]
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+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorScriptingUtilities.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorScriptingUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EditorScriptingUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Engine.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Engine.ini
new file mode 100644
index 0000000000000000000000000000000000000000..5ca5e625b3f4f804110688b276e8aaea9789efb0
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Engine.ini
@@ -0,0 +1,71 @@
+[Core.System]
+Paths=../../../Engine/Content
+Paths=%GAMEDIR%Content
+Paths=../../../Engine/Plugins/TraceUtilities/Content
+Paths=../../../Engine/Plugins/Bridge/Content
+Paths=../../../Engine/Plugins/Experimental/Dataflow/Content
+Paths=../../../Engine/Plugins/Experimental/MeshLODToolset/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosNiagara/Content
+Paths=../../../Engine/Plugins/Experimental/PythonScriptPlugin/Content
+Paths=../../../Engine/Plugins/Experimental/GeometryFlow/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosSolverPlugin/Content
+Paths=../../../Engine/Plugins/Experimental/UVEditor/Content
+Paths=../../../Engine/Plugins/Experimental/MeshModelingToolsetExp/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosCaching/Content
+Paths=../../../Engine/Plugins/Experimental/ChaosClothEditor/Content
+Paths=../../../Engine/Plugins/Experimental/FullBodyIK/Content
+Paths=../../../Engine/Plugins/Experimental/GeometryCollectionPlugin/Content
+Paths=../../../Engine/Plugins/Developer/AnimationSharing/Content
+Paths=../../../Engine/Plugins/Interchange/Runtime/Content
+Paths=../../../Engine/Plugins/MovieScene/SequencerScripting/Content
+Paths=../../../Engine/Plugins/Enterprise/GLTFExporter/Content
+Paths=../../../Engine/Plugins/Enterprise/DatasmithContent/Content
+Paths=../../../Engine/Plugins/Media/MediaPlate/Content
+Paths=../../../Engine/Plugins/Media/MediaCompositing/Content
+Paths=../../../Engine/Plugins/FX/Niagara/Content
+Paths=../../../Engine/Plugins/VirtualProduction/Takes/Content
+Paths=../../../Engine/Plugins/Animation/ControlRig/Content
+Paths=../../../Engine/Plugins/Animation/ControlRigSpline/Content
+Paths=../../../Engine/Plugins/Animation/IKRig/Content
+Paths=../../../Engine/Plugins/2D/Paper2D/Content
+Paths=../../../Engine/Plugins/Runtime/ResonanceAudio/Content
+Paths=../../../Engine/Plugins/Runtime/AudioWidgets/Content
+Paths=../../../Engine/Plugins/Runtime/Synthesis/Content
+Paths=../../../Engine/Plugins/Runtime/MeshModelingToolset/Content
+Paths=../../../Engine/Plugins/Runtime/AudioSynesthesia/Content
+Paths=../../../Engine/Plugins/Runtime/WaveTable/Content
+Paths=../../../Engine/Plugins/Runtime/GeometryProcessing/Content
+Paths=../../../Engine/Plugins/Runtime/Metasound/Content
+Paths=../../../Engine/Plugins/Editor/BlueprintHeaderView/Content
+Paths=../../../Engine/Plugins/Editor/ModelingToolsEditorMode/Content
+Paths=../../../Engine/Plugins/Editor/SpeedTreeImporter/Content
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+Paths=../../../Engine/Plugins/Editor/ObjectMixer/LightMixer/Content
+Paths=../../../Engine/Plugins/Editor/ObjectMixer/ObjectMixer/Content
+
+[/Script/AndroidPlatformEditor.AndroidSDKSettings]
+SDKPath=(Path="")
+NDKPath=(Path="")
+JavaPath=(Path="")
+
+[/Script/UdpMessaging.UdpMessagingSettings]
+EnabledByDefault=False
+EnableTransport=True
+bAutoRepair=True
+MaxSendRate=1.000000
+AutoRepairAttemptLimit=10
+WorkQueueSize=1024
+bStopServiceWhenAppDeactivates=True
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+MulticastEndpoint=230.0.0.1:6666
+MessageFormat=CborPlatformEndianness
+MulticastTimeToLive=1
+EnableTunnel=False
+TunnelUnicastEndpoint=
+TunnelMulticastEndpoint=
+
+[/Script/UnrealEd.UnrealEdEngine]
+TemplateMapInfos=(ThumbnailTexture=None,Thumbnail="/Engine/Maps/Templates/Thumbnails/OpenWorld.OpenWorld",Map="/Engine/Maps/Templates/OpenWorld",DisplayName="Open World",Category="OpenWorld")
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+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/EnhancedInput.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EnhancedInput.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/EnhancedInput.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/FullBodyIK.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/FullBodyIK.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/FullBodyIK.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/GLTFExporter.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/GLTFExporter.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/GLTFExporter.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/Game.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Game.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Game.ini
rename to TPSStarter/titaniumblood/Saved/Config/MacEditor/Game.ini
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/GameUserSettings.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/GameUserSettings.ini
new file mode 100644
index 0000000000000000000000000000000000000000..e8fee659ef844e33cff8043408a656bcbbd09c4d
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/GameUserSettings.ini
@@ -0,0 +1,29 @@
+[/Script/Engine.GameUserSettings]
+bUseVSync=False
+bUseDynamicResolution=False
+ResolutionSizeX=3456
+ResolutionSizeY=2234
+LastUserConfirmedResolutionSizeX=3456
+LastUserConfirmedResolutionSizeY=2234
+WindowPosX=-1
+WindowPosY=-1
+FullscreenMode=1
+LastConfirmedFullscreenMode=1
+PreferredFullscreenMode=1
+Version=5
+AudioQualityLevel=0
+LastConfirmedAudioQualityLevel=0
+FrameRateLimit=0.000000
+DesiredScreenWidth=1280
+bUseDesiredScreenHeight=False
+DesiredScreenHeight=720
+LastUserConfirmedDesiredScreenWidth=1280
+LastUserConfirmedDesiredScreenHeight=720
+LastRecommendedScreenWidth=-1.000000
+LastRecommendedScreenHeight=-1.000000
+LastCPUBenchmarkResult=-1.000000
+LastGPUBenchmarkResult=-1.000000
+LastGPUBenchmarkMultiplier=1.000000
+bUseHDRDisplayOutput=False
+HDRDisplayOutputNits=1000
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Hardware.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Hardware.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Hardware.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/IKRig.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/IKRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/IKRig.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Input.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Input.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Input.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/InstallBundle.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/InstallBundle.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/InstallBundle.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Interchange.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Interchange.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Interchange.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Lightmass.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Lightmass.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Lightmass.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Metasound.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Metasound.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Metasound.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Niagara.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Niagara.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Niagara.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/ObjectMixerSerializedData.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
rename to TPSStarter/titaniumblood/Saved/Config/MacEditor/ObjectMixerSerializedData.ini
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new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
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@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/RuntimeOptions.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/RuntimeOptions.ini
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index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/RuntimeOptions.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Scalability.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Scalability.ini
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index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
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+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/Synthesis.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/Synthesis.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
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+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/TraceDataFilters.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/TraceDataFilters.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
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@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/TraceUtilities.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/TraceUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
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+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/TraceUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/MacEditor/VariantManagerContent.ini b/TPSStarter/titaniumblood/Saved/Config/MacEditor/VariantManagerContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/MacEditor/VariantManagerContent.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Bridge.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Bridge.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Bridge.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Compat.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Compat.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Compat.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ControlRig.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ControlRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ControlRig.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DatasmithContent.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DatasmithContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DatasmithContent.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DeviceProfiles.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DeviceProfiles.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/DeviceProfiles.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/Editor.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Editor.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Editor.ini
rename to TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Editor.ini
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
rename to TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EditorScriptingUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/Engine.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Engine.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/Engine.ini
rename to TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Engine.ini
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EnhancedInput.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EnhancedInput.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/EnhancedInput.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/FullBodyIK.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/FullBodyIK.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/FullBodyIK.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/GLTFExporter.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/GLTFExporter.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/GLTFExporter.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Game.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Game.ini
new file mode 100644
index 0000000000000000000000000000000000000000..0e2255aea5c27b27a30e3adf4b7256161adec71e
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Game.ini
@@ -0,0 +1,3 @@
+[StartupActions]
+bAddPacks=False
+
diff --git a/TPSStarter/MyProject/Saved/Config/WindowsEditor/GameUserSettings.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/GameUserSettings.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Config/WindowsEditor/GameUserSettings.ini
rename to TPSStarter/titaniumblood/Saved/Config/WindowsEditor/GameUserSettings.ini
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Hardware.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Hardware.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Hardware.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/IKRig.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/IKRig.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/IKRig.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Input.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Input.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Input.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/InstallBundle.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/InstallBundle.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/InstallBundle.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Interchange.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Interchange.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Interchange.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Lightmass.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Lightmass.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Lightmass.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Metasound.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Metasound.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Metasound.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Niagara.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Niagara.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Niagara.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
new file mode 100644
index 0000000000000000000000000000000000000000..35b1d0f667306ccbc1980c411a4ee814574ee896
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/ObjectMixerSerializedData.ini
@@ -0,0 +1,3 @@
+[/Script/ObjectMixerEditor.ObjectMixerEditorSerializedData]
+SerializedDataPerFilter=()
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Paper2D.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Paper2D.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Paper2D.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/RuntimeOptions.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/RuntimeOptions.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/RuntimeOptions.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Scalability.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Scalability.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Scalability.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Synthesis.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Synthesis.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/Synthesis.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceDataFilters.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceDataFilters.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceDataFilters.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceUtilities.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceUtilities.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/TraceUtilities.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/VariantManagerContent.ini b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/VariantManagerContent.ini
new file mode 100644
index 0000000000000000000000000000000000000000..8b137891791fe96927ad78e64b0aad7bded08bdc
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Config/WindowsEditor/VariantManagerContent.ini
@@ -0,0 +1 @@
+
diff --git a/TPSStarter/titaniumblood/Saved/Config/WorldState/184719785.json b/TPSStarter/titaniumblood/Saved/Config/WorldState/184719785.json
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index 0000000000000000000000000000000000000000..8371c710f50aa0cb6b67353395497a5bde06a904
Binary files /dev/null and b/TPSStarter/titaniumblood/Saved/Config/WorldState/184719785.json differ
diff --git a/TPSStarter/titaniumblood/Saved/Config/WorldState/2959576711.json b/TPSStarter/titaniumblood/Saved/Config/WorldState/2959576711.json
new file mode 100644
index 0000000000000000000000000000000000000000..7c13136bf9a649e0a3a2d33a1770e8dd89967ded
Binary files /dev/null and b/TPSStarter/titaniumblood/Saved/Config/WorldState/2959576711.json differ
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashContext.runtime-xml b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashContext.runtime-xml
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashContext.runtime-xml
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashContext.runtime-xml
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashReportClient.ini
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashReportClient.ini
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/CrashReportClient.ini
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/MyProject_3.log b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/MyProject_3.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/MyProject_3.log
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/MyProject_3.log
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/UEMinidump.dmp b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/UEMinidump.dmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/UEMinidump.dmp
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-01D49D3440DE1DFCAF735BB10E702107_0000/UEMinidump.dmp
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashContext.runtime-xml b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashContext.runtime-xml
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashContext.runtime-xml
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashContext.runtime-xml
diff --git a/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..473a41439b29202798802a7aadbc787558601e03
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/MyProject.log b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/MyProject.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/MyProject.log
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/MyProject.log
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/UEMinidump.dmp b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/UEMinidump.dmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/UEMinidump.dmp
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-4E5B2C254B9CC388FEB6DA963AB6572C_0000/UEMinidump.dmp
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashContext.runtime-xml b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashContext.runtime-xml
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashContext.runtime-xml
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashContext.runtime-xml
diff --git a/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..473a41439b29202798802a7aadbc787558601e03
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/MyProject.log b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/MyProject.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/MyProject.log
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/MyProject.log
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/UEMinidump.dmp b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/UEMinidump.dmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/UEMinidump.dmp
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-A15B215D49006315AE0639BE9056A236_0000/UEMinidump.dmp
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashContext.runtime-xml b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashContext.runtime-xml
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashContext.runtime-xml
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashContext.runtime-xml
diff --git a/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashReportClient.ini b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashReportClient.ini
new file mode 100644
index 0000000000000000000000000000000000000000..473a41439b29202798802a7aadbc787558601e03
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/CrashReportClient.ini
@@ -0,0 +1,5 @@
+[CrashReportClient]
+bHideLogFilesOption=false
+bIsAllowedToCloseWithoutSending=true
+CrashConfigPurgeDays=2
+
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/MyProject.log b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/MyProject.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/MyProject.log
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/MyProject.log
diff --git a/TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/UEMinidump.dmp b/TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/UEMinidump.dmp
similarity index 100%
rename from TPSStarter/MyProject/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/UEMinidump.dmp
rename to TPSStarter/titaniumblood/Saved/Crashes/UECC-Windows-FD728ADC43283BF61F03A79B2CA0E79D_0000/UEMinidump.dmp
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.05-02.11.32.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.05-02.11.32.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.05-02.11.32.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.05-02.11.32.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-00.37.30.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-00.37.30.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-00.37.30.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-00.37.30.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-03.04.13.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-03.04.13.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-03.04.13.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-03.04.13.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-03.08.23.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-03.08.23.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-03.08.23.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-03.08.23.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-05.15.10.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-05.15.10.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject-backup-2023.11.07-05.15.10.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject-backup-2023.11.07-05.15.10.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject_2-backup-2023.11.05-02.51.02.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject_2-backup-2023.11.05-02.51.02.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject_2-backup-2023.11.05-02.51.02.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject_2-backup-2023.11.05-02.51.02.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject_2-backup-2023.11.07-03.03.47.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject_2-backup-2023.11.07-03.03.47.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject_2-backup-2023.11.07-03.03.47.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject_2-backup-2023.11.07-03.03.47.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject_2.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject_2.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject_2.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject_2.log
diff --git a/TPSStarter/MyProject/Saved/Logs/MyProject_3.log b/TPSStarter/titaniumblood/Saved/Logs/MyProject_3.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/Logs/MyProject_3.log
rename to TPSStarter/titaniumblood/Saved/Logs/MyProject_3.log
diff --git a/TPSStarter/MyProject/Saved/SourceControl/UncontrolledChangelists.json b/TPSStarter/titaniumblood/Saved/SourceControl/UncontrolledChangelists.json
similarity index 78%
rename from TPSStarter/MyProject/Saved/SourceControl/UncontrolledChangelists.json
rename to TPSStarter/titaniumblood/Saved/SourceControl/UncontrolledChangelists.json
index e76fbdf07dd7d55004b763d46334cf4daecc514a..30fd15234704aef48ebbd550d0014e407bb2d1d8 100644
--- a/TPSStarter/MyProject/Saved/SourceControl/UncontrolledChangelists.json
+++ b/TPSStarter/titaniumblood/Saved/SourceControl/UncontrolledChangelists.json
@@ -5,6 +5,17 @@
 			"guid": "00000000000000000000000000000000",
 			"description": "Default Uncontrolled Changelist",
 			"files": [
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/Blueprints/Enemies/BP_Homing.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/Maps/MainMenu.umap",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/6/6R/46NW71HG6V5M3HKT40GK3A.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/HUD/W_MainMenu.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/Blueprints/BP_ThirdPersonCharacter.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/Blueprints/BP_AI.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/HUD/415_HUD.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/__ExternalActors__/ThirdPerson/Maps/ThirdPersonMap/5/7A/2TN6MWPQT7QEIPE1L6NEWU.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/HUD/NewBlueprint.uasset",
+				"/Users/apramey/cs415finalproject/TPSStarter/titaniumblood/Content/ThirdPerson/HUD/MainMenu.umap",
+				"/Users/apramey/cs415finalproject/TPSStarter/MyProject/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset",
 				"D:/projects/gamedev/titaniumblood/TPSStarter/MyProject/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset",
 				"D:/projects/gamedev/titaniumblood/TPSStarter/MyProject/Content/ShooterAnimations/Idle_Rifle_Hip.uasset",
 				"D:/projects/gamedev/titaniumblood/TPSStarter/MyProject/Content/ShooterAnimations/Jog_Fwd_Rifle.uasset",
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-Game-000043fc-2023-11-06T21.11.15.997Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-Game-000043fc-2023-11-06T21.11.15.997Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-Game-000043fc-2023-11-06T21.11.15.997Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-Game-000043fc-2023-11-06T21.11.15.997Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.20.24.757Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.20.24.757Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.20.24.757Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.20.24.757Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.26.28.056Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.26.28.056Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.26.28.056Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00001fd0-2023-11-08T22.26.28.056Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.05.119Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.05.119Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.05.119Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.05.119Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.20.757Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.20.757Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.20.757Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.20.757Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.38.591Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.38.591Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.38.591Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.05.38.591Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.06.30.405Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.06.30.405Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.06.30.405Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.06.30.405Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.07.16.477Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.07.16.477Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.07.16.477Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000035b8-2023-11-06T21.07.16.477Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.07.41.060Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.07.41.060Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.07.41.060Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.07.41.060Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.15.51.109Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.15.51.109Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.15.51.109Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.15.51.109Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.29.37.003Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.29.37.003Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.29.37.003Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.29.37.003Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.42.53.247Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.42.53.247Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.42.53.247Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.42.53.247Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.28.086Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.28.086Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.28.086Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.28.086Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.50.427Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.50.427Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.50.427Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.45.50.427Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.46.14.836Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.46.14.836Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.46.14.836Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.46.14.836Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.47.22.270Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.47.22.270Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.47.22.270Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.47.22.270Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.48.37.528Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.48.37.528Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.48.37.528Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.48.37.528Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.50.20.538Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.50.20.538Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.50.20.538Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.50.20.538Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.58.17.225Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.58.17.225Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.58.17.225Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.58.17.225Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.59.30.485Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.59.30.485Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.59.30.485Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T17.59.30.485Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.00.52.540Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.00.52.540Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.00.52.540Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.00.52.540Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.10.42.596Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.10.42.596Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.10.42.596Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.10.42.596Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.01.862Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.01.862Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.01.862Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.01.862Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.17.747Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.17.747Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.17.747Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.11.17.747Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.37.427Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.37.427Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.37.427Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.37.427Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.58.335Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.58.335Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.58.335Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.12.58.335Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.19.50.651Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.19.50.651Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.19.50.651Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.19.50.651Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.26.10.737Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.26.10.737Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.26.10.737Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.26.10.737Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.29.20.186Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.29.20.186Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.29.20.186Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.29.20.186Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.31.59.148Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.31.59.148Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.31.59.148Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-0000461c-2023-11-06T18.31.59.148Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.08.45.452Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.08.45.452Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.08.45.452Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.08.45.452Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.10.57.944Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.10.57.944Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.10.57.944Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.10.57.944Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.11.56.484Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.11.56.484Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.11.56.484Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.11.56.484Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.12.56.020Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.12.56.020Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.12.56.020Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.12.56.020Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.02.006Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.02.006Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.02.006Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.02.006Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.26.667Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.26.667Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.26.667Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.18.26.667Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.06.641Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.06.641Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.06.641Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.06.641Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.55.216Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.55.216Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.55.216Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.31.55.216Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.08.667Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.08.667Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.08.667Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.08.667Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.19.458Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.19.458Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.19.458Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.19.458Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.47.753Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.47.753Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.47.753Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.33.47.753Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.34.10.793Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.34.10.793Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.34.10.793Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.34.10.793Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.06.032Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.06.032Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.06.032Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.06.032Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.49.794Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.49.794Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.49.794Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.35.49.794Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.37.19.981Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.37.19.981Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.37.19.981Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T21.37.19.981Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.00.06.756Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.00.06.756Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.00.06.756Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.00.06.756Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.01.04.907Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.01.04.907Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.01.04.907Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.01.04.907Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.26.877Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.26.877Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.26.877Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.26.877Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.58.401Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.58.401Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.58.401Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.05.58.401Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.07.04.692Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.07.04.692Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.07.04.692Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.07.04.692Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.11.34.442Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.11.34.442Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.11.34.442Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.11.34.442Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.12.36.571Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.12.36.571Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.12.36.571Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.12.36.571Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.13.02.766Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.13.02.766Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.13.02.766Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.13.02.766Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.16.52.314Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.16.52.314Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.16.52.314Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.16.52.314Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.19.25.965Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.19.25.965Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.19.25.965Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.19.25.965Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.05.945Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.05.945Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.05.945Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.05.945Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.56.317Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.56.317Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.56.317Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.20.56.317Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.28.59.635Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.28.59.635Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.28.59.635Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.28.59.635Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.30.56.681Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.30.56.681Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.30.56.681Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.30.56.681Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.42.28.442Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.42.28.442Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.42.28.442Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.42.28.442Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.43.00.632Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.43.00.632Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.43.00.632Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.43.00.632Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.44.23.909Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.44.23.909Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.44.23.909Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.44.23.909Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.45.51.797Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.45.51.797Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.45.51.797Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.45.51.797Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.48.30.570Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.48.30.570Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.48.30.570Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.48.30.570Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.50.44.708Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.50.44.708Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.50.44.708Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.50.44.708Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.51.56.480Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.51.56.480Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.51.56.480Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T22.51.56.480Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.06.41.859Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.06.41.859Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.06.41.859Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.06.41.859Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.08.06.487Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.08.06.487Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.08.06.487Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.08.06.487Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.09.37.484Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.09.37.484Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.09.37.484Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.09.37.484Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.10.22.270Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.10.22.270Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.10.22.270Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00004900-2023-11-06T23.10.22.270Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.19.732Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.19.732Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.19.732Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.19.732Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.58.946Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.58.946Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.58.946Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.38.58.946Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.25.127Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.25.127Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.25.127Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.25.127Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.56.645Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.56.645Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.56.645Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.39.56.645Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.40.18.815Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.40.18.815Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.40.18.815Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.40.18.815Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.42.45.767Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.42.45.767Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.42.45.767Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.42.45.767Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.56.15.428Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.56.15.428Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.56.15.428Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.56.15.428Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.57.33.177Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.57.33.177Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.57.33.177Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.57.33.177Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.58.44.914Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.58.44.914Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.58.44.914Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T18.58.44.914Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.09.873Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.09.873Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.09.873Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.09.873Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.56.101Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.56.101Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.56.101Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.00.56.101Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.04.640Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.04.640Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.04.640Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.04.640Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.20.785Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.20.785Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.20.785Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.02.20.785Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.03.22.340Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.03.22.340Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.03.22.340Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.03.22.340Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.04.45.668Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.04.45.668Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.04.45.668Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.04.45.668Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.05.11.477Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.05.11.477Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.05.11.477Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.05.11.477Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.06.46.678Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.06.46.678Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.06.46.678Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.06.46.678Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.11.44.035Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.11.44.035Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.11.44.035Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000061e8-2023-11-06T19.11.44.035Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T21.48.30.200Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T21.48.30.200Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T21.48.30.200Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T21.48.30.200Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.06.823Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.06.823Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.06.823Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.06.823Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.36.356Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.36.356Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.36.356Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.07.36.356Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.16.08.447Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.16.08.447Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.16.08.447Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.16.08.447Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.49.29.317Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.49.29.317Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.49.29.317Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T22.49.29.317Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.14.50.351Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.14.50.351Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.14.50.351Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.14.50.351Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.17.13.329Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.17.13.329Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.17.13.329Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.17.13.329Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.19.28.262Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.19.28.262Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.19.28.262Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.19.28.262Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.20.01.101Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.20.01.101Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.20.01.101Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.20.01.101Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.24.38.391Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.24.38.391Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.24.38.391Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.24.38.391Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.26.42.396Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.26.42.396Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.26.42.396Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.26.42.396Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.30.16.905Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.30.16.905Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.30.16.905Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.30.16.905Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.36.11.550Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.36.11.550Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.36.11.550Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.36.11.550Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.17.832Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.17.832Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.17.832Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.17.832Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.45.588Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.45.588Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.45.588Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.41.45.588Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.32.690Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.32.690Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.32.690Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.32.690Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.50.432Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.50.432Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.50.432Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000066c8-2023-11-04T23.42.50.432Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.23.34.115Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.23.34.115Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.23.34.115Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.23.34.115Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.33.59.106Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.33.59.106Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.33.59.106Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.33.59.106Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.35.41.436Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.35.41.436Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.35.41.436Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.35.41.436Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.36.31.675Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.36.31.675Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.36.31.675Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.36.31.675Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.27.162Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.27.162Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.27.162Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.27.162Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.47.742Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.47.742Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.47.742Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.37.47.742Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.44.04.663Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.44.04.663Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.44.04.663Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.44.04.663Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.47.28.769Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.47.28.769Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.47.28.769Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.47.28.769Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.52.58.590Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.52.58.590Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.52.58.590Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.52.58.590Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.58.39.621Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.58.39.621Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.58.39.621Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T20.58.39.621Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.02.41.527Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.02.41.527Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.02.41.527Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.02.41.527Z.log
diff --git a/TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.03.49.639Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.03.49.639Z.log
similarity index 100%
rename from TPSStarter/MyProject/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.03.49.639Z.log
rename to TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000076e4-2023-11-06T21.03.49.639Z.log
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.43.496Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.43.496Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..8e4566d7585ad8818d0dc77d444519cbed01de9a
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.43.496Z.log
@@ -0,0 +1,156 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
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+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
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+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
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+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
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+ |   |   |- [+] [  7]
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+ |   |   |- [+] [  9]
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+ |   |   |- [+] [ 10]
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+ |   |   |- [+] [ 11]
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+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 13]
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+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 15]
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+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 17]
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+ |   |   |- [+] [ 18]
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+ |   |   |- [+] [ 19]
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+ |   |   |- [+] [ 20]
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+ |   |   |- [+] [ 21]
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+ |   |   |- [+] [ 22]
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+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 30]
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+ |   |   |- [+] [ 31]
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+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 33]
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+ |   |   |- [+] [ 34]
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+ |   |   |- [+] [ 35]
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+ |   |   |- [+] [ 36]
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+ |   |   |- [+] [ 37]
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+ |   |   |- [+] [ 38]
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+ |   |   |- [+] [ 39]
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+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 49 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.52.001Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.52.001Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..8e4566d7585ad8818d0dc77d444519cbed01de9a
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-000134a8-2023-11-08T23.18.52.001Z.log
@@ -0,0 +1,156 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 49 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.25.40.083Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.25.40.083Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..8e4566d7585ad8818d0dc77d444519cbed01de9a
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.25.40.083Z.log
@@ -0,0 +1,156 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 49 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.27.06.924Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.27.06.924Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..2084e8c5fc99852299d684bb80ee50a8dad2c49d
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.27.06.924Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.41.07.750Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.41.07.750Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..4e716591a6c02d150e61c8b31833383a5d349637
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.41.07.750Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.45.53.656Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.45.53.656Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..4e716591a6c02d150e61c8b31833383a5d349637
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.45.53.656Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.48.11.845Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.48.11.845Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..4e716591a6c02d150e61c8b31833383a5d349637
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013874-2023-11-08T23.48.11.845Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-08T23.55.36.609Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-08T23.55.36.609Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-08T23.55.36.609Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.03.09.444Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.03.09.444Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.03.09.444Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.08.55.835Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.08.55.835Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.08.55.835Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.27.260Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.27.260Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.27.260Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.47.509Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.47.509Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.09.47.509Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.10.22.208Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.10.22.208Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..a216fd2be63947e295b9f6aa32c15fb5f436e933
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.10.22.208Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
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+ |   |   |- [+] [  9]
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+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
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+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=906.000 Z=3.452), Max=(X=851.409 Y=979.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.11.37.392Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.11.37.392Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..e0a9ec2fc8972db1baa4142d0b840ee71302d610
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.11.37.392Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.14.43.779Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.14.43.779Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..5971912bcdfdb7782e725234c9e61cc7a8425268
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.14.43.779Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.16.53.015Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.16.53.015Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..0bdfea510e6ee8b6f773dcf7529958ef3055c521
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.16.53.015Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 52 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.10.605Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.10.605Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..124099197df6457ea33dbfc346b181935a8e955b
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.10.605Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 53 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.27.087Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.27.087Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..e0a9ec2fc8972db1baa4142d0b840ee71302d610
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.18.27.087Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
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+ |   |   |- [+] [  4]
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+ |   |   |- [+] [ 11]
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+ |   |   |- [+] [ 12]
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+ |   |   |- [+] [ 13]
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+ |   |   |- [+] [ 14]
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+ |   |   |- [+] [ 15]
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+ |   |   |- [+] [ 16]
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+ |   |   |- [+] [ 17]
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+ |   |   |- [+] [ 18]
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+ |   |   |- [+] [ 19]
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+ |   |   |- [+] [ 21]
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+ |   |   |- [+] [ 22]
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+ |   |   |- [+] [ 23]
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+ |   |   |- [+] [ 24]
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+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
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+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
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+ |   |   |- [+] [ 35]
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+ |   |   |- [+] [ 36]
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+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
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+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.04.514Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.04.514Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..5971912bcdfdb7782e725234c9e61cc7a8425268
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.04.514Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
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+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.10.417Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.10.417Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..5971912bcdfdb7782e725234c9e61cc7a8425268
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.10.417Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=750.657 Y=1816.000 Z=3.452), Max=(X=851.405 Y=1889.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.33.199Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.33.199Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9a3e460dd837f2cc1ed3b17a4cd0db61c59252c5
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.19.33.199Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.21.26.559Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.21.26.559Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9a3e460dd837f2cc1ed3b17a4cd0db61c59252c5
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.21.26.559Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.24.56.404Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.24.56.404Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9a3e460dd837f2cc1ed3b17a4cd0db61c59252c5
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.24.56.404Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.25.52.374Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.25.52.374Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..396bc9e3e31fbec32a94e50eb8921f0da3e257f0
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.25.52.374Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 52 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.29.43.334Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.29.43.334Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9a3e460dd837f2cc1ed3b17a4cd0db61c59252c5
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.29.43.334Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 51 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.30.22.472Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.30.22.472Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..396bc9e3e31fbec32a94e50eb8921f0da3e257f0
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.30.22.472Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 52 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.26.713Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.26.713Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.26.713Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.48.008Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.48.008Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.31.48.008Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.32.07.145Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.32.07.145Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.32.07.145Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.31.893Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.31.893Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.31.893Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.53.868Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.53.868Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.38.53.868Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
+ |   |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.39.18.360Z.log b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.39.18.360Z.log
new file mode 100644
index 0000000000000000000000000000000000000000..9f1288048fdf4be8d4bbd5f1d982ff4ccdaeb420
--- /dev/null
+++ b/TPSStarter/titaniumblood/Saved/WorldPartition/StreamingGeneration-PIE-00013daa-2023-11-09T00.39.18.360Z.log
@@ -0,0 +1,159 @@
+[+] Containers:
+ |- [+] Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+ |   |- [+] ActorDescs:
+ |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- Guid:F4AAA1CA4D204EB96E54F5BD1EB46A62 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_7 Label:SM_Cube7 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2200.000 Z=0.000), Max=(X=1500.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |- [+] Clusters:
+ |   |   |- [+] [  0]
+ |   |   |   |- Guid:9765ECF54858C165188C95B28D88016B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_12 Label:SM_Cube8 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=2600.000 Z=0.000), Max=(X=2500.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  1]
+ |   |   |   |- Guid:3065C2C34472988362F6BAA670D6A308 BaseClass: NativeClass:/Script/NavigationSystem.RecastNavMesh Name:RecastNavMesh_UAID_0897989B6B32E4B901-Default Label:RecastNavMesh-Default SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  2]
+ |   |   |   |- Guid:6BAF4DDD444C60371492D3919DB42C97 BaseClass: NativeClass:/Script/Engine.WorldDataLayers Name:WorldDataLayers Label:WorldDataLayers SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  3]
+ |   |   |   |- Guid:59CE89D047C75FBE41189BA8ABD2CA2A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_18 Label:SM_QuarterCylinder SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2800.000 Z=0.000), Max=(X=2600.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [  4]
+ |   |   |   |- Guid:E97787A2CE4E3179C5D295946232DCED BaseClass:/Game/ThirdPerson/Blueprints/Enemies/BP_Homing.BP_Homing_C NativeClass:/Script/Engine.Character Name:BP_Homing_C_UAID_F4D4887A45918EBA01_1792043567 Label:BP_Homing SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1258.647 Y=1008.400 Z=550.000), Max=(X=1381.353 Y=1251.600 Z=726.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [  5]
+ |   |   |   |- Guid:7C172A0740B33B6D38EEF38A63E0B945 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_3 Label:SM_Ramp SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1300.000 Y=600.000 Z=0.000), Max=(X=1700.000 Y=800.000 Z=30.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1
+ |   |   |- [+] [  6]
+ |   |   |   |- Guid:316CF2A6494ACA4C0E4180A87D36AB8F BaseClass: NativeClass:/Script/Engine.ExponentialHeightFog Name:ExponentialHeightFog_0 Label:ExponentialHeightFog SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-5600.000 Y=-50.000 Z=-6850.000), Max=(X=-5600.000 Y=-50.000 Z=-6850.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [  7]
+ |   |   |   |- Guid:1B9598344A1F20E1A5125DA8A7E9FC0F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_22 Label:SM_QuarterCylinder4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2600.000 Z=0.000), Max=(X=400.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [  8]
+ |   |   |   |- Guid:F1924B8D48954B30891B2DB6A694F9CC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_1 Label:SM_Cube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=-50.000), Max=(X=3000.000 Y=3500.000 Z=0.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [  9]
+ |   |   |   |- Guid:DE3A079B4635A6D8D620CCBC6C0BB1C0 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_35 Label:SM_QuarterCylinder14 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=500.000 Z=0.000), Max=(X=2400.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 10]
+ |   |   |   |- Guid:5E4DB4154690C8B4EB14EAA9E92FAAFF BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_33 Label:SM_QuarterCylinder12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=700.000 Z=0.000), Max=(X=2200.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 11]
+ |   |   |   |- Guid:79C9B0C246824948C2428ABA13657451 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_25 Label:SM_QuarterCylinder6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=2200.000 Z=0.000), Max=(X=1300.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 12]
+ |   |   |   |- Guid:E73E39994140315EB81324BF0A5D6400 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_10 Label:SM_ChamferCube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=992.077 Y=2692.077 Z=0.013), Max=(X=1107.923 Y=2807.923 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 13]
+ |   |   |   |- Guid:F5E3FEB3450C49844FD93DA8E083C8AD BaseClass: NativeClass:/Script/Engine.PostProcessVolume Name:PostProcessVolume_0 Label:PostProcessVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=400.000), Max=(X=200.000 Y=200.000 Z=600.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 14]
+ |   |   |   |- Guid:5B97F4A64FB21F77EFC44386BF705B4C BaseClass: NativeClass:/Script/Engine.TextRenderActor Name:TextRenderActor_1 Label:TextRenderActor SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.100 Y=1100.000 Z=65.013), Max=(X=-0.100 Y=2392.308 Z=215.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 15]
+ |   |   |   |- Guid:EDAA34A64E50B17535C2EB826C12557D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_9 Label:SM_Ramp2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1400.000 Y=1500.000 Z=0.000), Max=(X=1800.000 Y=1700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 16]
+ |   |   |   |- Guid:2FB58999456391D349DC0F86DAC136ED BaseClass: NativeClass:/Script/Engine.SkyLight Name:SkyLight_1 Label:SkyLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=690.000), Max=(X=0.000 Y=0.000 Z=690.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 17]
+ |   |   |   |- Guid:A56216954B2165CF0F35A886B537D536 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_0 Label:SM_Cube5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=-0.000 Y=100.000 Z=0.000), Max=(X=100.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 18]
+ |   |   |   |- Guid:961864A84FF6F65B68F2A3BE5819D538 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_8 Label:SM_Cube4 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1200.000 Y=1700.000 Z=0.000), Max=(X=1800.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 19]
+ |   |   |   |- Guid:E864EE5542C27D6674BEBB9312F02BB4 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_23 Label:SM_QuarterCylinder5 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2800.000 Z=0.000), Max=(X=400.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 20]
+ |   |   |   |- Guid:BC08B79C4EA3C961CFF75EBBE83B367D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_5 Label:SM_Cube2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=3000.000 Y=100.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 21]
+ |   |   |   |- Guid:26B8C3BE41021A3F42B61FA534F9181E BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_20 Label:SM_Cube12 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2700.000 Z=0.000), Max=(X=2600.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 22]
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+ |   |   |- [+] [ 23]
+ |   |   |   |- Guid:FF698C67459ADB4982D7759C0905EE9F BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_6 Label:SM_Cube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=0.000 Y=3400.000 Z=0.000), Max=(X=3000.000 Y=3500.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 24]
+ |   |   |   |- Guid:3A00AA1C422CE54C0BDB60BAF471BFBB BaseClass: NativeClass:/Script/Engine.PlayerStart Name:PlayerStart_0 Label:PlayerStart SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=860.000 Y=1070.000 Z=10.013), Max=(X=940.000 Y=1150.000 Z=194.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 25]
+ |   |   |   |- Guid:AB74120142217676C6EC818E6B49412B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_15 Label:SM_Cube10 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=2100.000 Z=100.000), Max=(X=2000.000 Y=2200.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 26]
+ |   |   |   |- Guid:EC4E0C944CE6AC6E784BC6BB2916EA13 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_UAID_A4AE111137DC5EFB00_1110535423 Label:SM_SkySphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1638400.000 Y=-1638400.000 Z=-1638400.000), Max=(X=1638400.000 Y=1638400.000 Z=1638400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 27]
+ |   |   |   |- Guid:CCFF262C46EEFFDF319E7F9539CE697E BaseClass: NativeClass:/Script/Engine.SkyAtmosphere Name:SkyAtmosphere_0 Label:SkyAtmosphere SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=1020.000), Max=(X=0.000 Y=0.000 Z=1020.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 28]
+ |   |   |   |- Guid:1A789DC8415097E9856E5DB60740F01D BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_34 Label:SM_QuarterCylinder13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2000.000 Y=500.000 Z=0.000), Max=(X=2200.000 Y=700.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 29]
+ |   |   |   |- Guid:F6724F6E4B10136379F67A99FC363900 BaseClass: NativeClass:/Script/NavigationSystem.NavMeshBoundsVolume Name:NavMeshBoundsVolume_UAID_0897989B6B32E4B901_1224408649 Label:NavMeshBoundsVolume SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1390.000 Y=-550.000 Z=-1810.000), Max=(X=2610.000 Y=3450.000 Z=2190.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 30]
+ |   |   |   |- Guid:4D3BE93F4146AAAC8BBE79999D96D57F BaseClass: NativeClass:/Script/Engine.VolumetricCloud Name:VolumetricCloud_0 Label:VolumetricCloud SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=0.000 Y=0.000 Z=820.000), Max=(X=0.000 Y=0.000 Z=820.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 31]
+ |   |   |   |- Guid:DBC730174A7F51D9E14433AEF0C30A39 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_24 Label:SM_Cube13 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=300.000 Y=2700.000 Z=0.000), Max=(X=400.000 Y=2800.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 32]
+ |   |   |   |- Guid:745A095B4BA4E157E4537FA63F5B7B43 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_2 Label:SM_ChamferCube SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1100.000 Y=2000.000 Z=0.013), Max=(X=1200.000 Y=2100.000 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 33]
+ |   |   |   |- Guid:F703AD214DE20FBE9DA411817BF79E0A BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_21 Label:SM_QuarterCylinder3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1500.000 Y=2200.000 Z=0.000), Max=(X=1600.000 Y=2300.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 34]
+ |   |   |   |- Guid:08F9DC56444CFFF3F13B379E81EF05BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_16 Label:SM_Cube11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=400.000 Y=2600.000 Z=0.000), Max=(X=700.000 Y=2900.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block03 FolderGuid:7B7009C345D3D6DD94D3429E1D79C034
+ |   |   |- [+] [ 35]
+ |   |   |   |- Guid:0A733B864C327F0B589EC8BBDD0265BC BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_13 Label:SM_Cube9 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1500.000 Z=0.000), Max=(X=2000.000 Y=2200.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 36]
+ |   |   |   |- Guid:94F6D9A645798F5BAD0B58BEED8F27F5 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_32 Label:SM_QuarterCylinder11 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2200.000 Y=700.000 Z=-0.000), Max=(X=2400.000 Y=900.000 Z=100.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Cylinder FolderGuid:D075E5BA49330D3EC2503D81A7CF88D1
+ |   |   |- [+] [ 37]
+ |   |   |   |- Guid:43815E84492231AFC407F59E3C28176B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_4 Label:SM_Cube6 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2900.000 Y=100.000 Z=0.000), Max=(X=3000.000 Y=3400.000 Z=400.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Playground FolderGuid:C73F09FC4215536B1DCE2A9E0A830C70
+ |   |   |- [+] [ 38]
+ |   |   |   |- Guid:C15C2C8D4EA4ADE0BD1349AFD814988B BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_14 Label:SM_Ramp3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1800.000 Y=1700.000 Z=100.000), Max=(X=2000.000 Y=2100.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block01 FolderGuid:7D23E5AE4C2A421F86AF6986D87E6D05
+ |   |   |- [+] [ 39]
+ |   |   |   |- Guid:7587444F4FB13B9B9CD114BBE7885340 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_19 Label:SM_QuarterCylinder2 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=2500.000 Y=2600.000 Z=0.000), Max=(X=2600.000 Y=2700.000 Z=200.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:1 FolderPath:Block02 FolderGuid:EBA23F8248252949750E43911A3A1CDD
+ |   |   |- [+] [ 40]
+ |   |   |   |- Guid:9BFF363746062F457E2F92A4631DBA20 BaseClass: NativeClass:/Script/Engine.StaticMeshActor Name:StaticMeshActor_11 Label:SM_ChamferCube3 SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=481.699 Y=2271.699 Z=0.013), Max=(X=618.301 Y=2408.301 Z=100.013) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |   |   |- [+] [ 41]
+ |   |   |   |- Guid:B785ED2844B84CFB91E7F39FE661CD99 BaseClass: NativeClass:/Script/Engine.DirectionalLight Name:DirectionalLight_0 Label:DirectionalLight SpatiallyLoaded:0 Bounds:IsValid=true, Min=(X=-1048576.000 Y=-1048576.000 Z=-1048576.000), Max=(X=1048576.000 Y=1048576.000 Z=1048576.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0 FolderPath:Lighting FolderGuid:963EC3EB4002CCE9759E2EBA541A873A
+ |   |   |- [+] [ 42]
+ |   |   |   |- Guid:DD926A5147A4A28676DFA3BB0DB714C7 BaseClass:/Game/Blueprints/BP_AI.BP_AI_C NativeClass:/Script/Engine.Character Name:BP_AI_C_UAID_0897989B6B32E4B901_1138900647 Label:BP_AI SpatiallyLoaded:1 Bounds:IsValid=true, Min=(X=1580.657 Y=2656.000 Z=3.452), Max=(X=1681.405 Y=2729.303 Z=186.000) RuntimeGrid:None EditorOnly:0 RuntimeOnly:0 HLODRelevant:0
+ |- ContainerInstances:
+ |- [+] MainContainer:
+ |   |-        ID: 0x0000000000000000
+ |   |-    Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+ |   |- Transform: 0.000000,0.000000,0.000000|0.000000,0.000000,-0.000000|1.000000,1.000000,1.000000
+ |   |- Container: /Game/ThirdPerson/Maps/ThirdPersonMap
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Persistent Level
+----------------------------------------------------------------------------------------------------------------
+Always loaded Actor Count: 50 
+
+----------------------------------------------------------------------------------------------------------------
+ThirdPersonMap - Runtime Spatial Hash - Streaming Grid - MainGrid
+----------------------------------------------------------------------------------------------------------------
+            Origin: X=0.000 Y=0.000 Z=0.000
+         Cell Size: 12800
+      World Bounds: IsValid=false, Min=(X=0.000 Y=0.000 Z=0.000), Max=(X=0.000 Y=0.000 Z=0.000)
+     Loading Range: 25600.00
+Block Slow Loading: No
+ ClientOnlyVisible: No
+
+[+] Grid Levels: 1
+ |- Level  0: Cell Count    0 | Cell Size   12800 | Actor Count    0 (0.0%)
+
+[+] Content of Grid Level 0
+
diff --git a/TPSStarter/MyProject/MyProject.uproject b/TPSStarter/titaniumblood/titaniumblood.uproject
similarity index 100%
rename from TPSStarter/MyProject/MyProject.uproject
rename to TPSStarter/titaniumblood/titaniumblood.uproject